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dolphin
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dc30df7dca0b2bad0c67dc1eef426b6e17c80ca0
dolphin
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Nolan Check
dc7d9ab998
Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3740
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11 02:34:16 +00:00
..
Plugin_DSP_HLE
Zelda UCode: Synth fixes and some RE. (Why does it still sound awful?)
2009-07-08 01:08:43 +00:00
Plugin_DSP_LLE
fixing a silly typo
2009-07-09 16:53:09 +00:00
Plugin_nJoy_SDL
remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
2009-07-11 00:27:32 +00:00
Plugin_nJoy_Testing
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00
Plugin_PadSimple
remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p
2009-07-11 00:27:32 +00:00
Plugin_PadSimpleEvnt
Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located.
2009-04-03 13:44:36 +00:00
Plugin_VideoDX9
Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
2009-07-11 02:34:16 +00:00
Plugin_VideoOGL
Switch to Video_BeginField; hopefully fix or reduce some video stability problems by using Events.
2009-07-11 02:34:16 +00:00
Plugin_Wiimote
Use _beginthreadex
2009-07-10 20:22:25 +00:00