forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			97 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// XInput suffers a similar issue as XAudio2. Since Win8, it is part of the OS.
 | 
						|
// However, unlike XAudio2 they have not made the API incompatible - so we just
 | 
						|
// compile against the latest version and fall back to dynamically loading the
 | 
						|
// old DLL.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <windows.h>
 | 
						|
#include <XInput.h>
 | 
						|
 | 
						|
#include "InputCommon/ControllerInterface/Device.h"
 | 
						|
 | 
						|
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
 | 
						|
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
 | 
						|
#endif
 | 
						|
 | 
						|
namespace ciface
 | 
						|
{
 | 
						|
namespace XInput
 | 
						|
{
 | 
						|
 | 
						|
void Init(std::vector<Core::Device*>& devices);
 | 
						|
void DeInit();
 | 
						|
 | 
						|
class Device : public Core::Device
 | 
						|
{
 | 
						|
private:
 | 
						|
	class Button : public Core::Device::Input
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		std::string GetName() const;
 | 
						|
		Button(u8 index, const WORD& buttons) : m_index(index), m_buttons(buttons) {}
 | 
						|
		ControlState GetState() const;
 | 
						|
	private:
 | 
						|
		const WORD& m_buttons;
 | 
						|
		u8 m_index;
 | 
						|
	};
 | 
						|
 | 
						|
	class Axis : public Core::Device::Input
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		std::string GetName() const;
 | 
						|
		Axis(u8 index, const SHORT& axis, SHORT range) : m_index(index), m_axis(axis), m_range(range) {}
 | 
						|
		ControlState GetState() const;
 | 
						|
	private:
 | 
						|
		const SHORT& m_axis;
 | 
						|
		const SHORT m_range;
 | 
						|
		const u8 m_index;
 | 
						|
	};
 | 
						|
 | 
						|
	class Trigger : public Core::Device::Input
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		std::string GetName() const;
 | 
						|
		Trigger(u8 index, const BYTE& trigger, BYTE range) : m_index(index), m_trigger(trigger), m_range(range) {}
 | 
						|
		ControlState GetState() const;
 | 
						|
	private:
 | 
						|
		const BYTE& m_trigger;
 | 
						|
		const BYTE m_range;
 | 
						|
		const u8 m_index;
 | 
						|
	};
 | 
						|
 | 
						|
	class Motor : public Core::Device::Output
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		std::string GetName() const;
 | 
						|
		Motor(u8 index, Device* parent, WORD &motor, WORD range) : m_index(index), m_parent(parent), m_motor(motor), m_range(range) {}
 | 
						|
		void SetState(ControlState state);
 | 
						|
	private:
 | 
						|
		WORD& m_motor;
 | 
						|
		const WORD m_range;
 | 
						|
		const u8 m_index;
 | 
						|
		Device* m_parent;
 | 
						|
	};
 | 
						|
 | 
						|
public:
 | 
						|
	void UpdateInput() override;
 | 
						|
 | 
						|
	Device(const XINPUT_CAPABILITIES& capabilities, u8 index);
 | 
						|
 | 
						|
	std::string GetName() const;
 | 
						|
	int GetId() const;
 | 
						|
	std::string GetSource() const;
 | 
						|
 | 
						|
	void UpdateMotors();
 | 
						|
 | 
						|
private:
 | 
						|
	XINPUT_STATE m_state_in;
 | 
						|
	XINPUT_VIBRATION m_state_out;
 | 
						|
	const BYTE m_subtype;
 | 
						|
	const u8 m_index;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
}
 | 
						|
}
 |