forked from dolphin-emu/dolphin
		
	This is much better as prefixed double underscores are reserved for the implementation when it comes to identifiers. Another reason its better, is that, on Windows, where __forceinline is a compiler built-in, with the previous define, header inclusion software that detects unnecessary includes will erroneously flag usages of Compiler.h as unnecessary (despite being necessary on other platforms). So we define a macro that's used by Windows and other platforms to ensure this doesn't happen.
		
			
				
	
	
		
			191 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			191 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#include "VideoCommon/VertexLoader_Normal.h"
 | 
						|
 | 
						|
#include <cmath>
 | 
						|
#include <type_traits>
 | 
						|
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/Compiler.h"
 | 
						|
 | 
						|
#include "VideoCommon/DataReader.h"
 | 
						|
#include "VideoCommon/VertexLoader.h"
 | 
						|
#include "VideoCommon/VertexLoaderManager.h"
 | 
						|
#include "VideoCommon/VertexLoaderUtils.h"
 | 
						|
 | 
						|
// warning: mapping buffer should be disabled to use this
 | 
						|
#define LOG_NORM()  // PRIM_LOG("norm: %f %f %f, ", ((float*)g_vertex_manager_write_ptr)[-3],
 | 
						|
                    // ((float*)g_vertex_manager_write_ptr)[-2],
 | 
						|
                    // ((float*)g_vertex_manager_write_ptr)[-1]);
 | 
						|
 | 
						|
VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDICES]
 | 
						|
                                                     [NUM_NRM_ELEMENTS][NUM_NRM_FORMAT];
 | 
						|
 | 
						|
namespace
 | 
						|
{
 | 
						|
template <typename T>
 | 
						|
DOLPHIN_FORCE_INLINE float FracAdjust(T val)
 | 
						|
{
 | 
						|
  // auto const S8FRAC = 1.f / (1u << 6);
 | 
						|
  // auto const U8FRAC = 1.f / (1u << 7);
 | 
						|
  // auto const S16FRAC = 1.f / (1u << 14);
 | 
						|
  // auto const U16FRAC = 1.f / (1u << 15);
 | 
						|
 | 
						|
  // TODO: is this right?
 | 
						|
  return val / float(1u << (sizeof(T) * 8 - std::is_signed<T>::value - 1));
 | 
						|
}
 | 
						|
 | 
						|
template <>
 | 
						|
DOLPHIN_FORCE_INLINE float FracAdjust(float val)
 | 
						|
{
 | 
						|
  return val;
 | 
						|
}
 | 
						|
 | 
						|
template <typename T, int N>
 | 
						|
DOLPHIN_FORCE_INLINE void ReadIndirect(const T* data)
 | 
						|
{
 | 
						|
  static_assert(3 == N || 9 == N, "N is only sane as 3 or 9!");
 | 
						|
  DataReader dst(g_vertex_manager_write_ptr, nullptr);
 | 
						|
 | 
						|
  for (int i = 0; i != N; ++i)
 | 
						|
  {
 | 
						|
    dst.Write(FracAdjust(Common::FromBigEndian(data[i])));
 | 
						|
  }
 | 
						|
 | 
						|
  g_vertex_manager_write_ptr = dst.GetPointer();
 | 
						|
  LOG_NORM();
 | 
						|
}
 | 
						|
 | 
						|
template <typename T, int N>
 | 
						|
struct Normal_Direct
 | 
						|
{
 | 
						|
  static void function(VertexLoader* loader)
 | 
						|
  {
 | 
						|
    auto const source = reinterpret_cast<const T*>(DataGetPosition());
 | 
						|
    ReadIndirect<T, N * 3>(source);
 | 
						|
    DataSkip<N * 3 * sizeof(T)>();
 | 
						|
  }
 | 
						|
 | 
						|
  static const int size = sizeof(T) * N * 3;
 | 
						|
};
 | 
						|
 | 
						|
template <typename I, typename T, int N, int Offset>
 | 
						|
DOLPHIN_FORCE_INLINE void Normal_Index_Offset()
 | 
						|
{
 | 
						|
  static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
 | 
						|
 | 
						|
  auto const index = DataRead<I>();
 | 
						|
  auto const data = reinterpret_cast<const T*>(
 | 
						|
      VertexLoaderManager::cached_arraybases[ARRAY_NORMAL] +
 | 
						|
      (index * g_main_cp_state.array_strides[ARRAY_NORMAL]) + sizeof(T) * 3 * Offset);
 | 
						|
  ReadIndirect<T, N * 3>(data);
 | 
						|
}
 | 
						|
 | 
						|
template <typename I, typename T, int N>
 | 
						|
struct Normal_Index
 | 
						|
{
 | 
						|
  static void function(VertexLoader* loader) { Normal_Index_Offset<I, T, N, 0>(); }
 | 
						|
  static const int size = sizeof(I);
 | 
						|
};
 | 
						|
 | 
						|
template <typename I, typename T>
 | 
						|
struct Normal_Index_Indices3
 | 
						|
{
 | 
						|
  static void function(VertexLoader* loader)
 | 
						|
  {
 | 
						|
    Normal_Index_Offset<I, T, 1, 0>();
 | 
						|
    Normal_Index_Offset<I, T, 1, 1>();
 | 
						|
    Normal_Index_Offset<I, T, 1, 2>();
 | 
						|
  }
 | 
						|
 | 
						|
  static const int size = sizeof(I) * 3;
 | 
						|
};
 | 
						|
}
 | 
						|
 | 
						|
void VertexLoader_Normal::Init()
 | 
						|
{
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Direct<u8, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Direct<s8, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Direct<u16, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Direct<s16, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Direct<float, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct<u8, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Direct<s8, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Direct<u16, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Direct<s16, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct<float, 3>();
 | 
						|
 | 
						|
  // Same as above
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Direct<u8, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Direct<s8, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Direct<u16, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Direct<s16, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Direct<float, 1>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct<u8, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Direct<s8, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Direct<u16, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Direct<s16, 3>();
 | 
						|
  m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct<float, 3>();
 | 
						|
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u8, u8, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index<u8, s8, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index<u8, u16, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index<u8, s16, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u8, float, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index<u8, u8, 3>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index<u8, s8, 3>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index<u8, u16, 3>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index<u8, s16, 3>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index<u8, float, 3>();
 | 
						|
 | 
						|
  // Same as above for NRM_NBT
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u8, u8, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index<u8, s8, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index<u8, u16, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index<u8, s16, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u8, float, 1>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3<u8, u8>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3<u8, s8>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3<u8, u16>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3<u8, s16>();
 | 
						|
  m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3<u8, float>();
 | 
						|
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u16, u8, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index<u16, s8, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index<u16, u16, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index<u16, s16, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u16, float, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index<u16, u8, 3>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index<u16, s8, 3>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index<u16, u16, 3>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index<u16, s16, 3>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index<u16, float, 3>();
 | 
						|
 | 
						|
  // Same as above for NRM_NBT
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index<u16, u8, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index<u16, s8, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index<u16, u16, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index<u16, s16, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index<u16, float, 1>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3<u16, u8>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3<u16, s8>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3<u16, u16>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3<u16, s16>();
 | 
						|
  m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3<u16, float>();
 | 
						|
}
 | 
						|
 | 
						|
unsigned int VertexLoader_Normal::GetSize(u64 _type, unsigned int _format, unsigned int _elements,
 | 
						|
                                          unsigned int _index3)
 | 
						|
{
 | 
						|
  return m_Table[_type][_index3][_elements][_format].gc_size;
 | 
						|
}
 | 
						|
 | 
						|
TPipelineFunction VertexLoader_Normal::GetFunction(u64 _type, unsigned int _format,
 | 
						|
                                                   unsigned int _elements, unsigned int _index3)
 | 
						|
{
 | 
						|
  TPipelineFunction pFunc = m_Table[_type][_index3][_elements][_format].function;
 | 
						|
  return pFunc;
 | 
						|
}
 |