forked from dolphin-emu/dolphin
		
	Added a check on both video plugins to prevent crashing when Memory_GetPtr retuns null pointer at ExecuteDisplayList (invalid address? Dave Mirra BMX 2 crashes there ...) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1179 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			252 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			252 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2008 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #include <d3dx9.h>
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| 
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| #include "Common.h"
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| #include "Statistics.h"
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| 
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| #include "D3DBase.h"
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| #include "D3DTexture.h"
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| 
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| #include "Render.h"
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| 
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| #include "TextureDecoder.h"
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| #include "TextureCache.h"
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| 
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| #include "Config.h"
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| #include "main.h"
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| 
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| u8 *TextureCache::temp = NULL;
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| TextureCache::TexCache TextureCache::textures;
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| 
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| extern int frameCount;
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| 
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| #define TEMP_SIZE (1024*1024*4)
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| 
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| void TextureCache::TCacheEntry::Destroy()
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| {
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| 	if (texture)
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| 		texture->Release();
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| 	texture = 0;
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| 	if (!isRenderTarget) {
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| 		u32 *ptr = (u32*)g_VideoInitialize.pGetMemoryPointer(addr + hashoffset*4);
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| 		if (*ptr == hash)
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| 			*ptr = oldpixel;
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| 	}
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| }
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| 
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| void TextureCache::Init()
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| {
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| 	temp = (u8*)VirtualAlloc(0,TEMP_SIZE,MEM_COMMIT,PAGE_READWRITE);  	
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| 	TexDecoder_SetTexFmtOverlayOptions(g_Config.bTexFmtOverlayEnable, g_Config.bTexFmtOverlayCenter);
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| }
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| 
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| void TextureCache::Invalidate()
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| {
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| 	TexCache::iterator iter = textures.begin();
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| 	for (; iter != textures.end(); iter++)
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| 		iter->second.Destroy();
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| 	textures.clear();
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| 	TexDecoder_SetTexFmtOverlayOptions(g_Config.bTexFmtOverlayEnable, g_Config.bTexFmtOverlayCenter);
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| }
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| 
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| void TextureCache::Shutdown()
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| {
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| 	Invalidate();
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| 
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| 	if (temp != NULL)
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| 	{
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| 		VirtualFree(temp, 0, MEM_RELEASE);	
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| 		temp = NULL;
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| 	}
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| }
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| 
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| void TextureCache::Cleanup()
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| {
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| 	TexCache::iterator iter=textures.begin();
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| 
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| 	while(iter != textures.end())
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| 	{
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| 		if (frameCount>20+iter->second.frameCount)
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| 		{
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| 			if (!iter->second.isRenderTarget)
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| 			{
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| 				iter->second.Destroy();
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| 				iter = textures.erase(iter);
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| 			}
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| 			else
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| 			{
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| 				iter++;
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| 			}
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| 		}
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| 		else
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| 		{
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|             iter++;
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|         }
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| 	}
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| }
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| 
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| void TextureCache::Load(int stage, u32 address, int width, int height, int format, int tlutaddr, int tlutfmt)
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| {
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| 	if (address == 0)
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| 		return;
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| 	TexCache::iterator iter = textures.find(address);
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| 	
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| 	u8 *ptr = g_VideoInitialize.pGetMemoryPointer(address);
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| 
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| 	int palSize = TexDecoder_GetPaletteSize(format);
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| 	u32 palhash = 0xc0debabe;
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| 	if (palSize)
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| 	{
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| 		if (palSize>16) 
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| 			palSize = 16; //let's not do excessive amount of checking
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| 		u8 *pal = g_VideoInitialize.pGetMemoryPointer(tlutaddr);
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| 		if (pal != 0)
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| 		{
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| 			for (int i=0; i<palSize; i++)
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| 			{
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| 				palhash = _rotl(palhash,13);
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| 				palhash ^= pal[i];
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| 				palhash += 31;
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| 			}
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| 		}
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| 	}
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| 
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| 	static LPDIRECT3DTEXTURE9 lastTexture[8] = {0,0,0,0,0,0,0,0};
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| 
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| 	if (iter != textures.end())
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| 	{
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| 		TCacheEntry &entry = iter->second;
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| 
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| 		if (entry.isRenderTarget || (((u32 *)ptr)[entry.hashoffset] == entry.hash && palhash == entry.paletteHash)) //stupid, improve
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| 		{
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| 			iter->second.frameCount = frameCount;
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| 			if (lastTexture[stage] == iter->second.texture)
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| 			{
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| 				return;
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| 			}
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| 			lastTexture[stage] = iter->second.texture;
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| 			
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| 			// D3D::dev->SetTexture(stage,iter->second.texture);
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| 			Renderer::SetTexture( stage, iter->second.texture );
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| 
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| 			return;
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| 		}
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| 		else
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| 		{
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| 			TCacheEntry &entry = iter->second;
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| /*			if (width == iter->second.w && height==entry.h && format==entry.fmt)
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| 			{
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| 				LPDIRECT3DTEXTURE9 tex = entry.texture;
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| 				int bs = TexDecoder_GetBlockWidthInTexels(format)-1; //TexelSizeInNibbles(format)*width*height/16;
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| 				int expandedWidth = (width+bs) & (~bs);
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| 				D3DFORMAT dfmt = TexDecoder_Decode(temp,ptr,expandedWidth,height,format, tlutaddr, tlutfmt);
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| 				D3D::ReplaceTexture2D(tex,temp,width,height,expandedWidth,dfmt);
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| 				D3D::dev->SetTexture(stage,tex);
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| 				return;
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| 			}
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| 			else
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| 			{*/
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| 				iter->second.Destroy();
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| 				textures.erase(iter);
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| 			//}
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| 		}
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| 	}
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| 	
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| 	int bs = TexDecoder_GetBlockWidthInTexels(format)-1; //TexelSizeInNibbles(format)*width*height/16;
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| 	int expandedWidth = (width+bs) & (~bs);
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| 	PC_TexFormat pcfmt = TexDecoder_Decode(temp,ptr,expandedWidth,height,format, tlutaddr, tlutfmt);
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| 	D3DFORMAT d3d_fmt;
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| 	switch (pcfmt) {
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| 	case PC_TEX_FMT_BGRA32:
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| 		d3d_fmt = D3DFMT_A8R8G8B8;
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| 		break;
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| 	}
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| 
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| 	//Make an entry in the table
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| 	TCacheEntry entry;
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| 	entry.hashoffset = 0; 
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| 	entry.hash = (u32)(((double)rand() / RAND_MAX) * 0xFFFFFFFF);
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| 	entry.paletteHash = palhash;
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| 	entry.oldpixel = ((u32 *)ptr)[entry.hashoffset];
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| 	((u32 *)ptr)[entry.hashoffset] = entry.hash;
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| 
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| 	entry.addr = address;
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| 	entry.isRenderTarget=false;
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| 	entry.isNonPow2 = ((width&(width-1)) || (height&(height-1)));
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| 	entry.texture = D3D::CreateTexture2D((BYTE*)temp, width, height, expandedWidth, d3d_fmt);
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| 	entry.frameCount = frameCount;
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| 	entry.w=width;
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| 	entry.h=height;
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| 	entry.fmt=format;
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| 	textures[address] = entry;
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| 	
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| 	if (g_Config.bDumpTextures)
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| 	{ // dump texture to file
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| 		static int counter = 0;
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| 		char szTemp[MAX_PATH];
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| 		sprintf(szTemp, "%s\\txt_%04i_%i.png", g_Config.texDumpPath.c_str(), counter++, format);
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| 		
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| 	    D3DXSaveTextureToFile(szTemp,D3DXIFF_BMP,entry.texture,0);
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| 	}
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| 
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| 	INCSTAT(stats.numTexturesCreated);
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| 	SETSTAT(stats.numTexturesAlive, (int)textures.size());
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| 
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| 	//Set the texture!
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| 	// D3D::dev->SetTexture(stage,entry.texture);
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| 	Renderer::SetTexture( stage, entry.texture );
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| 
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| 	lastTexture[stage] = entry.texture;
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| }
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|  
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| 
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| void TextureCache::CopyEFBToRenderTarget(u32 address, RECT *source)
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| {
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| 	TexCache::iterator iter;
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| 	LPDIRECT3DTEXTURE9 tex;
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| 	iter = textures.find(address);
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| 	if (iter != textures.end())
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| 	{
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| 		if (!iter->second.isRenderTarget)
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| 		{
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| 			g_VideoInitialize.pLog("Using non-rendertarget texture as render target!!! WTF?", FALSE);
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| 			//TODO: remove it and recreate it as a render target
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| 		}
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| 		tex = iter->second.texture;
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| 		iter->second.frameCount=frameCount;
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| 	}
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| 	else
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| 	{
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| 		TCacheEntry entry;
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| 		entry.isRenderTarget=true;
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| 		entry.hash = 0;
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| 		entry.hashoffset = 0;
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| 		entry.frameCount = frameCount;
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| 		// TODO(ector): infer this size in some sensible way
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| 		D3D::dev->CreateTexture(512,512,1,D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &entry.texture, 0);
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| 		textures[address] = entry;
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| 		tex = entry.texture;
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| 	}
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| 	LPDIRECT3DSURFACE9 srcSurface,destSurface;
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| 	tex->GetSurfaceLevel(0,&destSurface);
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| 	srcSurface = D3D::GetBackBufferSurface();
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| 	D3D::dev->StretchRect(srcSurface,source,destSurface,0,D3DTEXF_NONE);
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| 	destSurface->Release();
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| }
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