forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			41 lines
		
	
	
		
			691 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			691 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#ifndef _BANNER_LOADER_H_
 | 
						|
#define _BANNER_LOADER_H_
 | 
						|
 | 
						|
#include <vector>
 | 
						|
#include <string>
 | 
						|
 | 
						|
#include "Filesystem.h"
 | 
						|
 | 
						|
namespace DiscIO
 | 
						|
{
 | 
						|
class IBannerLoader
 | 
						|
{
 | 
						|
	public:
 | 
						|
 | 
						|
		IBannerLoader()
 | 
						|
		{}
 | 
						|
 | 
						|
 | 
						|
		virtual ~IBannerLoader()
 | 
						|
		{}
 | 
						|
 | 
						|
 | 
						|
		virtual bool IsValid() = 0;
 | 
						|
 | 
						|
		virtual bool GetBanner(u32* _pBannerImage) = 0;
 | 
						|
 | 
						|
		virtual std::vector<std::string> GetNames() = 0;
 | 
						|
		virtual std::string GetCompany() = 0;
 | 
						|
		virtual std::vector<std::string> GetDescriptions() = 0;
 | 
						|
};
 | 
						|
 | 
						|
IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume);
 | 
						|
} // namespace
 | 
						|
 | 
						|
#endif
 | 
						|
 |