forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			37 lines
		
	
	
		
			708 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			708 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Software/NativeVertexFormat.h"
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class PointerWrap;
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class SetupUnit
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{
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	u8 m_PrimType;
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	int m_VertexCounter;
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	OutputVertexData m_Vertices[3];
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	OutputVertexData *m_VertPointer[3];
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	OutputVertexData *m_VertWritePointer;
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	void SetupQuad();
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	void SetupTriangle();
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	void SetupTriStrip();
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	void SetupTriFan();
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	void SetupLine();
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	void SetupLineStrip();
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	void SetupPoint();
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public:
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	void Init(u8 primitiveType);
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	OutputVertexData* GetVertex() { return m_VertWritePointer; }
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	void SetupVertex();
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	void DoState(PointerWrap &p);
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};
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