forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			28 lines
		
	
	
		
			784 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			784 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "PluginWiimote.h"
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namespace Common {
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PluginWiimote::PluginWiimote(const char *_Filename)
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	: CPlugin(_Filename), validWiimote(false)
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{
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	Wiimote_ControlChannel = reinterpret_cast<TWiimote_Output>   
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		(LoadSymbol("Wiimote_ControlChannel"));
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	Wiimote_InterruptChannel = reinterpret_cast<TWiimote_Input>
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		(LoadSymbol("Wiimote_InterruptChannel"));
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	Wiimote_Update = reinterpret_cast<TWiimote_Update>
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		(LoadSymbol("Wiimote_Update"));
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	Wiimote_GetAttachedControllers = reinterpret_cast<TWiimote_GetAttachedControllers>
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		(LoadSymbol("Wiimote_GetAttachedControllers"));
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	if ((Wiimote_ControlChannel != 0) &&
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		(Wiimote_InterruptChannel != 0) &&
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		(Wiimote_Update != 0) &&
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		(Wiimote_GetAttachedControllers != 0))
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		validWiimote = true;
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}
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PluginWiimote::~PluginWiimote() {
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}
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}
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