forked from dolphin-emu/dolphin
		
	Instead of expecting callers to know how the size of directory file infos relates to which files are in which directories, filesystems now offer a GetRoot() method, and file infos offer a way to get their children. As a bonus, m_FileInfoVector no longer has to be created and kept around in RAM. Only the file info objects that actually are used are created.
		
			
				
	
	
		
			81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
// DiscScrubber removes the garbage data from discs (currently Wii only) which
 | 
						|
// is on the disc due to encryption
 | 
						|
 | 
						|
// It could be adapted to GameCube discs, but the gain is most likely negligible,
 | 
						|
// and having 1:1 backups of discs is always nice when they are reasonably sized
 | 
						|
 | 
						|
// Note: the technique is inspired by Wiiscrubber, but much simpler - intentionally :)
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <array>
 | 
						|
#include <memory>
 | 
						|
#include <string>
 | 
						|
#include <vector>
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
 | 
						|
namespace File
 | 
						|
{
 | 
						|
class IOFile;
 | 
						|
}
 | 
						|
 | 
						|
namespace DiscIO
 | 
						|
{
 | 
						|
class FileInfo;
 | 
						|
class Volume;
 | 
						|
struct Partition;
 | 
						|
 | 
						|
class DiscScrubber final
 | 
						|
{
 | 
						|
public:
 | 
						|
  DiscScrubber();
 | 
						|
  ~DiscScrubber();
 | 
						|
 | 
						|
  bool SetupScrub(const std::string& filename, int block_size);
 | 
						|
  size_t GetNextBlock(File::IOFile& in, u8* buffer);
 | 
						|
 | 
						|
private:
 | 
						|
  struct PartitionHeader final
 | 
						|
  {
 | 
						|
    u8* ticket[0x2a4];
 | 
						|
    u32 tmd_size;
 | 
						|
    u64 tmd_offset;
 | 
						|
    u32 cert_chain_size;
 | 
						|
    u64 cert_chain_offset;
 | 
						|
    // H3Size is always 0x18000
 | 
						|
    u64 h3_offset;
 | 
						|
    u64 data_offset;
 | 
						|
    u64 data_size;
 | 
						|
    // TMD would be here
 | 
						|
    u64 dol_offset;
 | 
						|
    u64 dol_size;
 | 
						|
    u64 fst_offset;
 | 
						|
    u64 fst_size;
 | 
						|
    u32 apploader_size;
 | 
						|
    u32 apploader_trailer_size;
 | 
						|
  };
 | 
						|
 | 
						|
  void MarkAsUsed(u64 offset, u64 size);
 | 
						|
  void MarkAsUsedE(u64 partition_data_offset, u64 offset, u64 size);
 | 
						|
  bool ReadFromVolume(u64 offset, u32& buffer, const Partition& partition);
 | 
						|
  bool ReadFromVolume(u64 offset, u64& buffer, const Partition& partition);
 | 
						|
  bool ParseDisc();
 | 
						|
  bool ParsePartitionData(const Partition& partition, PartitionHeader* header);
 | 
						|
  void ParseFileSystemData(u64 partition_data_offset, const FileInfo& directory);
 | 
						|
 | 
						|
  std::string m_filename;
 | 
						|
  std::unique_ptr<Volume> m_disc;
 | 
						|
 | 
						|
  std::vector<u8> m_free_table;
 | 
						|
  u64 m_file_size = 0;
 | 
						|
  u64 m_block_count = 0;
 | 
						|
  u32 m_block_size = 0;
 | 
						|
  bool m_is_scrubbing = false;
 | 
						|
};
 | 
						|
 | 
						|
}  // namespace DiscIO
 |