forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			131 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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class DebugInterface;
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struct TBreakPoint
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{
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  u32 iAddress;
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  bool bOn;
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  bool bTemporary;
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};
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struct TMemCheck
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{
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  TMemCheck()
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  {
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    numHits = 0;
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    StartAddress = EndAddress = 0;
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    bRange = OnRead = OnWrite = Log = Break = false;
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  }
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  u32 StartAddress;
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  u32 EndAddress;
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  bool bRange;
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  bool OnRead;
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  bool OnWrite;
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  bool Log;
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  bool Break;
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  u32 numHits;
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  // returns whether to break
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  bool Action(DebugInterface* dbg_interface, u32 _iValue, u32 addr, bool write, int size, u32 pc);
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};
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struct TWatch
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{
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  std::string name = "";
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  u32 iAddress;
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  bool bOn;
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};
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// Code breakpoints.
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class BreakPoints
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{
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public:
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  typedef std::vector<TBreakPoint> TBreakPoints;
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  typedef std::vector<std::string> TBreakPointsStr;
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  const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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  TBreakPointsStr GetStrings() const;
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  void AddFromStrings(const TBreakPointsStr& bps);
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  // is address breakpoint
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  bool IsAddressBreakPoint(u32 address) const;
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  bool IsTempBreakPoint(u32 address) const;
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  // Add BreakPoint
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  void Add(u32 em_address, bool temp = false);
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  void Add(const TBreakPoint& bp);
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  // Remove Breakpoint
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  void Remove(u32 _iAddress);
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  void Clear();
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  void ClearAllTemporary();
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private:
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  TBreakPoints m_BreakPoints;
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};
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// Memory breakpoints
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class MemChecks
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{
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public:
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  typedef std::vector<TMemCheck> TMemChecks;
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  typedef std::vector<std::string> TMemChecksStr;
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  TMemChecks m_MemChecks;
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  const TMemChecks& GetMemChecks() { return m_MemChecks; }
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  TMemChecksStr GetStrings() const;
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  void AddFromStrings(const TMemChecksStr& mcs);
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  void Add(const TMemCheck& _rMemoryCheck);
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  // memory breakpoint
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  TMemCheck* GetMemCheck(u32 address);
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  void Remove(u32 _Address);
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  void Clear() { m_MemChecks.clear(); }
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  bool HasAny() const { return !m_MemChecks.empty(); }
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};
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class Watches
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{
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public:
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  typedef std::vector<TWatch> TWatches;
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  typedef std::vector<std::string> TWatchesStr;
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  const TWatches& GetWatches() { return m_Watches; }
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  TWatchesStr GetStrings() const;
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  void AddFromStrings(const TWatchesStr& bps);
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  bool IsAddressWatch(u32 _iAddress) const;
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  // Add BreakPoint
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  void Add(u32 em_address);
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  void Add(const TWatch& bp);
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  void Update(int count, u32 em_address);
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  void UpdateName(int count, const std::string name);
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  // Remove Breakpoint
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  void Remove(u32 _iAddress);
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  void Clear();
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private:
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  TWatches m_Watches;
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};
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