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eb7a0c485ab43abe07b33d48cbd6c7fd1ee0c0fb
dolphin/Source/Core
History
Ryan Houdek eb7a0c485a More "stuff" for SS, also a small fix in the program shader cache cache setup."
2012-10-09 23:56:00 -05:00
..
AudioCommon
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
Common
If setting videobackend back to null strings, Just set it to the front of the list. Fixes loading game specific INI files that don't load back the "default" video backend which is nothing.
2012-09-25 00:47:37 +00:00
Core
Optimize JitCache::InvalidateICache by maintaining a "valid blocks" bitset
2012-10-06 01:49:09 +02:00
DiscIO
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DolphinWX
fix formatting uglies introduced in glsl-master branch
2012-10-09 23:54:17 -05:00
InputCommon
Re-add hack to use SDL/SDL.h ifndef _WIN32.
2012-07-14 20:50:58 -06:00
VideoCommon
More "stuff" for SS, also a small fix in the program shader cache cache setup."
2012-10-09 23:56:00 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00
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