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ef6e574ea1ef60a2650a56c0602f3b0cd5f46057
dolphin
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Core
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hrydgard
dc4f712f74
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4277
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 19:53:22 +00:00
..
AudioCommon
DSP: added automatic alsa test.
2009-09-15 10:47:19 +00:00
Common
DSP: added automatic alsa test.
2009-09-15 10:47:19 +00:00
Core
Save states: Stabilize loads (no more LZO crashes, hopefully), make sure we don't crash if user loads state too quickly in succession
2009-09-15 18:54:10 +00:00
DebuggerUICommon
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
2009-09-08 21:16:05 +00:00
DebuggerWX
Videcommon: removed double settings (how did full/window res work so
2009-09-15 06:14:45 +00:00
DiscIO
Various fixes for ISOProperties's filesystem viewer, bugfix for empty folders not being empty thanks to j4ck.fr0st (issue 702), also added icons and fixed dumping all files from a wii game.
2009-09-13 22:03:18 +00:00
DolphinWX
D3D: Save some video RAM by turning off the "default" Z buffer (we create our own). probably doesn't matter on most video cards..
2009-09-15 19:53:22 +00:00
DSPCore
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
2009-09-08 21:16:05 +00:00
InputCommon
get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason.
http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
2009-09-08 16:07:13 +00:00
VideoCommon
only load gameini settings if they exist
2009-09-15 08:13:45 +00:00