forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			54 lines
		
	
	
		
			952 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			952 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef _PULSE_AUDIO_STREAM_H
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#define _PULSE_AUDIO_STREAM_H
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#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
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#include <pulse/simple.h>
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#include <pulse/error.h>
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#endif
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#include "Common.h"
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#include "SoundStream.h"
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#include "Thread.h"
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#include <vector>
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class PulseAudio : public SoundStream
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{
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#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
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public:
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	PulseAudio(CMixer *mixer);
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	virtual bool Start();
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	virtual void Stop(); 
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	static bool isValid() {return true;}
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	virtual bool usesMixer() const {return true;}
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	virtual void Update();
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private:
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	virtual void SoundLoop();
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	bool PulseInit();
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	void PulseShutdown();
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	void Write(const void *data, size_t bytes);
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	std::vector<s16> mix_buffer;
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	std::thread thread;
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	volatile bool run_thread;
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	pa_simple* pa;
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#else
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public:
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	PulseAudio(CMixer *mixer) : SoundStream(mixer) {}
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#endif
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};
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#endif
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