forked from dolphin-emu/dolphin
		
	Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			587 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			587 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Include
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// --------------
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#include "Common.h"
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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#include <wx/fontdlg.h>
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/WxUtils.h"
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#include "Host.h"
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#include "Debugger.h"
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#include "DebuggerUIUtil.h"
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#include "RegisterWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "FileUtil.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "Core.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/PPCSymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/JitCommon/JitBase.h"
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#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
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#include "PluginManager.h"
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#include "ConfigManager.h"
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extern "C"  // Bitmaps
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{
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	#include "../resources/toolbar_play.c"
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	#include "../resources/toolbar_pause.c"
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	#include "../resources/toolbar_add_memorycheck.c"
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	#include "../resources/toolbar_delete.c"
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	#include "../resources/toolbar_add_breakpoint.c"
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}
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// Save and load settings
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// -----------------------------
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void CCodeWindow::Load()
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{
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	IniFile ini;
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	ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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	// The font to override DebuggerFont with
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	std::string fontDesc;
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	ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
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	if (!fontDesc.empty())
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		DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
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	// Decide what windows to use
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	// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
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	// in Frame.cpp somewhere, even though it's debugger stuff.
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	ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
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	ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
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	ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
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	ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
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	ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
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	ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
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	ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
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	// Get notebook affiliation
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	std::string _Section = StringFromFormat("P - %s",
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		(Parent->ActivePerspective < Parent->Perspectives.size())
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		? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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	ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
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	ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
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	ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
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	ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
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	ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
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	ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
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	ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
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	ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
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	ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
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	// Get floating setting
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	ini.Get("Float", "Log", &Parent->bFloatLogWindow, false);
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	ini.Get("Float", "Console", &Parent->bFloatConsoleWindow, false);
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	ini.Get("Float", "Code", &bFloatCodeWindow, false);
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	ini.Get("Float", "Registers", &bFloatRegisterWindow, false);
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	ini.Get("Float", "Breakpoints", &bFloatBreakpointWindow, false);
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	ini.Get("Float", "Memory", &bFloatMemoryWindow, false);
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	ini.Get("Float", "JIT", &bFloatJitWindow, false);
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	ini.Get("Float", "Sound", &bFloatSoundWindow, false);
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	ini.Get("Float", "Video", &bFloatVideoWindow, false);
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	// Boot to pause or not
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	ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
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	ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
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}
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void CCodeWindow::Save()
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{
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	IniFile ini;
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	ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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	ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
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	// Boot to pause or not
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	ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
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	ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
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	// Save windows settings	
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	//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
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	ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
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	ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
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	ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
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	ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
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	ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
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	ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));		
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	std::string _Section = StringFromFormat("P - %s",
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		(Parent->ActivePerspective < Parent->Perspectives.size())
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		? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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	ini.Set(_Section.c_str(), "Log", iLogWindow);
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	ini.Set(_Section.c_str(), "Console", iConsoleWindow);
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	ini.Set(_Section.c_str(), "Code", iCodeWindow);
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	ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
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	ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
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	ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
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	ini.Set(_Section.c_str(), "JIT", iJitWindow);
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	ini.Set(_Section.c_str(), "Sound", iSoundWindow);
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	ini.Set(_Section.c_str(), "Video", iVideoWindow);
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	// Save floating setting
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	ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
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	ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
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	ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
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	ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
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	ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
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	ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
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	ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
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	ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
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	ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));	
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	ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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}
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// Symbols, JIT, Profiler
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// ----------------
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void CCodeWindow::CreateMenuSymbols()
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{
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	wxMenu *pSymbolsMenu = new wxMenu;
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	pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
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	// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
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	pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
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	pSymbolsMenu->AppendSeparator();
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	pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
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	pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
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	pSymbolsMenu->AppendSeparator();
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	pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
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		wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
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		" and may require between 50 and 100 MB of hard drive space. It will only save code"
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		" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
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		" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
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		" that from SymbolDB::SaveMap().")
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		);
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	pSymbolsMenu->AppendSeparator();
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	pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
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	pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
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	pSymbolsMenu->AppendSeparator();
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	pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions"));
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    pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _T("&Rename symbols from file..."));
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	pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
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	wxMenu *pProfilerMenu = new wxMenu;
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	pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
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	pProfilerMenu->AppendSeparator();
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	pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
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	pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
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}
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void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
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{
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	if (Core::GetState() == Core::CORE_RUN) {
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		event.Skip();
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		return;
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	}
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	switch (event.GetId())
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	{
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	case IDM_PROFILEBLOCKS:
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		jit->ClearCache();
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		Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
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		break;
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	case IDM_WRITEPROFILE:
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		Profiler::WriteProfileResults("profiler.txt");
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		WxUtils::Launch("profiler.txt");
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		break;
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	}
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}
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void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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{
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	Parent->ClearStatusBar();
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	if (Core::GetState() == Core::CORE_UNINITIALIZED) return;
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	std::string mapfile = CBoot::GenerateMapFilename();
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	switch (event.GetId())
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	{
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	case IDM_CLEARSYMBOLS:
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		if(!AskYesNo("Do you want to clear the list of symbol names?", "Confirm", wxYES_NO)) return;
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		g_symbolDB.Clear();
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		Host_NotifyMapLoaded();
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		break;
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	case IDM_CLEANSYMBOLS:
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		g_symbolDB.Clear("zz");
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		Host_NotifyMapLoaded();
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		break;
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	case IDM_SCANFUNCTIONS:
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		{
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		PPCAnalyst::FindFunctions(0x80000000, 0x81800000, &g_symbolDB);
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		SignatureDB db;
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		if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
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		{
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			db.Apply(&g_symbolDB);
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			Parent->StatusBarMessage("Generated symbol names from '%s'", TOTALDB);			
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		}
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		else
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		{
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			Parent->StatusBarMessage("'%s' not found, no symbol names generated", TOTALDB);
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		}
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		// HLE::PatchFunctions();
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		// Update GUI
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		NotifyMapLoaded();
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		break;
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		}
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	case IDM_LOADMAPFILE:
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		if (!File::Exists(mapfile.c_str()))
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		{
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			g_symbolDB.Clear();
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			PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB);
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			SignatureDB db;
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			if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
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				db.Apply(&g_symbolDB);
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			Parent->StatusBarMessage("'%s' not found, scanning for common functions instead", mapfile.c_str());
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		}
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		else
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		{
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			g_symbolDB.LoadMap(mapfile.c_str());
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			Parent->StatusBarMessage("Loaded symbols from '%s'", mapfile.c_str());
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		}
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        HLE::PatchFunctions();
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		NotifyMapLoaded();
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		break;
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	case IDM_SAVEMAPFILE:
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		g_symbolDB.SaveMap(mapfile.c_str());
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		break;
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	case IDM_SAVEMAPFILEWITHCODES:
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		g_symbolDB.SaveMap(mapfile.c_str(), true);
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		break;
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    case IDM_RENAME_SYMBOLS:
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        {
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            wxString path = wxFileSelector(
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                _T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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                _T("Dolphin Symbole Rename File (*.sym)|*.sym;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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                this);
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            if (! path.IsEmpty()) 
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            {
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                FILE *f = fopen(path.mb_str(), "r");
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                if (!f)
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                    return;
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                while (!feof(f))
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                {
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                    char line[512];
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                    fgets(line, 511, f);
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                    if (strlen(line) < 4)
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                        continue;
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                    u32 address, type;
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                    char name[512];
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                    sscanf(line, "%08x %02i %s", &address, &type, name);
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                    Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address);
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                    if (symbol) {
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                        symbol->name = line+12;
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                    }
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                }
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                fclose(f);
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                Host_NotifyMapLoaded();
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            }
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        }
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        break;
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	case IDM_CREATESIGNATUREFILE:
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		{
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			wxTextEntryDialog input_prefix(
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				this,
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				wxString::FromAscii("Only export symbols with prefix:\n(Blank for all symbols)"),
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				wxGetTextFromUserPromptStr,
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				wxEmptyString);
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			if (input_prefix.ShowModal() == wxID_OK)
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			{
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				std::string prefix(input_prefix.GetValue().mb_str());
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				wxString path = wxFileSelector(
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					_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
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					_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
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					this);
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				if (!path.IsEmpty())
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				{
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					SignatureDB db;
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					db.Initialize(&g_symbolDB, prefix.c_str());
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					std::string filename(path.mb_str());
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					db.Save(path.mb_str());
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				}
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			}
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		}
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		break;
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	case IDM_USESIGNATUREFILE:
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		{
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			wxString path = wxFileSelector(
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				_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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				_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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				this);
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			if (!path.IsEmpty())
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			{
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				SignatureDB db;
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				db.Load(path.mb_str());
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				db.Apply(&g_symbolDB);
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			}
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		}
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		NotifyMapLoaded();
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		break;
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	case IDM_PATCHHLEFUNCTIONS:
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		HLE::PatchFunctions();
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		Update();
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		break;
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	}
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}
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void CCodeWindow::NotifyMapLoaded()
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{
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	if (!codeview) return;
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	g_symbolDB.FillInCallers();
 | 
						|
	//symbols->Show(false); // hide it for faster filling
 | 
						|
	symbols->Freeze();	// HyperIris: wx style fast filling
 | 
						|
	symbols->Clear();
 | 
						|
	for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); ++iter)
 | 
						|
	{
 | 
						|
		int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
 | 
						|
		symbols->SetClientData(idx, (void*)&iter->second);
 | 
						|
	}
 | 
						|
	symbols->Thaw();
 | 
						|
	//symbols->Show(true);
 | 
						|
	Update();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
 | 
						|
{
 | 
						|
	int index = symbols->GetSelection();
 | 
						|
	if (index >= 0) {
 | 
						|
		Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
 | 
						|
		if (pSymbol != NULL)
 | 
						|
		{
 | 
						|
			if(pSymbol->type == Symbol::SYMBOL_DATA)
 | 
						|
			{
 | 
						|
				if(m_MemoryWindow)// && m_MemoryWindow->IsVisible())
 | 
						|
					m_MemoryWindow->JumpToAddress(pSymbol->address);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				JumpToAddress(pSymbol->address);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
 | 
						|
{
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// Change the global DebuggerFont
 | 
						|
void CCodeWindow::OnChangeFont(wxCommandEvent& event)
 | 
						|
{
 | 
						|
	wxFontData data;
 | 
						|
	data.SetInitialFont(GetFont());
 | 
						|
 | 
						|
	wxFontDialog dialog(this, data);
 | 
						|
	if ( dialog.ShowModal() == wxID_OK )
 | 
						|
		DebuggerFont = dialog.GetFontData().GetChosenFont();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// Toogle windows
 | 
						|
// ----------------
 | 
						|
 | 
						|
void CCodeWindow::OpenPages()
 | 
						|
{	
 | 
						|
							Parent->DoToggleWindow(IDM_CODEWINDOW, true);
 | 
						|
	if (bRegisterWindow)	Parent->DoToggleWindow(IDM_REGISTERWINDOW, true);
 | 
						|
	if (bBreakpointWindow)	Parent->DoToggleWindow(IDM_BREAKPOINTWINDOW, true);
 | 
						|
	if (bMemoryWindow)		Parent->DoToggleWindow(IDM_MEMORYWINDOW, true);
 | 
						|
	if (bJitWindow)			Parent->DoToggleWindow(IDM_JITWINDOW, true);
 | 
						|
	if (bSoundWindow)		Parent->DoToggleWindow(IDM_SOUNDWINDOW, true);
 | 
						|
	if (bVideoWindow)		Parent->DoToggleWindow(IDM_VIDEOWINDOW, true);
 | 
						|
}
 | 
						|
void CCodeWindow::OnToggleWindow(wxCommandEvent& event)
 | 
						|
{
 | 
						|
	event.Skip();
 | 
						|
	Parent->DoToggleWindow(event.GetId(), GetMenuBar()->IsChecked(event.GetId()));
 | 
						|
}
 | 
						|
void CCodeWindow::OnToggleCodeWindow(bool _Show, int i)
 | 
						|
{
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		Parent->DoAddPage(this, i, wxT("Code"), bFloatCodeWindow);
 | 
						|
	}
 | 
						|
	else // hide
 | 
						|
		Parent->DoRemovePage (this);
 | 
						|
}
 | 
						|
void CCodeWindow::OnToggleRegisterWindow(bool _Show, int i)
 | 
						|
{
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		if (!m_RegisterWindow) m_RegisterWindow = new CRegisterWindow(Parent, IDM_REGISTERWINDOW);
 | 
						|
		Parent->DoAddPage(m_RegisterWindow, i, wxT("Registers"), bFloatRegisterWindow);
 | 
						|
	}
 | 
						|
	else // hide
 | 
						|
		Parent->DoRemovePage (m_RegisterWindow);
 | 
						|
}
 | 
						|
 | 
						|
void CCodeWindow::OnToggleBreakPointWindow(bool _Show, int i)
 | 
						|
{
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		if (!m_BreakpointWindow) m_BreakpointWindow = new CBreakPointWindow(this, Parent, IDM_BREAKPOINTWINDOW);
 | 
						|
		Parent->DoAddPage(m_BreakpointWindow, i, wxT("Breakpoints"), bFloatBreakpointWindow);
 | 
						|
	}
 | 
						|
	else // hide
 | 
						|
		Parent->DoRemovePage(m_BreakpointWindow);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void CCodeWindow::OnToggleMemoryWindow(bool _Show, int i)
 | 
						|
{
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		if (!m_MemoryWindow) m_MemoryWindow = new CMemoryWindow(Parent, IDM_MEMORYWINDOW);
 | 
						|
		Parent->DoAddPage(m_MemoryWindow, i, wxT("Memory"), bFloatMemoryWindow);
 | 
						|
	}
 | 
						|
	else // hide
 | 
						|
		Parent->DoRemovePage(m_MemoryWindow);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void CCodeWindow::OnToggleJitWindow(bool _Show, int i)
 | 
						|
{
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		if (!m_JitWindow) m_JitWindow = new CJitWindow(Parent, IDM_JITWINDOW);
 | 
						|
		Parent->DoAddPage(m_JitWindow, i, wxT("JIT"), bFloatJitWindow);
 | 
						|
	}
 | 
						|
	else // hide
 | 
						|
		Parent->DoRemovePage(m_JitWindow);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 | 
						|
 | 
						|
 | 
						|
Notice: This windows docking for plugin windows will produce several wx debugging messages when
 | 
						|
::GetWindowRect and ::DestroyWindow fails in wxApp::CleanUp() for the plugin.
 | 
						|
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
 | 
						|
 | 
						|
// Toggle Sound Debugging Window
 | 
						|
void CCodeWindow::OnToggleDLLWindow(int Id, bool _Show, int i)
 | 
						|
{
 | 
						|
	std::string DLLName;
 | 
						|
	wxString Title;
 | 
						|
	int PLUGINTYPE;
 | 
						|
 | 
						|
	switch(Id)
 | 
						|
	{
 | 
						|
		case IDM_SOUNDWINDOW:
 | 
						|
			DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str();
 | 
						|
			PLUGINTYPE = PLUGIN_TYPE_DSP;
 | 
						|
			Title = wxT("Sound");
 | 
						|
			break;
 | 
						|
		case IDM_VIDEOWINDOW:
 | 
						|
			DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str();
 | 
						|
			PLUGINTYPE = PLUGIN_TYPE_VIDEO;
 | 
						|
			Title = wxT("Video");
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			PanicAlert("CCodeWindow::OnToggleDLLWindow");
 | 
						|
			return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (_Show)
 | 
						|
	{
 | 
						|
		if (Parent->GetNotebookCount() == 0) return;
 | 
						|
		if (i < 0 || i > Parent->GetNotebookCount()-1) i = 0;
 | 
						|
		wxWindow *Win = Parent->GetWxWindow(Title);
 | 
						|
		if (Win && Parent->GetNotebookFromId(i)->GetPageIndex(Win) != wxNOT_FOUND) return;
 | 
						|
 | 
						|
		// Show window
 | 
						|
		CPluginManager::GetInstance().OpenDebug(Parent->GetHandle(), DLLName.c_str(), (PLUGIN_TYPE)PLUGINTYPE, _Show);
 | 
						|
			
 | 
						|
		Win = Parent->GetWxWindow(Title);
 | 
						|
		if (Win)
 | 
						|
		{		
 | 
						|
			Win->SetName(Title);
 | 
						|
			Win->Reparent(Parent);
 | 
						|
			Win->SetId(IDM_SOUNDWINDOW);
 | 
						|
			Parent->GetNotebookFromId(i)->AddPage(Win, Title, true, Parent->aNormalFile);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			//Console->Log(LogTypes::LNOTICE, StringFromFormat("OpenDebug: Win not found\n").c_str());
 | 
						|
		}		
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{	
 | 
						|
		wxWindow *Win = Parent->GetWxWindow(Title);
 | 
						|
		if (Win)
 | 
						|
		{			
 | 
						|
			Parent->DoRemovePage(Win, false);
 | 
						|
			//Win->Reparent(NULL);
 | 
						|
			// Destroy
 | 
						|
			CPluginManager::GetInstance().OpenDebug(Parent->GetHandle(), DLLName.c_str(), (PLUGIN_TYPE)PLUGINTYPE, _Show);
 | 
						|
			//WARN_LOG(CONSOLE, "Sound removed from NB");
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			//WARN_LOG(CONSOLE, "Sound not found (Win %i)", FindWindowByName(wxT("Sound")));
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 |