forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			280 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			280 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "Common/CommonTypes.h"
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| #include "VideoCommon/CPMemory.h"
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| #include "VideoCommon/DataReader.h"
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| 
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| 
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| // Lighting
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| 
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| 
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| #define XF_TEXPROJ_ST   0
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| #define XF_TEXPROJ_STQ  1
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| 
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| #define XF_TEXINPUT_AB11 0
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| #define XF_TEXINPUT_ABC1 1
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| 
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| #define XF_TEXGEN_REGULAR       0
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| #define XF_TEXGEN_EMBOSS_MAP    1 // used when bump mapping
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| #define XF_TEXGEN_COLOR_STRGBC0 2
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| #define XF_TEXGEN_COLOR_STRGBC1 3
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| 
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| #define XF_SRCGEOM_INROW       0 // input is abc
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| #define XF_SRCNORMAL_INROW     1 // input is abc
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| #define XF_SRCCOLORS_INROW     2
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| #define XF_SRCBINORMAL_T_INROW 3 // input is abc
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| #define XF_SRCBINORMAL_B_INROW 4 // input is abc
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| #define XF_SRCTEX0_INROW       5
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| #define XF_SRCTEX1_INROW       6
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| #define XF_SRCTEX2_INROW       7
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| #define XF_SRCTEX3_INROW       8
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| #define XF_SRCTEX4_INROW       9
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| #define XF_SRCTEX5_INROW       10
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| #define XF_SRCTEX6_INROW       11
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| #define XF_SRCTEX7_INROW       12
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| 
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| #define GX_SRC_REG 0
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| #define GX_SRC_VTX 1
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| 
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| #define LIGHTDIF_NONE  0
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| #define LIGHTDIF_SIGN  1
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| #define LIGHTDIF_CLAMP 2
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| 
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| #define LIGHTATTN_NONE 0 // no attenuation
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| #define LIGHTATTN_SPEC 1 // point light attenuation
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| #define LIGHTATTN_DIR  2 // directional light attenuation
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| #define LIGHTATTN_SPOT 3 // spot light attenuation
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| 
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| #define GX_PERSPECTIVE  0
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| #define GX_ORTHOGRAPHIC 1
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| 
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| #define XFMEM_POSMATRICES        0x000
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| #define XFMEM_POSMATRICES_END    0x100
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| #define XFMEM_NORMALMATRICES     0x400
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| #define XFMEM_NORMALMATRICES_END 0x460
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| #define XFMEM_POSTMATRICES       0x500
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| #define XFMEM_POSTMATRICES_END   0x600
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| #define XFMEM_LIGHTS             0x600
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| #define XFMEM_LIGHTS_END         0x680
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| #define XFMEM_ERROR              0x1000
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| #define XFMEM_DIAG               0x1001
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| #define XFMEM_STATE0             0x1002
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| #define XFMEM_STATE1             0x1003
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| #define XFMEM_CLOCK              0x1004
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| #define XFMEM_CLIPDISABLE        0x1005
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| #define XFMEM_SETGPMETRIC        0x1006
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| #define XFMEM_VTXSPECS           0x1008
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| #define XFMEM_SETNUMCHAN         0x1009
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| #define XFMEM_SETCHAN0_AMBCOLOR  0x100a
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| #define XFMEM_SETCHAN1_AMBCOLOR  0x100b
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| #define XFMEM_SETCHAN0_MATCOLOR  0x100c
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| #define XFMEM_SETCHAN1_MATCOLOR  0x100d
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| #define XFMEM_SETCHAN0_COLOR     0x100e
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| #define XFMEM_SETCHAN1_COLOR     0x100f
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| #define XFMEM_SETCHAN0_ALPHA     0x1010
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| #define XFMEM_SETCHAN1_ALPHA     0x1011
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| #define XFMEM_DUALTEX            0x1012
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| #define XFMEM_SETMATRIXINDA      0x1018
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| #define XFMEM_SETMATRIXINDB      0x1019
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| #define XFMEM_SETVIEWPORT        0x101a
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| #define XFMEM_SETZSCALE          0x101c
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| #define XFMEM_SETZOFFSET         0x101f
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| #define XFMEM_SETPROJECTION      0x1020
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| /*#define XFMEM_SETPROJECTIONB     0x1021
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| #define XFMEM_SETPROJECTIONC     0x1022
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| #define XFMEM_SETPROJECTIOND     0x1023
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| #define XFMEM_SETPROJECTIONE     0x1024
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| #define XFMEM_SETPROJECTIONF     0x1025
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| #define XFMEM_SETPROJECTIONORTHO1 0x1026
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| #define XFMEM_SETPROJECTIONORTHO2 0x1027*/
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| #define XFMEM_SETNUMTEXGENS      0x103f
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| #define XFMEM_SETTEXMTXINFO      0x1040
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| #define XFMEM_SETPOSMTXINFO      0x1050
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| 
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| union LitChannel
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| {
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| 	struct
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| 	{
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| 		u32 matsource      : 1;
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| 		u32 enablelighting : 1;
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| 		u32 lightMask0_3   : 4;
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| 		u32 ambsource      : 1;
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| 		u32 diffusefunc    : 2; // LIGHTDIF_X
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| 		u32 attnfunc       : 2; // LIGHTATTN_X
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| 		u32 lightMask4_7   : 4;
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| 	};
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| 	struct
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| 	{
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| 		u32 hex : 15;
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| 		u32 unused : 17;
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| 	};
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| 	struct
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| 	{
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| 		u32 dummy0 : 7;
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| 		u32 lightparams : 4;
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| 		u32 dummy1 : 21;
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| 	};
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| 	unsigned int GetFullLightMask() const
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| 	{
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| 		return enablelighting ? (lightMask0_3 | (lightMask4_7 << 4)) : 0;
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| 	}
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| };
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| 
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| 
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| union INVTXSPEC
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| {
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| 	struct
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| 	{
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| 		u32 numcolors   : 2;
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| 		u32 numnormals  : 2; // 0 - nothing, 1 - just normal, 2 - normals and binormals
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| 		u32 numtextures : 4;
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| 		u32 unused : 24;
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| 	};
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| 	u32 hex;
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| };
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| 
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| union TexMtxInfo
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| {
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| 	struct
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| 	{
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| 		u32 unknown    : 1;
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| 		u32 projection : 1; // XF_TEXPROJ_X
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| 		u32 inputform  : 2; // XF_TEXINPUT_X
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| 		u32 texgentype : 3; // XF_TEXGEN_X
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| 		u32 sourcerow  : 5; // XF_SRCGEOM_X
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| 		u32 embosssourceshift : 3; // what generated texcoord to use
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| 		u32 embosslightshift  : 3; // light index that is used
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| 	};
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| 	u32 hex;
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| };
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| 
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| union PostMtxInfo
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| {
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| 	struct
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| 	{
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| 		u32 index     : 6; // base row of dual transform matrix
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| 		u32 unused    : 2;
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| 		u32 normalize : 1; // normalize before send operation
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| 	};
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| 	u32 hex;
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| };
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| 
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| union NumColorChannel
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| {
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| 	struct
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| 	{
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| 		u32 numColorChans : 2;
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| 	};
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| 	u32 hex;
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| };
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| 
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| union NumTexGen
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| {
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| 	struct
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| 	{
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| 		u32 numTexGens : 4;
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| 	};
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| 	u32 hex;
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| };
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| 
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| union DualTexInfo
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| {
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| 	struct
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| 	{
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| 		u32 enabled : 1;
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| 	};
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| 	u32 hex;
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| };
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| 
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| 
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| 
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| struct Light
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| {
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| 	u32 useless[3];
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| 	u8 color[4];
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| 	float cosatt[3]; // cos attenuation
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| 	float distatt[3]; // dist attenuation
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| 
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| 	union
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| 	{
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| 		struct
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| 		{
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| 			float dpos[3];
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| 			float ddir[3]; // specular lights only
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| 		};
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| 
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| 		struct
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| 		{
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| 			float sdir[3];
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| 			float shalfangle[3]; // specular lights only
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| 		};
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| 	};
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| };
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| 
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| struct Viewport
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| {
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| 	float wd;
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| 	float ht;
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| 	float zRange;
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| 	float xOrig;
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| 	float yOrig;
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| 	float farZ;
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| };
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| 
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| struct Projection
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| {
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| 	float rawProjection[6];
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| 	u32 type;                      // only GX_PERSPECTIVE or GX_ORTHOGRAPHIC are allowed
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| };
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| 
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| struct XFMemory
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| {
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| 	u32 posMatrices[256];           // 0x0000 - 0x00ff
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| 	u32 unk0[768];                  // 0x0100 - 0x03ff
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| 	u32 normalMatrices[96];         // 0x0400 - 0x045f
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| 	u32 unk1[160];                  // 0x0460 - 0x04ff
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| 	u32 postMatrices[256];          // 0x0500 - 0x05ff
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| 	Light lights[8];                // 0x0600 - 0x067f
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| 	u32 unk2[2432];                 // 0x0680 - 0x0fff
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| 	u32 error;                      // 0x1000
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| 	u32 diag;                       // 0x1001
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| 	u32 state0;                     // 0x1002
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| 	u32 state1;                     // 0x1003
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| 	u32 xfClock;                    // 0x1004
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| 	u32 clipDisable;                // 0x1005
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| 	u32 perf0;                      // 0x1006
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| 	u32 perf1;                      // 0x1007
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| 	INVTXSPEC hostinfo;             // 0x1008 number of textures,colors,normals from vertex input
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| 	NumColorChannel numChan;        // 0x1009
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| 	u32 ambColor[2];                // 0x100a, 0x100b
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| 	u32 matColor[2];                // 0x100c, 0x100d
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| 	LitChannel color[2];            // 0x100e, 0x100f
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| 	LitChannel alpha[2];            // 0x1010, 0x1011
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| 	DualTexInfo dualTexTrans;       // 0x1012
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| 	u32 unk3;                       // 0x1013
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| 	u32 unk4;                       // 0x1014
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| 	u32 unk5;                       // 0x1015
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| 	u32 unk6;                       // 0x1016
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| 	u32 unk7;                       // 0x1017
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| 	TMatrixIndexA MatrixIndexA;     // 0x1018
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| 	TMatrixIndexB MatrixIndexB;     // 0x1019
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| 	Viewport viewport;              // 0x101a - 0x101f
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| 	Projection projection;          // 0x1020 - 0x1026
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| 	u32 unk8[24];                   // 0x1027 - 0x103e
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| 	NumTexGen numTexGen;            // 0x103f
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| 	TexMtxInfo texMtxInfo[8];       // 0x1040 - 0x1047
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| 	u32 unk9[8];                    // 0x1048 - 0x104f
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| 	PostMtxInfo postMtxInfo[8];     // 0x1050 - 0x1057
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| };
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| 
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| 
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| extern XFMemory xfmem;
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| 
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| void LoadXFReg(u32 transferSize, u32 address, DataReader src);
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| void LoadIndexedXF(u32 val, int array);
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| void PreprocessIndexedXF(u32 val, int refarray);
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