forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/arrstr.h>
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#include <wx/panel.h>
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class wxButton;
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class wxCheckBox;
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class wxChoice;
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class wxString;
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class GameCubeConfigPane final : public wxPanel
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{
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public:
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	GameCubeConfigPane(wxWindow* parent, wxWindowID id);
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private:
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	void InitializeGUI();
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	void LoadGUIValues();
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	void RefreshGUI();
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	void OnSystemLanguageChange(wxCommandEvent&);
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	void OnSkipBiosCheckBoxChanged(wxCommandEvent&);
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	void OnSlotAChanged(wxCommandEvent&);
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	void OnSlotBChanged(wxCommandEvent&);
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	void OnSP1Changed(wxCommandEvent&);
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	void OnSlotAButtonClick(wxCommandEvent&);
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	void OnSlotBButtonClick(wxCommandEvent&);
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	void ChooseEXIDevice(const wxString& device_name, int device_id);
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	void ChooseSlotPath(bool is_slot_a, TEXIDevices device_type);
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	wxArrayString m_ipl_language_strings;
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	wxChoice* m_system_lang_choice;
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	wxCheckBox* m_skip_bios_checkbox;
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	wxChoice* m_exi_devices[3];
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	wxButton* m_memcard_path[2];
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};
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