forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			63 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "AudioCommon/Mixer.h"
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#include "AudioCommon/WaveFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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class SoundStream
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{
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protected:
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  std::unique_ptr<CMixer> m_mixer;
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  bool m_logAudio;
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  WaveFileWriter g_wave_writer;
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  bool m_muted;
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public:
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  SoundStream() : m_mixer(new CMixer(48000)), m_logAudio(false), m_muted(false) {}
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  virtual ~SoundStream() {}
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  static bool isValid() { return false; }
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  CMixer* GetMixer() const { return m_mixer.get(); }
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  virtual bool Start() { return false; }
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  virtual void SetVolume(int) {}
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  virtual void SoundLoop() {}
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  virtual void Stop() {}
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  virtual void Update() {}
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  virtual void Clear(bool mute) { m_muted = mute; }
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  bool IsMuted() const { return m_muted; }
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  void StartLogAudio(const std::string& filename)
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  {
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    if (!m_logAudio)
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    {
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      m_logAudio = true;
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      g_wave_writer.Start(filename, m_mixer->GetSampleRate());
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      g_wave_writer.SetSkipSilence(false);
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      NOTICE_LOG(AUDIO, "Starting Audio logging");
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    }
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    else
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    {
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      WARN_LOG(AUDIO, "Audio logging already started");
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    }
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  }
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  void StopLogAudio()
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  {
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    if (m_logAudio)
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    {
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      m_logAudio = false;
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      g_wave_writer.Stop();
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      NOTICE_LOG(AUDIO, "Stopping Audio logging");
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    }
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    else
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    {
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      WARN_LOG(AUDIO, "Audio logging already stopped");
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    }
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  }
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};
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