forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			40 lines
		
	
	
		
			1011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1011 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "ENetUtil.h"
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#include "Common/CommonTypes.h"
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namespace ENetUtil
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{
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void WakeupThread(ENetHost* host)
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{
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  // Send ourselves a spurious message.  This is hackier than it should be.
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  // comex reported this as https://github.com/lsalzman/enet/issues/23, so
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  // hopefully there will be a better way to do it in the future.
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  ENetAddress address;
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  if (host->address.port != 0)
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    address.port = host->address.port;
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  else
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    enet_socket_get_address(host->socket, &address);
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  address.host = 0x0100007f;  // localhost
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  u8 byte = 0;
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  ENetBuffer buf;
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  buf.data = &byte;
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  buf.dataLength = 1;
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  enet_socket_send(host->socket, &address, &buf, 1);
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}
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int ENET_CALLBACK InterceptCallback(ENetHost* host, ENetEvent* event)
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{
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  // wakeup packet received
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  if (host->receivedDataLength == 1 && host->receivedData[0] == 0)
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  {
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    event->type = (ENetEventType)42;
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    return 1;
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  }
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  return 0;
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}
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}
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