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d7bda211fd3cc7ad8c93146ffaa2c8597b798800
dolphin
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Core
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smelenchuk
d7bda211fd
Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7176
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 17:03:20 +00:00
..
AudioCommon
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
Common
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
Core
Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
2011-02-15 17:03:20 +00:00
DiscIO
drop vs2008 projects in favor of vs2010
2011-02-11 15:43:05 +00:00
DolphinWX
Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
2011-02-15 17:03:20 +00:00
InputCommon
Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
2011-02-15 09:07:55 +00:00
VideoCommon
Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
2011-02-15 09:07:55 +00:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00