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dolphin
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de27dcebf62363ac482f62532f43f2f69e3315ea
dolphin
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Techjar
de27dcebf6
Core/NetPlayServer: Sync SRAM on every game start
...
This solves the issue of booting games locally while connected to NetPlay causing desync.
2020-01-19 03:57:41 -05:00
..
AudioCommon
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
Common
StringUtil: Add IsPrintableCharacter and use it
2020-01-16 00:22:26 +01:00
Core
Core/NetPlayServer: Sync SRAM on every game start
2020-01-19 03:57:41 -05:00
DiscIO
StringUtil: Add IsPrintableCharacter and use it
2020-01-16 00:22:26 +01:00
DolphinNoGUI
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
DolphinQt
Update Qt5_DIR path for ARM64 in CMake project
2020-01-18 11:28:42 +00:00
InputCommon
Merge pull request
#8474
from jordan-woyak/dsu-battery
2020-01-13 18:30:53 -05:00
MacUpdater
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
UICommon
Use pre-increment for iterators instead of post-increment.
2019-12-29 23:45:02 -05:00
UpdaterCommon
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
VideoBackends
Use pre-increment for iterators instead of post-increment.
2019-12-29 23:45:02 -05:00
VideoCommon
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
WinUpdater
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
CMakeLists.txt
WinUpdater: Add CMakeLists.txt
2019-05-08 23:59:04 +02:00