forked from dolphin-emu/dolphin
		
	enable newline normalization get revision number via `hg svn info` for svnrev.h ignore incremental/generated binary files (windows/VS at least) leave a comment if some files need native eol set in svnprops git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5637 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			156 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			156 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _PIXELENGINE_H
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#define _PIXELENGINE_H
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#include "Common.h"
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#include "pluginspecs_video.h"
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#include "VideoCommon.h"
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class PointerWrap;
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namespace PixelEngine
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{
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    // internal hardware addresses
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    enum
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    {
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	    PE_ZCONF         = 0x000, // Z Config
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	    PE_ALPHACONF     = 0x002, // Alpha Config
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	    PE_DSTALPHACONF  = 0x004, // Destination Alpha Config
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	    PE_ALPHAMODE     = 0x006, // Alpha Mode Config
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	    PE_ALPHAREAD     = 0x008, // Alpha Read
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	    PE_CTRL_REGISTER = 0x00a, // Control
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	    PE_TOKEN_REG     = 0x00e, // Token
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	    PE_BBOX_LEFT	 = 0x010, // Flip Left
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	    PE_BBOX_RIGHT	 = 0x012, // Flip Right
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	    PE_BBOX_TOP		 = 0x014, // Flip Top
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	    PE_BBOX_BOTTOM	 = 0x016, // Flip Bottom
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    };
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    union UPEZConfReg
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    {
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	    u16 Hex;
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	    struct 
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	    {
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		    u16 ZCompEnable	    : 1; // Z Comparator Enable
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		    u16 Function		: 3;
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		    u16 ZUpdEnable		: 1;
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		    u16				    : 11;
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	    };
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    };
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    union UPEAlphaConfReg
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    {
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	    u16 Hex;
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	    struct 
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	    {
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		    u16 BMMath			: 1; // GX_BM_BLEND || GX_BM_SUBSTRACT
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		    u16 BMLogic		    : 1; // GX_BM_LOGIC
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		    u16 Dither			: 1;
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		    u16 ColorUpdEnable	: 1;
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		    u16 AlphaUpdEnable	: 1;
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		    u16 DstFactor		: 3;
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		    u16 SrcFactor		: 3;
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		    u16 Substract		: 1; // Additive mode by default
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		    u16 BlendOperator	: 4;
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	    };
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    };
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    union UPEDstAlphaConfReg
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    {
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	    u16 Hex;
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	    struct 
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	    {
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		    u16 DstAlpha		: 8;
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		    u16 Enable			: 1;
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		    u16				    : 7;
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	    };
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    };
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    union UPEAlphaModeConfReg
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    {
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	    u16 Hex;
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	    struct 
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	    {
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		    u16 Threshold		: 8;
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		    u16 CompareMode	    : 8;
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	    };
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    };
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    union UPEAlphaReadReg
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    {
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	    u16 Hex;
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	    struct 
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	    {
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		    u16 ReadMode	: 3;
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		    u16				: 13;
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	    };
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    };
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     union UPECtrlReg
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    {
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	    struct 
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	    {
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		    u16 PETokenEnable	:	1;
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		    u16 PEFinishEnable	:	1;
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		    u16 PEToken		:	1; // write only
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		    u16 PEFinish		:	1; // write only
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		    u16				:	12;
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	    };
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	    u16 Hex;
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	    UPECtrlReg() {Hex = 0; }
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	    UPECtrlReg(u16 _hex) {Hex = _hex; }
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    };
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    struct PEReg
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    {
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        UPEZConfReg zconf;
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        UPEAlphaConfReg alphaConf;
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        UPEDstAlphaConfReg dstAlpha;
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        UPEAlphaModeConfReg alphaMode;
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        UPEAlphaReadReg alphaRead;
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        UPECtrlReg ctrl;
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        u16 unk0;
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        u16 token;
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        u16 boxLeft;
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        u16 boxRight;
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        u16 boxTop;
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        u16 boxBottom;
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    };
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    extern PEReg pereg;
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    void Init();
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    void DoState(PointerWrap &p);
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    // Read
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    void Read16(u16& _uReturnValue, const u32 _iAddress);
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    // Write
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    void Write16(const u16 _iValue, const u32 _iAddress);
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    void Write32(const u32 _iValue, const u32 _iAddress);
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    // gfx plugin support
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    void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
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    void SetFinish(void);
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    bool AllowIdleSkipping();    
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} // end of namespace PixelEngine
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#endif
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