forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			30 lines
		
	
	
		
			691 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			691 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <string>
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| 
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| #include "Common/CommonTypes.h"
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| #include "VideoCommon/DataReader.h"
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| #include "VideoCommon/NativeVertexFormat.h"
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| 
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| namespace VertexLoaderManager
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| {
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| 	void Init();
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| 	void Shutdown();
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| 
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| 	void MarkAllDirty();
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| 
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| 	// Returns -1 if buf_size is insufficient, else the amount of bytes consumed
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| 	int RunVertices(int vtx_attr_group, int primitive, int count, DataReader src, bool skip_drawing, bool is_preprocess);
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| 
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| 	// For debugging
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| 	void AppendListToString(std::string *dest);
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| 
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| 	NativeVertexFormat* GetCurrentVertexFormat();
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| }
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| 
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| void RecomputeCachedArraybases();
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