Logo
Explore Help
Sign In
feedc0de/dolphin
Watch 1
Star 0
Fork 0
forked from dolphin-emu/dolphin
Code Pull Requests Activity
Files
d48ad19b8d2fa168118618460dcfde17bc075b4a
dolphin/Source/Core
T
History
Lioncash d48ad19b8d DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
wx's version of SetFocus internally calls the Windows one.
2015-02-22 04:09:37 -05:00
..
AudioCommon
Cleanup DotProduct function to make it more readable.
2015-02-16 13:53:58 +13:00
Common
Merge pull request #1979 from Mullin/head
2015-02-18 21:54:16 +01:00
Core
Merge pull request #2076 from tanishalfelven/optimize-IsCPUThread
2015-02-22 00:54:55 +01:00
DiscIO
Merge pull request #2018 from JosJuice/gameini-region-wildcard
2015-02-21 15:47:57 +01:00
DolphinQt
Merge pull request #2018 from JosJuice/gameini-region-wildcard
2015-02-21 15:47:57 +01:00
DolphinWX
DolphinWX: Remove unnecessary Windows-specific code in Frame.cpp
2015-02-22 04:09:37 -05:00
InputCommon
Use CoreParameter's game INI functions in more places
2015-02-11 19:01:05 +01:00
UICommon
PostProcessing: Add support for user-supplied anaglyph shaders.
2015-01-25 22:07:03 +01:00
VideoBackends
D3D: Use the correct format when resolving the EFB depth texture.
2015-02-21 11:50:19 +01:00
VideoCommon
TextureConversionShader: Use a Texture2DArray to match the shader resource view.
2015-02-21 11:50:20 +01:00
CMakeLists.txt
Merge pull request #1085 from waddlesplash/refactoring
2014-10-05 21:25:44 -04:00
Powered by Gitea Version: 1.27.2 Page: 19ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API