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ee86f4cd29d763aaca8a07dbef0130cfdfd33e8a
dolphin
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PluginSpecs
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Shawn Hoffman
1780f82dac
implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3627
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 13:49:49 +00:00
..
ExportEpilog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
ExportProlog.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
pluginspecs_dsp.h
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
2009-06-21 08:39:21 +00:00
pluginspecs_pad.h
Warp back to 1983!!! (rev 1983, that is, not the year :P)
2009-01-23 21:28:55 +00:00
pluginspecs_video.h
implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
2009-07-01 13:49:49 +00:00
pluginspecs_wiimote.h
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
2009-02-20 22:04:52 +00:00
PluginSpecs.h
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
2009-03-18 17:17:58 +00:00