forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			94 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <mbedtls/aes.h>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Lazy.h"
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#include "Core/IOS/ES/Formats.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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class BlobReader;
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enum class BlobType;
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enum class Country;
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class FileSystem;
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enum class Language;
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enum class Region;
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enum class Platform;
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class VolumeWii : public Volume
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{
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public:
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  VolumeWii(std::unique_ptr<BlobReader> reader);
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  ~VolumeWii();
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  bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const override;
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  bool IsEncryptedAndHashed() const override;
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  std::vector<Partition> GetPartitions() const override;
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  Partition GetGamePartition() const override;
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  std::optional<u32> GetPartitionType(const Partition& partition) const override;
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  std::optional<u64> GetTitleID(const Partition& partition) const override;
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  const IOS::ES::TicketReader& GetTicket(const Partition& partition) const override;
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  const IOS::ES::TMDReader& GetTMD(const Partition& partition) const override;
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  const FileSystem* GetFileSystem(const Partition& partition) const override;
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  static u64 EncryptedPartitionOffsetToRawOffset(u64 offset, const Partition& partition,
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                                                 u64 partition_data_offset);
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  u64 PartitionOffsetToRawOffset(u64 offset, const Partition& partition) const override;
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  std::string GetGameID(const Partition& partition) const override;
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  std::string GetMakerID(const Partition& partition) const override;
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  std::optional<u16> GetRevision(const Partition& partition) const override;
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  std::string GetInternalName(const Partition& partition) const override;
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  std::map<Language, std::string> GetLongNames() const override;
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  std::vector<u32> GetBanner(u32* width, u32* height) const override;
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  std::string GetApploaderDate(const Partition& partition) const override;
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  std::optional<u8> GetDiscNumber(const Partition& partition) const override;
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  Platform GetVolumeType() const override;
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  bool SupportsIntegrityCheck() const override { return true; }
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  bool CheckIntegrity(const Partition& partition) const override;
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  Region GetRegion() const override;
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  Country GetCountry(const Partition& partition) const override;
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  BlobType GetBlobType() const override;
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  u64 GetSize() const override;
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  u64 GetRawSize() const override;
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  static constexpr unsigned int BLOCK_HEADER_SIZE = 0x0400;
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  static constexpr unsigned int BLOCK_DATA_SIZE = 0x7C00;
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  static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
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protected:
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  u32 GetOffsetShift() const override { return 2; }
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private:
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  struct PartitionDetails
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  {
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    Common::Lazy<std::unique_ptr<mbedtls_aes_context>> key;
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    Common::Lazy<IOS::ES::TicketReader> ticket;
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    Common::Lazy<IOS::ES::TMDReader> tmd;
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    Common::Lazy<std::unique_ptr<FileSystem>> file_system;
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    Common::Lazy<u64> data_offset;
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    u32 type;
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  };
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  std::unique_ptr<BlobReader> m_reader;
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  std::map<Partition, PartitionDetails> m_partitions;
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  Partition m_game_partition;
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  bool m_encrypted;
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  mutable u64 m_last_decrypted_block;
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  mutable u8 m_last_decrypted_block_data[BLOCK_DATA_SIZE];
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};
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}  // namespace
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