forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6249 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			324 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			324 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
 | 
						|
 | 
						|
// This program is free software: you can redistribute it and/or modify
 | 
						|
// it under the terms of the GNU General Public License as published by
 | 
						|
// the Free Software Foundation, version 2.0.
 | 
						|
 | 
						|
// This program is distributed in the hope that it will be useful,
 | 
						|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
// GNU General Public License 2.0 for more details.
 | 
						|
 | 
						|
// A copy of the GPL 2.0 should have been included with the program.
 | 
						|
// If not, see http://www.gnu.org/licenses/
 | 
						|
 | 
						|
// Official SVN repository and contact information can be found at
 | 
						|
// http://code.google.com/p/dolphin-emu/
 | 
						|
 | 
						|
#include "Common.h"
 | 
						|
#include "VideoCommon.h"
 | 
						|
#include "VertexLoader.h"
 | 
						|
#include "VertexLoader_Position.h"
 | 
						|
#include "VertexManagerBase.h"
 | 
						|
#include "CPUDetect.h"
 | 
						|
 | 
						|
#if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
 | 
						|
#include <tmmintrin.h>
 | 
						|
#endif
 | 
						|
 | 
						|
extern float posScale;
 | 
						|
extern TVtxAttr *pVtxAttr;
 | 
						|
 | 
						|
// Thoughts on the implementation of a vertex loader compiler.
 | 
						|
// s_pCurBufferPointer should definitely be in a register.
 | 
						|
// Could load the position scale factor in XMM7, for example.
 | 
						|
 | 
						|
// The pointer inside DataReadU8 in another.
 | 
						|
// Let's check out Pos_ReadDirect_UByte(). For Byte, replace MOVZX with MOVSX.
 | 
						|
 | 
						|
/*
 | 
						|
MOVZX(32, R(EAX), MOffset(ESI, 0));
 | 
						|
MOVZX(32, R(EBX), MOffset(ESI, 1));
 | 
						|
MOVZX(32, R(ECX), MOffset(ESI, 2));
 | 
						|
MOVD(XMM0, R(EAX));
 | 
						|
MOVD(XMM1, R(EBX));
 | 
						|
MOVD(XMM2, R(ECX));                   
 | 
						|
CVTDQ2PS(XMM0, XMM0);
 | 
						|
CVTDQ2PS(XMM1, XMM1);
 | 
						|
CVTDQ2PS(XMM2, XMM2);
 | 
						|
MULSS(XMM0, XMM7);
 | 
						|
MULSS(XMM1, XMM7);
 | 
						|
MULSS(XMM2, XMM7);
 | 
						|
MOVSS(MOffset(EDI, 0), XMM0);
 | 
						|
MOVSS(MOffset(EDI, 4), XMM1);
 | 
						|
MOVSS(MOffset(EDI, 8), XMM2);
 | 
						|
 | 
						|
Alternatively, lookup table:
 | 
						|
MOVZX(32, R(EAX), MOffset(ESI, 0));
 | 
						|
MOVZX(32, R(EBX), MOffset(ESI, 1));
 | 
						|
MOVZX(32, R(ECX), MOffset(ESI, 2));
 | 
						|
MOV(32, R(EAX), MComplex(LUTREG, EAX, 4));
 | 
						|
MOV(32, R(EBX), MComplex(LUTREG, EBX, 4));
 | 
						|
MOV(32, R(ECX), MComplex(LUTREG, ECX, 4));
 | 
						|
MOV(MOffset(EDI, 0), XMM0);
 | 
						|
MOV(MOffset(EDI, 4), XMM1);
 | 
						|
MOV(MOffset(EDI, 8), XMM2);
 | 
						|
 | 
						|
SSE4:
 | 
						|
PINSRB(XMM0, MOffset(ESI, 0), 0);
 | 
						|
PINSRB(XMM0, MOffset(ESI, 1), 4);
 | 
						|
PINSRB(XMM0, MOffset(ESI, 2), 8);
 | 
						|
CVTDQ2PS(XMM0, XMM0);
 | 
						|
<two unpacks here to sign extend>
 | 
						|
MULPS(XMM0, XMM7);
 | 
						|
MOVUPS(MOffset(EDI, 0), XMM0);
 | 
						|
 | 
						|
									 */
 | 
						|
 | 
						|
// ==============================================================================
 | 
						|
// Direct
 | 
						|
// ==============================================================================
 | 
						|
 | 
						|
template <class T, bool three>
 | 
						|
void Pos_ReadDirect()
 | 
						|
{
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(T)DataRead<T>() * posScale;
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(T)DataRead<T>() * posScale;
 | 
						|
	if (three)
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = (float)(T)DataRead<T>() * posScale;
 | 
						|
	else
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL Pos_ReadDirect_UByte3()  { Pos_ReadDirect<u8,  true>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_Byte3()   { Pos_ReadDirect<s8,  true>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_Short3()  { Pos_ReadDirect<s16, true>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_UByte2()  { Pos_ReadDirect<u8,  false>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_Byte2()   { Pos_ReadDirect<s8,  false>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_UShort2() { Pos_ReadDirect<u16, false>(); }
 | 
						|
void LOADERDECL Pos_ReadDirect_Short2()  { Pos_ReadDirect<s16, false>(); }
 | 
						|
 | 
						|
void LOADERDECL Pos_ReadDirect_Float3()
 | 
						|
{
 | 
						|
	// No need to use floating point here.
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); 
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
void LOADERDECL Pos_ReadDirect_Float2()
 | 
						|
{
 | 
						|
	// No need to use floating point here.
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32(); 
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
 | 
						|
	((u32 *)VertexManager::s_pCurBufferPointer)[2] = 0;
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
template<class T, bool three>
 | 
						|
inline void Pos_ReadIndex_Byte(int Index)
 | 
						|
{
 | 
						|
	const u8* pData = cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]);
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(pData[0])) * posScale;
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(pData[1])) * posScale;
 | 
						|
	if (three)
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(pData[2])) * posScale;
 | 
						|
	else
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
template<class T, bool three>
 | 
						|
inline void Pos_ReadIndex_Short(int Index)
 | 
						|
{
 | 
						|
	const u16* pData = (const u16 *)(cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]));
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(pData[0])) * posScale;
 | 
						|
	((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(pData[1])) * posScale;
 | 
						|
	if (three)
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(pData[2])) * posScale;
 | 
						|
	else
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
template<bool three>
 | 
						|
void Pos_ReadIndex_Float(int Index)
 | 
						|
{
 | 
						|
	const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
 | 
						|
	((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
 | 
						|
	((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
 | 
						|
	if (three)
 | 
						|
		((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
 | 
						|
	else
 | 
						|
		((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
 | 
						|
#if _M_SSE >= 0x301
 | 
						|
static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
 | 
						|
static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
 | 
						|
 | 
						|
template<bool three>
 | 
						|
void Pos_ReadIndex_Float_SSSE3(int Index)
 | 
						|
{
 | 
						|
	const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
 | 
						|
	const __m128i a = _mm_loadu_si128((__m128i*)pData);
 | 
						|
	__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2);
 | 
						|
	_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
 | 
						|
	LOG_VTX();
 | 
						|
	VertexManager::s_pCurBufferPointer += 12;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
// Explicitly instantiate these functions to decrease the possibility of
 | 
						|
// symbol binding problems when (only) calling them from JIT compiled code.
 | 
						|
template void Pos_ReadDirect<u8,  true>();
 | 
						|
template void Pos_ReadDirect<s8,  true>();
 | 
						|
template void Pos_ReadDirect<u16, true>();
 | 
						|
template void Pos_ReadDirect<s16, true>();
 | 
						|
template void Pos_ReadDirect<u8,  false>();
 | 
						|
template void Pos_ReadDirect<s8,  false>();
 | 
						|
template void Pos_ReadDirect<u16, false>();
 | 
						|
template void Pos_ReadDirect<s16, false>();
 | 
						|
template void Pos_ReadIndex_Byte<u8, true>(int Index);
 | 
						|
template void Pos_ReadIndex_Byte<s8, true>(int Index);
 | 
						|
template void Pos_ReadIndex_Short<u16, true>(int Index);
 | 
						|
template void Pos_ReadIndex_Short<s16, true>(int Index);
 | 
						|
template void Pos_ReadIndex_Float<true>(int Index);
 | 
						|
template void Pos_ReadIndex_Byte<u8, false>(int Index);
 | 
						|
template void Pos_ReadIndex_Byte<s8, false>(int Index);
 | 
						|
template void Pos_ReadIndex_Short<u16, false>(int Index);
 | 
						|
template void Pos_ReadIndex_Short<s16, false>(int Index);
 | 
						|
template void Pos_ReadIndex_Float<false>(int Index);
 | 
						|
 | 
						|
// ==============================================================================
 | 
						|
// Index 8
 | 
						|
// ==============================================================================
 | 
						|
void LOADERDECL Pos_ReadIndex8_UByte3()  {Pos_ReadIndex_Byte<u8,   true> (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Byte3()   {Pos_ReadIndex_Byte<s8,   true> (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_UShort3() {Pos_ReadIndex_Short<u16, true> (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Short3()  {Pos_ReadIndex_Short<s16, true> (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Float3()  {Pos_ReadIndex_Float<true>      (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_UByte2()  {Pos_ReadIndex_Byte<u8,   false>(DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Byte2()   {Pos_ReadIndex_Byte<s8,   false>(DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_UShort2() {Pos_ReadIndex_Short<u16, false>(DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Short2()  {Pos_ReadIndex_Short<s16, false>(DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Float2()  {Pos_ReadIndex_Float<false>     (DataReadU8());}
 | 
						|
 | 
						|
// ==============================================================================
 | 
						|
// Index 16
 | 
						|
// ==============================================================================
 | 
						|
void LOADERDECL Pos_ReadIndex16_UByte3()  {Pos_ReadIndex_Byte<u8,   true> (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Byte3()   {Pos_ReadIndex_Byte<s8,   true> (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_UShort3() {Pos_ReadIndex_Short<u16, true> (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Short3()  {Pos_ReadIndex_Short<s16, true> (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Float3()  {Pos_ReadIndex_Float<true>      (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_UByte2()  {Pos_ReadIndex_Byte<u8,   false>(DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Byte2()   {Pos_ReadIndex_Byte<s8,   false>(DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_UShort2() {Pos_ReadIndex_Short<u16, false>(DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Short2()  {Pos_ReadIndex_Short<s16, false>(DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Float2()  {Pos_ReadIndex_Float<false>     (DataReadU16());}
 | 
						|
 | 
						|
#if _M_SSE >= 0x301
 | 
						|
void LOADERDECL Pos_ReadIndex8_Float3_SSSE3()  {Pos_ReadIndex_Float_SSSE3<true>      (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex8_Float2_SSSE3()  {Pos_ReadIndex_Float_SSSE3<false>     (DataReadU8());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Float3_SSSE3()  {Pos_ReadIndex_Float_SSSE3<true>      (DataReadU16());}
 | 
						|
void LOADERDECL Pos_ReadIndex16_Float2_SSSE3()  {Pos_ReadIndex_Float_SSSE3<false>     (DataReadU16());}
 | 
						|
#endif
 | 
						|
 | 
						|
static TPipelineFunction tableReadPosition[4][8][2] = {
 | 
						|
	{
 | 
						|
		{NULL, NULL,},
 | 
						|
		{NULL, NULL,},
 | 
						|
		{NULL, NULL,},
 | 
						|
		{NULL, NULL,},
 | 
						|
		{NULL, NULL,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{Pos_ReadDirect_UByte2, Pos_ReadDirect_UByte3,},
 | 
						|
		{Pos_ReadDirect_Byte2, Pos_ReadDirect_Byte3,},
 | 
						|
		{Pos_ReadDirect_UShort2, Pos_ReadDirect_UShort3,},
 | 
						|
		{Pos_ReadDirect_Short2, Pos_ReadDirect_Short3,},
 | 
						|
		{Pos_ReadDirect_Float2, Pos_ReadDirect_Float3,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{Pos_ReadIndex8_UByte2, Pos_ReadIndex8_UByte3,},
 | 
						|
		{Pos_ReadIndex8_Byte2, Pos_ReadIndex8_Byte3,},
 | 
						|
		{Pos_ReadIndex8_UShort2, Pos_ReadIndex8_UShort3,},
 | 
						|
		{Pos_ReadIndex8_Short2, Pos_ReadIndex8_Short3,},
 | 
						|
		{Pos_ReadIndex8_Float2, Pos_ReadIndex8_Float3,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{Pos_ReadIndex16_UByte2, Pos_ReadIndex16_UByte3,},
 | 
						|
		{Pos_ReadIndex16_Byte2, Pos_ReadIndex16_Byte3,},
 | 
						|
		{Pos_ReadIndex16_UShort2, Pos_ReadIndex16_UShort3,},
 | 
						|
		{Pos_ReadIndex16_Short2, Pos_ReadIndex16_Short3,},
 | 
						|
		{Pos_ReadIndex16_Float2, Pos_ReadIndex16_Float3,},
 | 
						|
	},
 | 
						|
};
 | 
						|
 | 
						|
static int tableReadPositionVertexSize[4][8][2] = {
 | 
						|
	{
 | 
						|
		{0, 0,},
 | 
						|
		{0, 0,},
 | 
						|
		{0, 0,},
 | 
						|
		{0, 0,},
 | 
						|
		{0, 0,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{2, 3,},
 | 
						|
		{2, 3,},
 | 
						|
		{4, 6,},
 | 
						|
		{4, 6,},
 | 
						|
		{8, 12,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{1, 1,},
 | 
						|
		{1, 1,},
 | 
						|
		{1, 1,},
 | 
						|
		{1, 1,},
 | 
						|
		{1, 1,},
 | 
						|
	},
 | 
						|
	{
 | 
						|
		{2, 2,},
 | 
						|
		{2, 2,},
 | 
						|
		{2, 2,},
 | 
						|
		{2, 2,},
 | 
						|
		{2, 2,},
 | 
						|
	},
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
void VertexLoader_Position::Init(void) {
 | 
						|
 | 
						|
#if _M_SSE >= 0x301
 | 
						|
 | 
						|
	if (cpu_info.bSSSE3) {
 | 
						|
		tableReadPosition[2][4][0] = Pos_ReadIndex8_Float2_SSSE3;
 | 
						|
		tableReadPosition[2][4][1] = Pos_ReadIndex8_Float3_SSSE3;
 | 
						|
		tableReadPosition[3][4][0] = Pos_ReadIndex16_Float2_SSSE3;
 | 
						|
		tableReadPosition[3][4][1] = Pos_ReadIndex16_Float3_SSSE3;
 | 
						|
	}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
unsigned int VertexLoader_Position::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements) {
 | 
						|
	return tableReadPositionVertexSize[_type][_format][_elements];
 | 
						|
}
 | 
						|
 | 
						|
TPipelineFunction VertexLoader_Position::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements) {
 | 
						|
	return tableReadPosition[_type][_format][_elements];
 | 
						|
}
 |