forked from dolphin-emu/dolphin
		
	I replaced m_OffsetShift with m_Wii in bb93336 to support
the decrypt parameter for read functions. Doing that is no
longer necessary, so m_offset_shift is now used like before.
		
	
		
			
				
	
	
		
			354 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			354 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/FileSystemGCWii.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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CFileSystemGCWii::CFileSystemGCWii(const IVolume* _rVolume, const Partition& partition)
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    : IFileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0)
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{
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  m_Valid = DetectFileSystem();
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}
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CFileSystemGCWii::~CFileSystemGCWii()
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{
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  m_FileInfoVector.clear();
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}
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u64 CFileSystemGCWii::GetFileSize(const std::string& _rFullPath)
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
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  if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
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    return pFileInfo->m_FileSize;
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  return 0;
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}
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std::string CFileSystemGCWii::GetFileName(u64 _Address)
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  for (auto& fileInfo : m_FileInfoVector)
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  {
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    if ((fileInfo.m_Offset <= _Address) && ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address))
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    {
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      return fileInfo.m_FullPath;
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    }
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  }
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  return "";
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}
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u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
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                               u64 _OffsetInFile)
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
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  if (pFileInfo == nullptr)
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    return 0;
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  if (_OffsetInFile >= pFileInfo->m_FileSize)
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    return 0;
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  u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
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  DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64
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                    " Size: %" PRIx64,
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            read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset,
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            pFileInfo->m_FileSize);
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  m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_partition);
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  return read_length;
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}
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bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath,
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                                  const std::string& _rExportFilename)
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
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  if (!pFileInfo)
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    return false;
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  u64 remainingSize = pFileInfo->m_FileSize;
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  u64 fileOffset = pFileInfo->m_Offset;
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  File::IOFile f(_rExportFilename, "wb");
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  if (!f)
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    return false;
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  bool result = true;
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  while (remainingSize)
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  {
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    // Limit read size to 128 MB
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    size_t readSize = (size_t)std::min(remainingSize, (u64)0x08000000);
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    std::vector<u8> buffer(readSize);
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    result = m_rVolume->Read(fileOffset, readSize, &buffer[0], m_partition);
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    if (!result)
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      break;
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    f.WriteBytes(&buffer[0], readSize);
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    remainingSize -= readSize;
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    fileOffset += readSize;
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  }
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  return result;
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}
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bool CFileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
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{
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  u32 apploader_size;
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  u32 trailer_size;
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  const u32 header_size = 0x20;
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  if (!m_rVolume->ReadSwapped(0x2440 + 0x14, &apploader_size, m_partition) ||
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      !m_rVolume->ReadSwapped(0x2440 + 0x18, &trailer_size, m_partition))
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    return false;
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  apploader_size += trailer_size + header_size;
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  DEBUG_LOG(DISCIO, "Apploader size -> %x", apploader_size);
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  std::vector<u8> buffer(apploader_size);
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  if (m_rVolume->Read(0x2440, apploader_size, buffer.data(), m_partition))
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  {
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    std::string exportName(_rExportFolder + "/apploader.img");
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    File::IOFile AppFile(exportName, "wb");
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    if (AppFile)
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    {
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      AppFile.WriteBytes(buffer.data(), apploader_size);
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      return true;
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    }
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  }
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  return false;
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}
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u64 CFileSystemGCWii::GetBootDOLOffset() const
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{
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  u32 offset = 0;
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  m_rVolume->ReadSwapped(0x420, &offset, m_partition);
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  return static_cast<u64>(offset) << m_offset_shift;
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}
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u32 CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
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{
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  // The dol_offset value is usually obtained by calling GetBootDOLOffset.
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  // If GetBootDOLOffset fails by returning 0, GetBootDOLSize should also fail.
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  if (dol_offset == 0)
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    return 0;
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  u32 dol_size = 0;
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  u32 offset = 0;
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  u32 size = 0;
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  // Iterate through the 7 code segments
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  for (u8 i = 0; i < 7; i++)
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  {
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    if (!m_rVolume->ReadSwapped(dol_offset + 0x00 + i * 4, &offset, m_partition) ||
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        !m_rVolume->ReadSwapped(dol_offset + 0x90 + i * 4, &size, m_partition))
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      return 0;
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    dol_size = std::max(offset + size, dol_size);
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  }
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  // Iterate through the 11 data segments
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  for (u8 i = 0; i < 11; i++)
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  {
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    if (!m_rVolume->ReadSwapped(dol_offset + 0x1c + i * 4, &offset, m_partition) ||
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        !m_rVolume->ReadSwapped(dol_offset + 0xac + i * 4, &size, m_partition))
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      return 0;
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    dol_size = std::max(offset + size, dol_size);
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  }
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  return dol_size;
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}
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bool CFileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
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{
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  u64 DolOffset = GetBootDOLOffset();
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  u32 DolSize = GetBootDOLSize(DolOffset);
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  if (DolOffset == 0 || DolSize == 0)
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    return false;
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  std::vector<u8> buffer(DolSize);
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  if (m_rVolume->Read(DolOffset, DolSize, &buffer[0], m_partition))
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  {
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    std::string exportName(_rExportFolder + "/boot.dol");
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    File::IOFile DolFile(exportName, "wb");
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    if (DolFile)
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    {
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      DolFile.WriteBytes(&buffer[0], DolSize);
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      return true;
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    }
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  }
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  return false;
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}
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std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const
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{
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  std::string data(255, 0x00);
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  m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_partition);
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  data.erase(std::find(data.begin(), data.end(), 0x00), data.end());
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  // TODO: Should we really always use SHIFT-JIS?
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  // It makes some filenames in Pikmin (NTSC-U) sane, but is it correct?
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  return SHIFTJISToUTF8(data);
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}
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const std::vector<SFileInfo>& CFileSystemGCWii::GetFileList()
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  return m_FileInfoVector;
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}
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const SFileInfo* CFileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
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{
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  if (!m_Initialized)
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    InitFileSystem();
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  for (auto& fileInfo : m_FileInfoVector)
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  {
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    if (!strcasecmp(fileInfo.m_FullPath.c_str(), _rFullPath.c_str()))
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      return &fileInfo;
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  }
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  return nullptr;
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}
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bool CFileSystemGCWii::DetectFileSystem()
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{
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  u32 magic_bytes;
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  if (m_rVolume->ReadSwapped(0x18, &magic_bytes, m_partition) && magic_bytes == 0x5D1C9EA3)
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  {
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    m_offset_shift = 2;  // Wii file system
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    return true;
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  }
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  else if (m_rVolume->ReadSwapped(0x1c, &magic_bytes, m_partition) && magic_bytes == 0xC2339F3D)
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  {
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    m_offset_shift = 0;  // GameCube file system
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    return true;
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  }
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  return false;
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}
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void CFileSystemGCWii::InitFileSystem()
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{
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  m_Initialized = true;
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  // read the whole FST
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  u32 fst_offset_unshifted;
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  if (!m_rVolume->ReadSwapped(0x424, &fst_offset_unshifted, m_partition))
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    return;
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  u64 FSTOffset = static_cast<u64>(fst_offset_unshifted) << m_offset_shift;
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  // read all fileinfos
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  u32 name_offset, offset, size;
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  if (!m_rVolume->ReadSwapped(FSTOffset + 0x0, &name_offset, m_partition) ||
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      !m_rVolume->ReadSwapped(FSTOffset + 0x4, &offset, m_partition) ||
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      !m_rVolume->ReadSwapped(FSTOffset + 0x8, &size, m_partition))
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    return;
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  SFileInfo root = {name_offset, static_cast<u64>(offset) << m_offset_shift, size};
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  if (!root.IsDirectory())
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    return;
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  // 12 bytes (the size of a file entry) times 10 * 1024 * 1024 is 120 MiB,
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  // more than total RAM in a Wii. No file system should use anywhere near that much.
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  static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 10 * 1024 * 1024;
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  if (root.m_FileSize > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
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  {
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    // Without this check, Dolphin can crash by trying to allocate too much
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    // memory when loading the file systems of certain malformed disc images.
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    ERROR_LOG(DISCIO, "File system is abnormally large! Aborting loading");
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    return;
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  }
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  if (m_FileInfoVector.size())
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    PanicAlert("Wtf?");
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  u64 NameTableOffset = FSTOffset;
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  m_FileInfoVector.reserve((size_t)root.m_FileSize);
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  for (u32 i = 0; i < root.m_FileSize; i++)
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  {
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    const u64 read_offset = FSTOffset + (i * 0xC);
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    name_offset = 0;
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    m_rVolume->ReadSwapped(read_offset + 0x0, &name_offset, m_partition);
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    offset = 0;
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    m_rVolume->ReadSwapped(read_offset + 0x4, &offset, m_partition);
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    size = 0;
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    m_rVolume->ReadSwapped(read_offset + 0x8, &size, m_partition);
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    m_FileInfoVector.emplace_back(name_offset, static_cast<u64>(offset) << m_offset_shift, size);
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    NameTableOffset += 0xC;
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  }
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  BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
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}
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size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
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                                        const std::string& _szDirectory, u64 _NameTableOffset)
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{
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  size_t CurrentIndex = _FirstIndex;
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  while (CurrentIndex < _LastIndex)
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  {
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    SFileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
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    u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
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    std::string const offset_str{GetStringFromOffset(uOffset)};
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    bool const is_dir = rFileInfo.IsDirectory();
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    rFileInfo.m_FullPath.reserve(_szDirectory.size() + offset_str.size());
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    rFileInfo.m_FullPath.append(_szDirectory.data(), _szDirectory.size())
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        .append(offset_str.data(), offset_str.size())
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        .append("/", size_t(is_dir));
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    if (!is_dir)
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    {
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      ++CurrentIndex;
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      continue;
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    }
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    // check next index
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    CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t)rFileInfo.m_FileSize,
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                                  rFileInfo.m_FullPath, _NameTableOffset);
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  }
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  return CurrentIndex;
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}
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}  // namespace
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