forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstring>
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#include <map>
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#include <string>
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#include <utility>
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#include "Common/CommonTypes.h"
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#include "Common/SymbolDB.h"
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#include "Common/Logging/Log.h"
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void SymbolDB::List()
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{
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	for (const auto& func : functions)
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	{
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		DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls",
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		          func.second.name.c_str(), func.second.address,
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		          func.second.size, func.second.hash,
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		          func.second.numCalls);
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	}
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	INFO_LOG(OSHLE, "%zu functions known in this program above.", functions.size());
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}
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void SymbolDB::Clear(const char *prefix)
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{
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	// TODO: honor prefix
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	functions.clear();
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	checksumToFunction.clear();
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}
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void SymbolDB::Index()
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{
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	int i = 0;
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	for (auto& func : functions)
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	{
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		func.second.index = i++;
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	}
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}
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Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
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{
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	for (auto& func : functions)
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	{
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		if (func.second.name == name)
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			return &func.second;
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	}
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	return nullptr;
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}
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void SymbolDB::AddCompleteSymbol(const Symbol &symbol)
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{
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	functions.emplace(symbol.address, symbol);
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}
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