This website requires JavaScript.
Explore
Help
Sign In
feedc0de
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
forked from
dolphin-emu/dolphin
Code
Pull Requests
Activity
Files
ebbe2d905cd13dee04828400d8aa0beb96452377
dolphin
/
Source
/
Plugins
/
InputPluginCommon
/
Src
History
Jordan Woyak
a82adcd5d3
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5654
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12 12:57:28 +00:00
..
Config.cpp
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
2010-06-12 12:57:28 +00:00
Config.h
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
2010-06-12 12:57:28 +00:00
ConfigDiag.cpp
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
2010-06-12 02:08:01 +00:00
ConfigDiag.h
New GCPad/Wiimote: Enabled SDL 1.2 on the Windows build to support some gamepads that weren't working with DirectInput. Made DirectInput use (and prefer) buffered data rather than polled data (some gamepads should work better). In GUI: Changed all numeric wxChoice to wxSpinCtrl (config dialog opens much faster), removed "+" buttons, made UI more compact. Fixed a few problems that were introduced with the IniFile change. Made minor changes to IniFile.
2010-06-05 05:30:23 +00:00
ConfigDiagBitmaps.cpp
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
2010-06-12 02:08:01 +00:00
ControllerEmu.cpp
New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.
2010-06-12 02:08:01 +00:00
ControllerEmu.h
Made GCPadNew load the same defaults as old GCPad if GCPadNew.ini doesn't exist. (haven't tested Linux/OS X)
2010-06-12 12:57:28 +00:00
SConscript
fix fix
2010-06-04 20:33:53 +00:00