forked from dolphin-emu/dolphin
		
	correct some parts of uid.sys as disc title ids are included title in uid + tmd on nand is how the sysmenu knows which save files to look for. IE games that are displayed in the disc channel at least once and have a save file will be viewable in the sysmenu save manager git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6189 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2010 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef __NANDPATHS_H__
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| #define __NANDPATHS_H__
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| 
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| #include <string>
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| #include "CommonTypes.h"
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| 
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| #define TITLEID_SYSMENU 0x0000000100000002ull
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| 
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| namespace Common
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| {
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| 	std::string CreateTicketFileName(u64 _titleID);
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| 	std::string CreateTitleDataPath(u64 _titleID);
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| 	std::string CreateTitleContentPath(u64 _titleID);
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| 	bool CheckTitleTMD(u64 _titleID);
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| 	bool CheckTitleTIK(u64 _titleID);
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| }
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| #endif
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| 
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