forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			107 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			107 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include <wx/dialog.h>
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#include <wx/slider.h>
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#include <wx/textctrl.h>
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#include "VideoCommon/PostProcessing.h"
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class wxButton;
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class wxCheckBox;
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class wxFlexGridSizer;
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class PostProcessingConfigDiag : public wxDialog
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{
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public:
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  PostProcessingConfigDiag(wxWindow* parent, const std::string& shader);
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  ~PostProcessingConfigDiag();
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private:
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  // This is literally the stupidest thing ever
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  // wxWidgets takes ownership of any pointer given to a event handler
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  // Instead of passing them a pointer to a std::string, we wrap around it here.
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  class UserEventData : public wxObject
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  {
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  public:
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    UserEventData(const std::string& data) : m_data(data) {}
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    const std::string& GetData() { return m_data; }
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  private:
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    const std::string m_data;
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  };
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  class ConfigGrouping
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  {
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  public:
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    enum WidgetType
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    {
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      TYPE_TOGGLE,
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      TYPE_SLIDER,
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    };
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    ConfigGrouping(WidgetType type, const std::string& gui_name, const std::string& option_name,
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                   const std::string& parent,
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                   const PostProcessingShaderConfiguration::ConfigurationOption* config_option)
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        : m_type(type), m_gui_name(gui_name), m_option(option_name), m_parent(parent),
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          m_config_option(config_option)
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    {
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    }
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    void AddChild(ConfigGrouping* child) { m_children.push_back(child); }
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    bool HasChildren() { return m_children.size() != 0; }
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    std::vector<ConfigGrouping*>& GetChildren() { return m_children; }
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    // Gets the string that is shown in the UI for the option
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    const std::string& GetGUIName() { return m_gui_name; }
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    // Gets the option name for use in the shader
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    // Also is a unique identifier for the option's configuration
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    const std::string& GetOption() { return m_option; }
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    // Gets the option name of the parent of this option
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    const std::string& GetParent() { return m_parent; }
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    void GenerateUI(PostProcessingConfigDiag* dialog, wxWindow* parent, wxFlexGridSizer* sizer);
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    void EnableDependentChildren(bool enable);
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    int GetSliderValue(const int index) { return m_option_sliders[index]->GetValue(); }
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    void SetSliderText(const int index, const std::string& text)
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    {
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      m_option_text_ctrls[index]->SetValue(text);
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    }
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  private:
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    const WidgetType m_type;
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    const std::string m_gui_name;
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    const std::string m_option;
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    const std::string m_parent;
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    const PostProcessingShaderConfiguration::ConfigurationOption* m_config_option;
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    // For TYPE_TOGGLE
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    wxCheckBox* m_option_checkbox;
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    // For TYPE_SLIDER
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    // Can have up to 4
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    std::vector<wxSlider*> m_option_sliders;
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    std::vector<wxTextCtrl*> m_option_text_ctrls;
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    std::vector<ConfigGrouping*> m_children;
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  };
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  // WX UI things
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  void Event_Close(wxCloseEvent&);
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  void Event_ClickClose(wxCommandEvent&);
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  void Event_Slider(wxCommandEvent& ev);
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  void Event_CheckBox(wxCommandEvent& ev);
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  const std::string& m_shader;
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  PostProcessingShaderConfiguration* m_post_processor;
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  std::map<std::string, ConfigGrouping*> m_config_map;
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  std::vector<ConfigGrouping*> m_config_groups;
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};
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