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f2a26f550e8ac72ba9756264f11d6308d0b8f0ff
dolphin
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hrydgard
f2a26f550e
Revert much of the last commit.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3455
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-15 20:07:09 +00:00
..
AudioCommon
Attempt to calculate actual refresh rate (i.e. a CPU-GPU synced Mhz), no real success. Anybody have any ideas?
2009-06-15 04:30:02 +00:00
Common
bcctrx opcode will fall back to the interpreter, and a minor compile and warning fix.
2009-06-15 19:06:59 +00:00
Core
Revert much of the last commit.
2009-06-15 20:07:09 +00:00
DebuggerWX
PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
2009-06-13 14:10:10 +00:00
DiscIO
Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
2009-06-14 11:30:33 +00:00
DolphinWX
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
2009-06-13 22:08:01 +00:00
DSPCore
More work on create test (almost working beside some annoying bug)
2009-06-15 16:48:34 +00:00
InputCommon
Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
2009-06-13 22:08:01 +00:00
VideoCommon
linux compile fix, I'm not sure it was right of me to remove the mmsystem include (was it used?) but if it's
2009-06-15 06:39:26 +00:00