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dcbc8e78d47dabd3762d9c654df01ba57dfd8d4c
dolphin
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hrydgard
dcbc8e78d4
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@899
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 11:30:14 +00:00
..
Common
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00
Core
oops, didn't mean to turn off stack optimizations
2008-10-16 23:33:40 +00:00
DebuggerWX
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
DiscIO
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00
DolphinWX
Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
2008-10-15 21:29:44 +00:00
VideoCommon
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00