forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			590 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			590 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cmath>
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#include "Common/Common.h"
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#include "VideoCommon/LookUpTables.h"
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#include "VideoCommon/sfont.inc"
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#include "VideoCommon/TextureDecoder.h"
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static bool TexFmt_Overlay_Enable = false;
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static bool TexFmt_Overlay_Center = false;
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// TRAM
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// STATE_TO_SAVE
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GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
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int TexDecoder_GetTexelSizeInNibbles(int format)
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{
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	switch (format & 0x3f) {
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	case GX_TF_I4: return 1;
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	case GX_TF_I8: return 2;
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	case GX_TF_IA4: return 2;
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	case GX_TF_IA8: return 4;
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	case GX_TF_RGB565: return 4;
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	case GX_TF_RGB5A3: return 4;
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	case GX_TF_RGBA8: return 8;
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	case GX_TF_C4: return 1;
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	case GX_TF_C8: return 2;
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	case GX_TF_C14X2: return 4;
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	case GX_TF_CMPR: return 1;
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	case GX_CTF_R4:    return 1;
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	case GX_CTF_RA4:   return 2;
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	case GX_CTF_RA8:   return 4;
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	case GX_CTF_YUVA8: return 8;
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	case GX_CTF_A8:    return 2;
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	case GX_CTF_R8:    return 2;
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	case GX_CTF_G8:    return 2;
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	case GX_CTF_B8:    return 2;
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	case GX_CTF_RG8:   return 4;
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	case GX_CTF_GB8:   return 4;
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	case GX_TF_Z8:     return 2;
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	case GX_TF_Z16:    return 4;
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	case GX_TF_Z24X8:  return 8;
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	case GX_CTF_Z4:    return 1;
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	case GX_CTF_Z8M:   return 2;
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	case GX_CTF_Z8L:   return 2;
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	case GX_CTF_Z16L:  return 4;
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	default: return 1;
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	}
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}
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int TexDecoder_GetTextureSizeInBytes(int width, int height, int format)
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{
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	return (width * height * TexDecoder_GetTexelSizeInNibbles(format)) / 2;
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}
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int TexDecoder_GetBlockWidthInTexels(u32 format)
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{
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	switch (format)
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	{
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	case GX_TF_I4: return 8;
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	case GX_TF_I8: return 8;
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	case GX_TF_IA4: return 8;
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	case GX_TF_IA8: return 4;
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	case GX_TF_RGB565: return 4;
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	case GX_TF_RGB5A3: return 4;
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	case GX_TF_RGBA8: return  4;
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	case GX_TF_C4: return 8;
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	case GX_TF_C8: return 8;
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	case GX_TF_C14X2: return 4;
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	case GX_TF_CMPR: return 8;
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	case GX_CTF_R4: return 8;
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	case GX_CTF_RA4: return 8;
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	case GX_CTF_RA8: return 4;
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	case GX_CTF_A8: return 8;
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	case GX_CTF_R8: return 8;
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	case GX_CTF_G8: return 8;
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	case GX_CTF_B8: return 8;
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	case GX_CTF_RG8: return 4;
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	case GX_CTF_GB8: return 4;
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	case GX_TF_Z8: return 8;
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	case GX_TF_Z16: return 4;
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	case GX_TF_Z24X8: return 4;
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	case GX_CTF_Z4: return 8;
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	case GX_CTF_Z8M: return 8;
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	case GX_CTF_Z8L: return 8;
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	case GX_CTF_Z16L: return 4;
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	default:
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		ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
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		return 8;
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	}
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}
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int TexDecoder_GetBlockHeightInTexels(u32 format)
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{
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	switch (format)
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	{
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	case GX_TF_I4: return 8;
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	case GX_TF_I8: return 4;
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	case GX_TF_IA4: return 4;
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	case GX_TF_IA8: return 4;
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	case GX_TF_RGB565: return 4;
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	case GX_TF_RGB5A3: return 4;
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	case GX_TF_RGBA8: return  4;
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	case GX_TF_C4: return 8;
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	case GX_TF_C8: return 4;
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	case GX_TF_C14X2: return 4;
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	case GX_TF_CMPR: return 8;
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	case GX_CTF_R4: return 8;
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	case GX_CTF_RA4: return 4;
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	case GX_CTF_RA8: return 4;
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	case GX_CTF_A8: return 4;
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	case GX_CTF_R8: return 4;
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	case GX_CTF_G8: return 4;
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	case GX_CTF_B8: return 4;
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	case GX_CTF_RG8: return 4;
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	case GX_CTF_GB8: return 4;
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	case GX_TF_Z8: return 4;
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	case GX_TF_Z16: return 4;
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	case GX_TF_Z24X8: return 4;
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	case GX_CTF_Z4: return 8;
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	case GX_CTF_Z8M: return 4;
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	case GX_CTF_Z8L: return 4;
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	case GX_CTF_Z16L: return 4;
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	default:
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		ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
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		return 4;
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	}
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}
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//returns bytes
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int TexDecoder_GetPaletteSize(int format)
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{
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	switch (format)
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	{
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	case GX_TF_C4: return 16 * 2;
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	case GX_TF_C8: return 256 * 2;
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	case GX_TF_C14X2: return 16384 * 2;
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	default:
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		return 0;
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	}
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}
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void TexDecoder_SetTexFmtOverlayOptions(bool enable, bool center)
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{
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	TexFmt_Overlay_Enable = enable;
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	TexFmt_Overlay_Center = center;
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}
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static const char* texfmt[] = {
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	// pixel
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	"I4",      "I8",      "IA4",      "IA8",
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	"RGB565",  "RGB5A3",  "RGBA8",    "0x07",
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	"C4",      "C8",      "C14X2",    "0x0B",
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	"0x0C",    "0x0D",    "CMPR",     "0x0F",
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	// Z-buffer
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	"0x10",    "Z8",      "0x12",     "Z16",
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	"0x14",    "0x15",    "Z24X8",    "0x17",
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	"0x18",    "0x19",    "0x1A",     "0x1B",
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	"0x1C",    "0x1D",    "0x1E",     "0x1F",
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	// pixel + copy
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	"CR4",     "0x21",    "CRA4",    "CRA8",
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	"0x24",    "0x25",    "CYUVA8",  "CA8",
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	"CR8",     "CG8",     "CB8",     "CRG8",
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	"CGB8",    "0x2D",    "0x2E",    "0x2F",
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	// Z + copy
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	"CZ4",     "0x31",    "0x32",    "0x33",
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	"0x34",    "0x35",    "0x36",    "0x37",
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	"0x38",    "CZ8M",    "CZ8L",    "0x3B",
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	"CZ16L",   "0x3D",    "0x3E",    "0x3F",
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};
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static void TexDecoder_DrawOverlay(u8 *dst, int width, int height, int texformat)
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{
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	int w = std::min(width, 40);
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	int h = std::min(height, 10);
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	int xoff = (width - w) >> 1;
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	int yoff = (height - h) >> 1;
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	if (!TexFmt_Overlay_Center)
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	{
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		xoff = 0;
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		yoff = 0;
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	}
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	const char* fmt = texfmt[texformat & 15];
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	while (*fmt)
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	{
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		int xcnt = 0;
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		int nchar = sfont_map[(int)*fmt];
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		const unsigned char *ptr = sfont_raw[nchar]; // each char is up to 9x10
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		for (int x = 0; x < 9; x++)
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		{
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			if (ptr[x] == 0x78)
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				break;
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			xcnt++;
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		}
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		for (int y = 0; y < 10; y++)
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		{
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			for (int x = 0; x < xcnt; x++)
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			{
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				int  *dtp = (int*)dst;
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				dtp[(y + yoff) * width + x + xoff] = ptr[x] ? 0xFFFFFFFF : 0xFF000000;
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			}
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			ptr += 9;
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		}
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		xoff += xcnt;
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		fmt++;
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	}
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}
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void TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, const u8* tlut, TlutFormat tlutfmt)
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{
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	_TexDecoder_DecodeImpl((u32*)dst, src, width, height, texformat, tlut, tlutfmt);
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	if (TexFmt_Overlay_Enable)
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		TexDecoder_DrawOverlay(dst, width, height, texformat);
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}
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static inline u32 DecodePixel_IA8(u16 val)
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{
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	int a = val & 0xFF;
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	int i = val >> 8;
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	return i | (i << 8) | (i << 16) | (a << 24);
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}
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static inline u32 DecodePixel_RGB565(u16 val)
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{
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	int r,g,b,a;
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	r=Convert5To8((val>>11) & 0x1f);
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	g=Convert6To8((val>>5 ) & 0x3f);
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	b=Convert5To8((val    ) & 0x1f);
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	a=0xFF;
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	return  r | (g<<8) | (b << 16) | (a << 24);
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}
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static inline u32 DecodePixel_RGB5A3(u16 val)
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{
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	int r,g,b,a;
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	if ((val&0x8000))
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	{
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		r=Convert5To8((val>>10) & 0x1f);
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		g=Convert5To8((val>>5 ) & 0x1f);
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		b=Convert5To8((val    ) & 0x1f);
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		a=0xFF;
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	}
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	else
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	{
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		a=Convert3To8((val>>12) & 0x7);
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		r=Convert4To8((val>>8 ) & 0xf);
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		g=Convert4To8((val>>4 ) & 0xf);
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		b=Convert4To8((val    ) & 0xf);
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	}
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	return r | (g<<8) | (b << 16) | (a << 24);
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}
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static inline u32 DecodePixel_Paletted(u16 pixel, TlutFormat tlutfmt)
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{
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	switch (tlutfmt)
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	{
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	case GX_TL_IA8:
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		return DecodePixel_IA8(pixel);
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	case GX_TL_RGB565:
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		return DecodePixel_RGB565(Common::swap16(pixel));
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	case GX_TL_RGB5A3:
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		return DecodePixel_RGB5A3(Common::swap16(pixel));
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	default:
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		return 0;
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	}
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}
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struct DXTBlock
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{
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	u16 color1;
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	u16 color2;
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	u8 lines[4];
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};
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static inline u32 MakeRGBA(int r, int g, int b, int a)
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{
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	return (a<<24)|(b<<16)|(g<<8)|r;
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}
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void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, const u8* tlut_, TlutFormat tlutfmt)
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{
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	/* General formula for computing texture offset
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	//
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	u16 sBlk = s / blockWidth;
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	u16 tBlk = t / blockHeight;
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	u16 widthBlks = (width / blockWidth) + 1;
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	u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
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	u16 blkS = s & (blockWidth - 1);
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	u16 blkT =  t & (blockHeight - 1);
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	u32 blkOff = blkT * blockWidth + blkS;
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	*/
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	switch (texformat)
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	{
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	case GX_TF_C4:
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		{
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			u16 sBlk = s >> 3;
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			u16 tBlk = t >> 3;
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			u16 widthBlks = (imageWidth >> 3) + 1;
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			u32 base = (tBlk * widthBlks + sBlk) << 5;
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			u16 blkS = s & 7;
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			u16 blkT =  t & 7;
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			u32 blkOff = (blkT << 3) + blkS;
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			int rs = (blkOff & 1)?0:4;
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			u32 offset = base + (blkOff >> 1);
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			u8 val = (*(src + offset) >> rs) & 0xF;
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			u16 *tlut = (u16*) tlut_;
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			*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
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		}
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		break;
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	case GX_TF_I4:
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		{
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			u16 sBlk = s >> 3;
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			u16 tBlk = t >> 3;
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			u16 widthBlks = (imageWidth >> 3) + 1;
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			u32 base = (tBlk * widthBlks + sBlk) << 5;
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			u16 blkS = s & 7;
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			u16 blkT =  t & 7;
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			u32 blkOff = (blkT << 3) + blkS;
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			int rs = (blkOff & 1)?0:4;
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			u32 offset = base + (blkOff >> 1);
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			u8 val = (*(src + offset) >> rs) & 0xF;
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			val = Convert4To8(val);
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			dst[0] = val;
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			dst[1] = val;
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			dst[2] = val;
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			dst[3] = val;
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		}
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	   break;
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	case GX_TF_I8:
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		{
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			u16 sBlk = s >> 3;
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			u16 tBlk = t >> 2;
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			u16 widthBlks = (imageWidth >> 3) + 1;
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			u32 base = (tBlk * widthBlks + sBlk) << 5;
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			u16 blkS = s & 7;
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			u16 blkT =  t & 3;
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			u32 blkOff = (blkT << 3) + blkS;
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			u8 val = *(src + base + blkOff);
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			dst[0] = val;
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			dst[1] = val;
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			dst[2] = val;
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			dst[3] = val;
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		}
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		break;
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	case GX_TF_C8:
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		{
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			u16 sBlk = s >> 3;
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			u16 tBlk = t >> 2;
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			u16 widthBlks = (imageWidth >> 3) + 1;
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			u32 base = (tBlk * widthBlks + sBlk) << 5;
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			u16 blkS = s & 7;
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			u16 blkT =  t & 3;
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			u32 blkOff = (blkT << 3) + blkS;
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			u8 val = *(src + base + blkOff);
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			u16 *tlut = (u16*) tlut_;
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			*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
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		}
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		break;
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	case GX_TF_IA4:
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		{
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			u16 sBlk = s >> 3;
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			u16 tBlk = t >> 2;
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			u16 widthBlks = (imageWidth >> 3) + 1;
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			u32 base = (tBlk * widthBlks + sBlk) << 5;
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			u16 blkS = s & 7;
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			u16 blkT =  t & 3;
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			u32 blkOff = (blkT << 3) + blkS;
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			u8 val = *(src + base + blkOff);
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			const u8 a = Convert4To8(val>>4);
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			const u8 l = Convert4To8(val&0xF);
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			dst[0] = l;
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			dst[1] = l;
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			dst[2] = l;
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						|
			dst[3] = a;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_IA8:
 | 
						|
		{
 | 
						|
			u16 sBlk = s >> 2;
 | 
						|
			u16 tBlk = t >> 2;
 | 
						|
			u16 widthBlks = (imageWidth >> 2) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
			u16 blkS = s & 3;
 | 
						|
			u16 blkT =  t & 3;
 | 
						|
			u32 blkOff = (blkT << 2) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 1;
 | 
						|
			const u16* valAddr = (u16*)(src + offset);
 | 
						|
 | 
						|
			*((u32*)dst) = DecodePixel_IA8(*valAddr);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_C14X2:
 | 
						|
		{
 | 
						|
			u16 sBlk = s >> 2;
 | 
						|
			u16 tBlk = t >> 2;
 | 
						|
			u16 widthBlks = (imageWidth >> 2) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
			u16 blkS = s & 3;
 | 
						|
			u16 blkT =  t & 3;
 | 
						|
			u32 blkOff = (blkT << 2) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 1;
 | 
						|
			const u16* valAddr = (u16*)(src + offset);
 | 
						|
 | 
						|
			u16 val = Common::swap16(*valAddr) & 0x3FFF;
 | 
						|
			u16 *tlut = (u16*) tlut_;
 | 
						|
 | 
						|
			*((u32*)dst) = DecodePixel_Paletted(tlut[val], tlutfmt);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_RGB565:
 | 
						|
		{
 | 
						|
			u16 sBlk = s >> 2;
 | 
						|
			u16 tBlk = t >> 2;
 | 
						|
			u16 widthBlks = (imageWidth >> 2) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
			u16 blkS = s & 3;
 | 
						|
			u16 blkT =  t & 3;
 | 
						|
			u32 blkOff = (blkT << 2) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 1;
 | 
						|
			const u16* valAddr = (u16*)(src + offset);
 | 
						|
 | 
						|
			*((u32*)dst) = DecodePixel_RGB565(Common::swap16(*valAddr));
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_RGB5A3:
 | 
						|
		{
 | 
						|
			u16 sBlk = s >> 2;
 | 
						|
			u16 tBlk = t >> 2;
 | 
						|
			u16 widthBlks = (imageWidth >> 2) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
			u16 blkS = s & 3;
 | 
						|
			u16 blkT =  t & 3;
 | 
						|
			u32 blkOff = (blkT << 2) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 1;
 | 
						|
			const u16* valAddr = (u16*)(src + offset);
 | 
						|
 | 
						|
			*((u32*)dst) = DecodePixel_RGB5A3(Common::swap16(*valAddr));
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_RGBA8:
 | 
						|
		{
 | 
						|
			u16 sBlk = s >> 2;
 | 
						|
			u16 tBlk = t >> 2;
 | 
						|
			u16 widthBlks = (imageWidth >> 2) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
 | 
						|
			u16 blkS = s & 3;
 | 
						|
			u16 blkT =  t & 3;
 | 
						|
			u32 blkOff = (blkT << 2) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 1 ;
 | 
						|
			const u8* valAddr = src + offset;
 | 
						|
 | 
						|
			dst[3] = valAddr[0];
 | 
						|
			dst[0] = valAddr[1];
 | 
						|
			dst[1] = valAddr[32];
 | 
						|
			dst[2] = valAddr[33];
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	case GX_TF_CMPR:
 | 
						|
		{
 | 
						|
			u16 sDxt = s >> 2;
 | 
						|
			u16 tDxt = t >> 2;
 | 
						|
 | 
						|
			u16 sBlk = sDxt >> 1;
 | 
						|
			u16 tBlk = tDxt >> 1;
 | 
						|
			u16 widthBlks = (imageWidth >> 3) + 1;
 | 
						|
			u32 base = (tBlk * widthBlks + sBlk) << 2;
 | 
						|
			u16 blkS = sDxt & 1;
 | 
						|
			u16 blkT =  tDxt & 1;
 | 
						|
			u32 blkOff = (blkT << 1) + blkS;
 | 
						|
 | 
						|
			u32 offset = (base + blkOff) << 3;
 | 
						|
 | 
						|
			const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
 | 
						|
 | 
						|
			u16 c1 = Common::swap16(dxtBlock->color1);
 | 
						|
			u16 c2 = Common::swap16(dxtBlock->color2);
 | 
						|
			int blue1 = Convert5To8(c1 & 0x1F);
 | 
						|
			int blue2 = Convert5To8(c2 & 0x1F);
 | 
						|
			int green1 = Convert6To8((c1 >> 5) & 0x3F);
 | 
						|
			int green2 = Convert6To8((c2 >> 5) & 0x3F);
 | 
						|
			int red1 = Convert5To8((c1 >> 11) & 0x1F);
 | 
						|
			int red2 = Convert5To8((c2 >> 11) & 0x1F);
 | 
						|
 | 
						|
			u16 ss = s & 3;
 | 
						|
			u16 tt = t & 3;
 | 
						|
 | 
						|
			int colorSel = dxtBlock->lines[tt];
 | 
						|
			int rs = 6 - (ss << 1);
 | 
						|
			colorSel = (colorSel >> rs) & 3;
 | 
						|
			colorSel |= c1 > c2?0:4;
 | 
						|
 | 
						|
			u32 color = 0;
 | 
						|
 | 
						|
			switch (colorSel)
 | 
						|
			{
 | 
						|
				case 0:
 | 
						|
				case 4:
 | 
						|
					color = MakeRGBA(red1, green1, blue1, 255);
 | 
						|
					break;
 | 
						|
				case 1:
 | 
						|
				case 5:
 | 
						|
					color = MakeRGBA(red2, green2, blue2, 255);
 | 
						|
					break;
 | 
						|
				case 2:
 | 
						|
					color = MakeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
 | 
						|
					break;
 | 
						|
				case 3:
 | 
						|
					color = MakeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
 | 
						|
					break;
 | 
						|
				case 6:
 | 
						|
					color = MakeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255);
 | 
						|
					break;
 | 
						|
				case 7:
 | 
						|
					color = MakeRGBA(red2, green2, blue2, 0);
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					color = 0;
 | 
						|
					break;
 | 
						|
			}
 | 
						|
 | 
						|
			*((u32*)dst) = color;
 | 
						|
		}
 | 
						|
		break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void TexDecoder_DecodeTexelRGBA8FromTmem(u8 *dst, const u8 *src_ar, const u8* src_gb, int s, int t, int imageWidth)
 | 
						|
{
 | 
						|
	u16 sBlk = s >> 2;
 | 
						|
	u16 tBlk = t >> 2;
 | 
						|
	u16 widthBlks = (imageWidth >> 2) + 1; // TODO: Looks wrong. Shouldn't this be ((imageWidth-1)>>2)+1 ?
 | 
						|
	u32 base_ar = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
	u32 base_gb = (tBlk * widthBlks + sBlk) << 4;
 | 
						|
	u16 blkS = s & 3;
 | 
						|
	u16 blkT =  t & 3;
 | 
						|
	u32 blk_off = (blkT << 2) + blkS;
 | 
						|
 | 
						|
	u32 offset_ar = (base_ar + blk_off) << 1;
 | 
						|
	u32 offset_gb = (base_gb + blk_off) << 1;
 | 
						|
	const u8* val_addr_ar = src_ar + offset_ar;
 | 
						|
	const u8* val_addr_gb = src_gb + offset_gb;
 | 
						|
 | 
						|
	dst[3] = val_addr_ar[0]; // A
 | 
						|
	dst[0] = val_addr_ar[1]; // R
 | 
						|
	dst[1] = val_addr_gb[0]; // G
 | 
						|
	dst[2] = val_addr_gb[1]; // B
 | 
						|
}
 | 
						|
 | 
						|
void TexDecoder_DecodeRGBA8FromTmem(u8* dst, const u8 *src_ar, const u8 *src_gb, int width, int height)
 | 
						|
{
 | 
						|
	// TODO for someone who cares: Make this less slow!
 | 
						|
	for (int y = 0; y < height; ++y)
 | 
						|
	{
 | 
						|
		for (int x = 0; x < width; ++x)
 | 
						|
		{
 | 
						|
			TexDecoder_DecodeTexelRGBA8FromTmem(dst, src_ar, src_gb, x, y, width-1);
 | 
						|
			dst += 4;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |