forked from dolphin-emu/dolphin
		
	Rewrite GetXInputGUIDS to use SetupAPI instead of WMI Queries. When using a language pack where the system language and user/program language differ, Windows starts taking a VERY long time (10+ seconds) to complete Queries for Win32_PNPEntity objects (it's probably translating every single string since it transfers every single one from the WMI server into memory in the program). Fixes Issue 9744.
		
			
				
	
	
		
			270 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2010 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#include <algorithm>
 | 
						|
#include <map>
 | 
						|
#include <sstream>
 | 
						|
 | 
						|
#include "InputCommon/ControllerInterface/ControllerInterface.h"
 | 
						|
#include "InputCommon/ControllerInterface/DInput/DInput.h"
 | 
						|
#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
 | 
						|
#include "InputCommon/ControllerInterface/DInput/XInputFilter.h"
 | 
						|
 | 
						|
namespace ciface
 | 
						|
{
 | 
						|
namespace DInput
 | 
						|
{
 | 
						|
#define DATA_BUFFER_SIZE 32
 | 
						|
 | 
						|
void InitJoystick(IDirectInput8* const idi8, HWND hwnd)
 | 
						|
{
 | 
						|
  std::list<DIDEVICEINSTANCE> joysticks;
 | 
						|
  idi8->EnumDevices(DI8DEVCLASS_GAMECTRL, DIEnumDevicesCallback, (LPVOID)&joysticks,
 | 
						|
                    DIEDFL_ATTACHEDONLY);
 | 
						|
 | 
						|
  std::unordered_set<DWORD> xinput_guids = GetXInputGUIDS();
 | 
						|
  for (DIDEVICEINSTANCE& joystick : joysticks)
 | 
						|
  {
 | 
						|
    // skip XInput Devices
 | 
						|
    if (xinput_guids.count(joystick.guidProduct.Data1))
 | 
						|
    {
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    LPDIRECTINPUTDEVICE8 js_device;
 | 
						|
    if (SUCCEEDED(idi8->CreateDevice(joystick.guidInstance, &js_device, nullptr)))
 | 
						|
    {
 | 
						|
      if (SUCCEEDED(js_device->SetDataFormat(&c_dfDIJoystick)))
 | 
						|
      {
 | 
						|
        if (FAILED(js_device->SetCooperativeLevel(GetAncestor(hwnd, GA_ROOT),
 | 
						|
                                                  DISCL_BACKGROUND | DISCL_EXCLUSIVE)))
 | 
						|
        {
 | 
						|
          // PanicAlert("SetCooperativeLevel(DISCL_EXCLUSIVE) failed!");
 | 
						|
          // fall back to non-exclusive mode, with no rumble
 | 
						|
          if (FAILED(
 | 
						|
                  js_device->SetCooperativeLevel(nullptr, DISCL_BACKGROUND | DISCL_NONEXCLUSIVE)))
 | 
						|
          {
 | 
						|
            // PanicAlert("SetCooperativeLevel failed!");
 | 
						|
            js_device->Release();
 | 
						|
            continue;
 | 
						|
          }
 | 
						|
        }
 | 
						|
 | 
						|
        auto js = std::make_shared<Joystick>(js_device);
 | 
						|
        // only add if it has some inputs/outputs
 | 
						|
        if (js->Inputs().size() || js->Outputs().size())
 | 
						|
          g_controller_interface.AddDevice(std::move(js));
 | 
						|
      }
 | 
						|
      else
 | 
						|
      {
 | 
						|
        // PanicAlert("SetDataFormat failed!");
 | 
						|
        js_device->Release();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Joystick::Joystick(/*const LPCDIDEVICEINSTANCE lpddi, */ const LPDIRECTINPUTDEVICE8 device)
 | 
						|
    : m_device(device)
 | 
						|
//, m_name(TStringToString(lpddi->tszInstanceName))
 | 
						|
{
 | 
						|
  // seems this needs to be done before GetCapabilities
 | 
						|
  // polled or buffered data
 | 
						|
  DIPROPDWORD dipdw;
 | 
						|
  dipdw.diph.dwSize = sizeof(DIPROPDWORD);
 | 
						|
  dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
 | 
						|
  dipdw.diph.dwObj = 0;
 | 
						|
  dipdw.diph.dwHow = DIPH_DEVICE;
 | 
						|
  dipdw.dwData = DATA_BUFFER_SIZE;
 | 
						|
  // set the buffer size,
 | 
						|
  // if we can't set the property, we can't use buffered data
 | 
						|
  m_buffered = SUCCEEDED(m_device->SetProperty(DIPROP_BUFFERSIZE, &dipdw.diph));
 | 
						|
 | 
						|
  // seems this needs to be done after SetProperty of buffer size
 | 
						|
  m_device->Acquire();
 | 
						|
 | 
						|
  // get joystick caps
 | 
						|
  DIDEVCAPS js_caps;
 | 
						|
  js_caps.dwSize = sizeof(js_caps);
 | 
						|
  if (FAILED(m_device->GetCapabilities(&js_caps)))
 | 
						|
    return;
 | 
						|
 | 
						|
  // max of 32 buttons and 4 hats / the limit of the data format I am using
 | 
						|
  js_caps.dwButtons = std::min((DWORD)32, js_caps.dwButtons);
 | 
						|
  js_caps.dwPOVs = std::min((DWORD)4, js_caps.dwPOVs);
 | 
						|
 | 
						|
  // m_must_poll = (js_caps.dwFlags & DIDC_POLLEDDATAFORMAT) != 0;
 | 
						|
 | 
						|
  // buttons
 | 
						|
  for (u8 i = 0; i != js_caps.dwButtons; ++i)
 | 
						|
    AddInput(new Button(i, m_state_in.rgbButtons[i]));
 | 
						|
 | 
						|
  // hats
 | 
						|
  for (u8 i = 0; i != js_caps.dwPOVs; ++i)
 | 
						|
  {
 | 
						|
    // each hat gets 4 input instances associated with it, (up down left right)
 | 
						|
    for (u8 d = 0; d != 4; ++d)
 | 
						|
      AddInput(new Hat(i, m_state_in.rgdwPOV[i], d));
 | 
						|
  }
 | 
						|
 | 
						|
  // get up to 6 axes and 2 sliders
 | 
						|
  DIPROPRANGE range;
 | 
						|
  range.diph.dwSize = sizeof(range);
 | 
						|
  range.diph.dwHeaderSize = sizeof(range.diph);
 | 
						|
  range.diph.dwHow = DIPH_BYOFFSET;
 | 
						|
  // screw EnumObjects, just go through all the axis offsets and try to GetProperty
 | 
						|
  // this should be more foolproof, less code, and probably faster
 | 
						|
  for (unsigned int offset = 0; offset < DIJOFS_BUTTON(0) / sizeof(LONG); ++offset)
 | 
						|
  {
 | 
						|
    range.diph.dwObj = offset * sizeof(LONG);
 | 
						|
    // try to set some nice power of 2 values (128) to match the GameCube controls
 | 
						|
    range.lMin = -(1 << 7);
 | 
						|
    range.lMax = (1 << 7);
 | 
						|
    m_device->SetProperty(DIPROP_RANGE, &range.diph);
 | 
						|
    // but I guess not all devices support setting range
 | 
						|
    // so I getproperty right afterward incase it didn't set.
 | 
						|
    // This also checks that the axis is present
 | 
						|
    if (SUCCEEDED(m_device->GetProperty(DIPROP_RANGE, &range.diph)))
 | 
						|
    {
 | 
						|
      const LONG base = (range.lMin + range.lMax) / 2;
 | 
						|
      const LONG& ax = (&m_state_in.lX)[offset];
 | 
						|
 | 
						|
      // each axis gets a negative and a positive input instance associated with it
 | 
						|
      AddAnalogInputs(new Axis(offset, ax, base, range.lMin - base),
 | 
						|
                      new Axis(offset, ax, base, range.lMax - base));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // force feedback
 | 
						|
  std::list<DIDEVICEOBJECTINSTANCE> objects;
 | 
						|
  if (SUCCEEDED(m_device->EnumObjects(DIEnumDeviceObjectsCallback, (LPVOID)&objects, DIDFT_AXIS)))
 | 
						|
  {
 | 
						|
    InitForceFeedback(m_device, (int)objects.size());
 | 
						|
  }
 | 
						|
 | 
						|
  ZeroMemory(&m_state_in, sizeof(m_state_in));
 | 
						|
  // set hats to center
 | 
						|
  memset(m_state_in.rgdwPOV, 0xFF, sizeof(m_state_in.rgdwPOV));
 | 
						|
}
 | 
						|
 | 
						|
Joystick::~Joystick()
 | 
						|
{
 | 
						|
  m_device->Unacquire();
 | 
						|
  m_device->Release();
 | 
						|
}
 | 
						|
 | 
						|
std::string Joystick::GetName() const
 | 
						|
{
 | 
						|
  return GetDeviceName(m_device);
 | 
						|
}
 | 
						|
 | 
						|
std::string Joystick::GetSource() const
 | 
						|
{
 | 
						|
  return DINPUT_SOURCE_NAME;
 | 
						|
}
 | 
						|
 | 
						|
// update IO
 | 
						|
 | 
						|
void Joystick::UpdateInput()
 | 
						|
{
 | 
						|
  HRESULT hr = 0;
 | 
						|
 | 
						|
  // just always poll,
 | 
						|
  // MSDN says if this isn't needed it doesn't do anything
 | 
						|
  m_device->Poll();
 | 
						|
 | 
						|
  if (m_buffered)
 | 
						|
  {
 | 
						|
    DIDEVICEOBJECTDATA evtbuf[DATA_BUFFER_SIZE];
 | 
						|
    DWORD numevents = DATA_BUFFER_SIZE;
 | 
						|
    hr = m_device->GetDeviceData(sizeof(*evtbuf), evtbuf, &numevents, 0);
 | 
						|
 | 
						|
    if (SUCCEEDED(hr))
 | 
						|
    {
 | 
						|
      for (LPDIDEVICEOBJECTDATA evt = evtbuf; evt != (evtbuf + numevents); ++evt)
 | 
						|
      {
 | 
						|
        // all the buttons are at the end of the data format
 | 
						|
        // they are bytes rather than longs
 | 
						|
        if (evt->dwOfs < DIJOFS_BUTTON(0))
 | 
						|
          *(DWORD*)(((BYTE*)&m_state_in) + evt->dwOfs) = evt->dwData;
 | 
						|
        else
 | 
						|
          ((BYTE*)&m_state_in)[evt->dwOfs] = (BYTE)evt->dwData;
 | 
						|
      }
 | 
						|
 | 
						|
      // seems like this needs to be done maybe...
 | 
						|
      if (DI_BUFFEROVERFLOW == hr)
 | 
						|
        hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    hr = m_device->GetDeviceState(sizeof(m_state_in), &m_state_in);
 | 
						|
  }
 | 
						|
 | 
						|
  // try reacquire if input lost
 | 
						|
  if (DIERR_INPUTLOST == hr || DIERR_NOTACQUIRED == hr)
 | 
						|
    m_device->Acquire();
 | 
						|
}
 | 
						|
 | 
						|
// get name
 | 
						|
 | 
						|
std::string Joystick::Button::GetName() const
 | 
						|
{
 | 
						|
  std::ostringstream ss;
 | 
						|
  ss << "Button " << (int)m_index;
 | 
						|
  return ss.str();
 | 
						|
}
 | 
						|
 | 
						|
std::string Joystick::Axis::GetName() const
 | 
						|
{
 | 
						|
  std::ostringstream ss;
 | 
						|
  // axis
 | 
						|
  if (m_index < 6)
 | 
						|
  {
 | 
						|
    ss << "Axis " << (char)('X' + (m_index % 3));
 | 
						|
    if (m_index > 2)
 | 
						|
      ss << 'r';
 | 
						|
  }
 | 
						|
  // slider
 | 
						|
  else
 | 
						|
  {
 | 
						|
    ss << "Slider " << (int)(m_index - 6);
 | 
						|
  }
 | 
						|
 | 
						|
  ss << (m_range < 0 ? '-' : '+');
 | 
						|
  return ss.str();
 | 
						|
}
 | 
						|
 | 
						|
std::string Joystick::Hat::GetName() const
 | 
						|
{
 | 
						|
  static char tmpstr[] = "Hat . .";
 | 
						|
  tmpstr[4] = (char)('0' + m_index);
 | 
						|
  tmpstr[6] = "NESW"[m_direction];
 | 
						|
  return tmpstr;
 | 
						|
}
 | 
						|
 | 
						|
// get / set state
 | 
						|
 | 
						|
ControlState Joystick::Axis::GetState() const
 | 
						|
{
 | 
						|
  return std::max(0.0, ControlState(m_axis - m_base) / m_range);
 | 
						|
}
 | 
						|
 | 
						|
ControlState Joystick::Button::GetState() const
 | 
						|
{
 | 
						|
  return ControlState(m_button > 0);
 | 
						|
}
 | 
						|
 | 
						|
ControlState Joystick::Hat::GetState() const
 | 
						|
{
 | 
						|
  // can this func be simplified ?
 | 
						|
  // hat centered code from MSDN
 | 
						|
  if (0xFFFF == LOWORD(m_hat))
 | 
						|
    return 0;
 | 
						|
 | 
						|
  return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
 | 
						|
}
 | 
						|
}
 | 
						|
}
 |