forked from dolphin-emu/dolphin
		
	Reduces the number of files that need to be recompiled when making changes to FileUtil.h.
		
			
				
	
	
		
			159 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "AudioCommon/WaveFile.h"
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/File.h"
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#include "Common/FileUtil.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/ConfigManager.h"
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constexpr size_t WaveFileWriter::BUFFER_SIZE;
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WaveFileWriter::WaveFileWriter()
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{
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}
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WaveFileWriter::~WaveFileWriter()
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{
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  Stop();
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}
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bool WaveFileWriter::Start(const std::string& filename, unsigned int HLESampleRate)
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{
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  // Ask to delete file
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  if (File::Exists(filename))
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  {
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    if (SConfig::GetInstance().m_DumpAudioSilent ||
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        AskYesNoT("Delete the existing file '%s'?", filename.c_str()))
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    {
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      File::Delete(filename);
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    }
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    else
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    {
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      // Stop and cancel dumping the audio
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      return false;
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    }
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  }
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  // Check if the file is already open
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  if (file)
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  {
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    PanicAlertT("The file %s was already open, the file header will not be written.",
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                filename.c_str());
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    return false;
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  }
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  file.Open(filename, "wb");
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  if (!file)
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  {
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    PanicAlertT("The file %s could not be opened for writing. Please check if it's already opened "
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                "by another program.",
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                filename.c_str());
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    return false;
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  }
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  audio_size = 0;
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  if (basename.empty())
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    SplitPath(filename, nullptr, &basename, nullptr);
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  current_sample_rate = HLESampleRate;
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  // -----------------
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  // Write file header
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  // -----------------
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  Write4("RIFF");
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  Write(100 * 1000 * 1000);  // write big value in case the file gets truncated
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  Write4("WAVE");
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  Write4("fmt ");
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  Write(16);          // size of fmt block
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  Write(0x00020001);  // two channels, uncompressed
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  const u32 sample_rate = HLESampleRate;
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  Write(sample_rate);
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  Write(sample_rate * 2 * 2);  // two channels, 16bit
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  Write(0x00100004);
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  Write4("data");
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  Write(100 * 1000 * 1000 - 32);
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  // We are now at offset 44
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  if (file.Tell() != 44)
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    PanicAlert("Wrong offset: %lld", (long long)file.Tell());
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  return true;
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}
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void WaveFileWriter::Stop()
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{
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  // u32 file_size = (u32)ftello(file);
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  file.Seek(4, SEEK_SET);
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  Write(audio_size + 36);
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  file.Seek(40, SEEK_SET);
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  Write(audio_size);
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  file.Close();
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}
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void WaveFileWriter::Write(u32 value)
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{
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  file.WriteArray(&value, 1);
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}
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void WaveFileWriter::Write4(const char* ptr)
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{
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  file.WriteBytes(ptr, 4);
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}
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void WaveFileWriter::AddStereoSamplesBE(const short* sample_data, u32 count, int sample_rate)
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{
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  if (!file)
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    PanicAlertT("WaveFileWriter - file not open.");
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  if (count > BUFFER_SIZE * 2)
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    PanicAlert("WaveFileWriter - buffer too small (count = %u).", count);
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  if (skip_silence)
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  {
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    bool all_zero = true;
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    for (u32 i = 0; i < count * 2; i++)
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    {
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      if (sample_data[i])
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        all_zero = false;
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    }
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    if (all_zero)
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      return;
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  }
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  for (u32 i = 0; i < count; i++)
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  {
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    // Flip the audio channels from RL to LR
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    conv_buffer[2 * i] = Common::swap16((u16)sample_data[2 * i + 1]);
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    conv_buffer[2 * i + 1] = Common::swap16((u16)sample_data[2 * i]);
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  }
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  if (sample_rate != current_sample_rate)
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  {
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    Stop();
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    file_index++;
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    std::stringstream filename;
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    filename << File::GetUserPath(D_DUMPAUDIO_IDX) << basename << file_index << ".wav";
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    Start(filename.str(), sample_rate);
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    current_sample_rate = sample_rate;
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  }
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  file.WriteBytes(conv_buffer.data(), count * 4);
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  audio_size += count * 4;
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}
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