forked from dolphin-emu/dolphin
		
	Replaces includes with forward declarations where applicable, and moves includes to where they're actually needed.
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/IniFile.h"
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namespace ControllerEmu
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{
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class BooleanSetting;
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class Control;
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class NumericSetting;
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enum class GroupType
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{
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  Other,
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  Stick,
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  MixedTriggers,
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  Buttons,
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  Force,
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  Extension,
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  Tilt,
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  Cursor,
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  Triggers,
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  Slider
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};
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class ControlGroup
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{
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public:
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  explicit ControlGroup(const std::string& name, GroupType type = GroupType::Other);
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  ControlGroup(const std::string& name, const std::string& ui_name,
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               GroupType type = GroupType::Other);
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  virtual ~ControlGroup();
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  virtual void LoadConfig(IniFile::Section* sec, const std::string& defdev = "",
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                          const std::string& base = "");
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  virtual void SaveConfig(IniFile::Section* sec, const std::string& defdev = "",
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                          const std::string& base = "");
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  void SetControlExpression(int index, const std::string& expression);
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  const std::string name;
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  const std::string ui_name;
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  const GroupType type;
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  std::vector<std::unique_ptr<Control>> controls;
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  std::vector<std::unique_ptr<NumericSetting>> numeric_settings;
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  std::vector<std::unique_ptr<BooleanSetting>> boolean_settings;
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};
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}  // namespace ControllerEmu
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