This website requires JavaScript.
Explore
Help
Sign In
feedc0de
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
forked from
dolphin-emu/dolphin
Code
Pull Requests
Activity
Files
d5550c19fd9b27b5fa4dbae3c7babe8b9dc0d29a
dolphin
/
Source
History
Jordan Woyak
d5550c19fd
Temporarily disable gecko codes when they fail to avoid infinite error messages.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7048
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 08:12:47 +00:00
..
Core
Temporarily disable gecko codes when they fail to avoid infinite error messages.
2011-02-03 08:12:47 +00:00
DSPSpy
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
DSPTool
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
Plugins
Thread affinity on OS X and *BSD.
2011-02-02 21:52:43 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin_2010.sln
buildfixin'
2011-02-01 07:05:30 +00:00
Dolphin.sln
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00