forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			169 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "ARCodeAddEdit.h"
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#include "ARDecrypt.h"
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#include "WxUtils.h"
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extern std::vector<ActionReplay::ARCode> arCodes;
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BEGIN_EVENT_TABLE(CARCodeAddEdit, wxDialog)
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	EVT_BUTTON(wxID_OK, CARCodeAddEdit::SaveCheatData)
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	EVT_SPIN(ID_ENTRY_SELECT, CARCodeAddEdit::ChangeEntry)
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END_EVENT_TABLE()
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CARCodeAddEdit::CARCodeAddEdit(int _selection, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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	: wxDialog(parent, id, title, position, size, style)
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	, selection(_selection)
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{
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	ActionReplay::ARCode tempEntries;
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	wxString currentName = _("Insert name here..");
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	if (selection == wxNOT_FOUND)
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	{
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		tempEntries.name = "";
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	}
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	else
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	{
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		currentName = StrToWxStr(arCodes.at(selection).name);
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		tempEntries = arCodes.at(selection);
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	}
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	wxBoxSizer* sEditCheat = new wxBoxSizer(wxVERTICAL);
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	wxStaticBoxSizer* sbEntry = new wxStaticBoxSizer(wxVERTICAL, this, _("Cheat Code"));
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	wxGridBagSizer* sgEntry = new wxGridBagSizer(0, 0);
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	wxStaticText* EditCheatNameText = new wxStaticText(this, ID_EDITCHEAT_NAME_TEXT, _("Name:"), wxDefaultPosition, wxDefaultSize);
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	EditCheatName = new wxTextCtrl(this, ID_EDITCHEAT_NAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0);
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	EditCheatName->SetValue(currentName);
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	EntrySelection = new wxSpinButton(this, ID_ENTRY_SELECT, wxDefaultPosition, wxDefaultSize, wxVERTICAL);
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	EntrySelection->SetRange(1, ((int)arCodes.size()) > 0 ? (int)arCodes.size() : 1);
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	EntrySelection->SetValue((int)(arCodes.size() - selection));
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	EditCheatCode = new wxTextCtrl(this, ID_EDITCHEAT_CODE, wxEmptyString, wxDefaultPosition, wxSize(300, 100), wxTE_MULTILINE);
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	UpdateTextCtrl(tempEntries);
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	sgEntry->Add(EditCheatNameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER|wxALL, 5);
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	sgEntry->Add(EditCheatName,		wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
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	sgEntry->Add(EntrySelection,	wxGBPosition(0, 2), wxGBSpan(2, 1), wxEXPAND|wxALL, 5);
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	sgEntry->Add(EditCheatCode,		wxGBPosition(1, 0), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
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	sgEntry->AddGrowableCol(1);
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	sgEntry->AddGrowableRow(1);
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	sbEntry->Add(sgEntry, 1, wxEXPAND|wxALL);
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	sEditCheat->Add(sbEntry, 1, wxEXPAND|wxALL, 5);
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	sEditCheat->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxALL, 5);
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	SetSizerAndFit(sEditCheat);
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	SetFocus();
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}
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void CARCodeAddEdit::ChangeEntry(wxSpinEvent& event)
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{
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	ActionReplay::ARCode currentCode = arCodes.at((int)arCodes.size() - event.GetPosition());
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	EditCheatName->SetValue(StrToWxStr(currentCode.name));
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	UpdateTextCtrl(currentCode);
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}
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void CARCodeAddEdit::SaveCheatData(wxCommandEvent& WXUNUSED (event))
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{
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	std::vector<ActionReplay::AREntry> decryptedLines;
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	std::vector<std::string> encryptedLines;
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	// Split the entered cheat into lines.
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	std::vector<std::string> userInputLines;
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	SplitString(WxStrToStr(EditCheatCode->GetValue()), '\n', userInputLines);
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	for (size_t i = 0;  i < userInputLines.size();  i++)
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	{
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		// Make sure to ignore unneeded whitespace characters.
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		std::string line_str = StripSpaces(userInputLines[i]);
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		if (line_str == "")
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			continue;
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		// Let's parse the current line.  Is it in encrypted or decrypted form?
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		std::vector<std::string> pieces;
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		SplitString(line_str, ' ', pieces);
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		if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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		{
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			// Decrypted code line.
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			u32 addr = strtoul(pieces[0].c_str(), NULL, 16);
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			u32 value = strtoul(pieces[1].c_str(), NULL, 16);
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			decryptedLines.push_back(ActionReplay::AREntry(addr, value));
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			continue;
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		}
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		else if (pieces.size() == 1)
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		{
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			SplitString(line_str, '-', pieces);
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			if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 5)
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			{
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				// Encrypted code line.  We'll have to decode it later.
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				encryptedLines.push_back(pieces[0] + pieces[1] + pieces[2]);
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				continue;
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			}
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		}
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		// If the above-mentioned conditions weren't met, then something went wrong.
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		if (!PanicYesNoT("Unable to parse line %u of the entered AR code as a valid "
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						"encrypted or decrypted code.  Make sure you typed it correctly.\n"
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						"Would you like to ignore this line and continue parsing?", (unsigned) (i + 1)))
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		{
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			return;
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		}
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	}
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	// If the entered code was in encrypted form, we decode it here.
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	if (encryptedLines.size())
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	{
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		// TODO: what if both decrypted AND encrypted lines are entered into a single AR code?
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		ActionReplay::DecryptARCode(encryptedLines, decryptedLines);
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	}
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	// Codes with no lines appear to be deleted/hidden from the list.  Let's prevent that.
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	if (!decryptedLines.size())
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	{
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		PanicAlertT("The resulting decrypted AR code doesn't contain any lines.");
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		return;
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	}
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	if (selection == wxNOT_FOUND)
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	{
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		// Add a new AR cheat code.
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		ActionReplay::ARCode newCheat;
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		newCheat.name = WxStrToStr(EditCheatName->GetValue());
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		newCheat.ops = decryptedLines;
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		newCheat.active = true;
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		arCodes.push_back(newCheat);
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	}
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	else
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	{
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		// Update the currently-selected AR cheat code.
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		arCodes.at(selection).name = WxStrToStr(EditCheatName->GetValue());
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		arCodes.at(selection).ops = decryptedLines;
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	}
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	AcceptAndClose();
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}
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void CARCodeAddEdit::UpdateTextCtrl(ActionReplay::ARCode arCode)
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{
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	EditCheatCode->Clear();
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	if (arCode.name != "")
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	{
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		for (auto& op : arCode.ops)
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			EditCheatCode->AppendText(wxString::Format(wxT("%08X %08X\n"), op.cmd_addr, op.value));
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	}
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	else
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	{
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		EditCheatCode->SetValue(_("Insert Encrypted or Decrypted code here..."));
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	}
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}
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