forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4498 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			826 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			826 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Include
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#include "Common.h"
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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#include "Host.h"
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#include "Debugger.h"
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#include "RegisterWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "FileUtil.h"
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#include "Core.h"
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#include "HW/Memmap.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/PPCSymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/Jit64/Jit.h"
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#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
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#include "PluginManager.h"
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#include "ConfigManager.h"
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extern "C"  // Bitmaps
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{
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	#include "../resources/toolbar_play.c"
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	#include "../resources/toolbar_pause.c"
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	#include "../resources/toolbar_add_memorycheck.c"
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	#include "../resources/toolbar_delete.c"
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	#include "../resources/toolbar_add_breakpoint.c"
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}
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class CPluginInfo;
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class CPluginManager;
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// -------
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// Main
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BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)   
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// Menu bar
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EVT_MENU(IDM_AUTOMATICSTART,       CCodeWindow::OnCPUMode) // Options
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EVT_MENU(IDM_BOOTTOPAUSE,       CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_FONTPICKER,		CCodeWindow::OnChangeFont)
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EVT_MENU(IDM_INTERPRETER,       CCodeWindow::OnCPUMode) // Jit
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EVT_MENU(IDM_JITUNLIMITED,	 CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSOFF,			CCodeWindow::OnCPUMode)
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	EVT_MENU(IDM_JITLSLXZOFF,		CCodeWindow::OnCPUMode)
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		EVT_MENU(IDM_JITLSLWZOFF,		CCodeWindow::OnCPUMode)
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	EVT_MENU(IDM_JITLSLBZXOFF,		CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSFOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSPOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITFPOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITIOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITPOFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITSROFF,			CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_CLEARCODECACHE,    CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_LOGINSTRUCTIONS,   CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_REGISTERWINDOW,    CCodeWindow::OnToggleWindow) // View
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EVT_MENU(IDM_BREAKPOINTWINDOW,  CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_MEMORYWINDOW,      CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_JITWINDOW,			CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_SOUNDWINDOW,		CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_VIDEOWINDOW,		CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_CLEARSYMBOLS,      CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_LOADMAPFILE,       CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SCANFUNCTIONS,     CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILE,       CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_USESIGNATUREFILE,  CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_RENAME_SYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PROFILEBLOCKS,     CCodeWindow::OnProfilerMenu)
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EVT_MENU(IDM_WRITEPROFILE,      CCodeWindow::OnProfilerMenu)
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// Menu tooltips
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//EVT_MENU_HIGHLIGHT_ALL(	CCodeWindow::OnStatusBar)
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// Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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// and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL
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//EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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// Toolbar
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EVT_MENU(IDM_DEBUG_GO,			CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEP,				CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEPOVER,			CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SKIP,				CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SETPC,				CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_GOTOPC,			CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX,           CCodeWindow::OnAddrBoxChange)
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// Other
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EVT_LISTBOX(ID_SYMBOLLIST,     CCodeWindow::OnSymbolListChange)
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EVT_LISTBOX(ID_CALLSTACKLIST,  CCodeWindow::OnCallstackListChange)
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EVT_LISTBOX(ID_CALLERSLIST,    CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(ID_CALLSLIST,      CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY,      CCodeWindow::OnHostMessage)	
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//EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
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END_EVENT_TABLE()
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// Class
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
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	wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
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	: wxPanel((wxWindow*)parent, id, position, size, style, name)
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	, Parent(parent)
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	, m_RegisterWindow(NULL)
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	, m_BreakpointWindow(NULL)
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	, m_MemoryWindow(NULL)
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	, m_JitWindow(NULL)
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	, codeview(NULL)
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{
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	InitBitmaps();
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	CreateGUIControls(_LocalCoreStartupParameter);
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	// Connect keyboard
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	wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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		wxKeyEventHandler(CCodeWindow::OnKeyDown),
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		(wxObject*)0, this);
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}
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CCodeWindow::~CCodeWindow()
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{
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	//if (Parent) Parent->g_pCodeWindow = NULL;
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	//ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
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	//Console->Log(LogTypes::LERROR, StringFromFormat(" >>> CCodeWindow Destroyed\n").c_str());
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}
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// Redirect old wxFrame calls
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wxMenuBar *CCodeWindow::GetMenuBar()
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{
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	return Parent->GetMenuBar();
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}
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wxAuiToolBar *CCodeWindow::GetToolBar()
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{
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	return Parent->m_ToolBarDebug;
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}
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// ----------
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// Events
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void CCodeWindow::OnKeyDown(wxKeyEvent& event)
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{
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	event.Skip();
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	if ((event.GetKeyCode() == WXK_SPACE) && Parent->IsActive()) SingleCPUStep();		
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}
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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	switch (event.GetId())
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	{
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	    case IDM_NOTIFYMAPLOADED:
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		    NotifyMapLoaded();
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		    break;
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		/*
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		case IDM_UPDATELOGDISPLAY:
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			if (m_LogWindow) m_LogWindow->NotifyUpdate();
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			break;
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		*/
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	    case IDM_UPDATEDISASMDIALOG:
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		    Update();
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		    if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
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		    break;
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		case IDM_UPDATEBREAKPOINTS:
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            Update();
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			if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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			break;
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		case IDM_UPDATESTATUSBAR:
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			//if (main_frame->m_pStatusBar != NULL)
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			{
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				//this->GetParent()->m_p
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				//this->GetParent()->
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				//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
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				//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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				//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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				//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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			}
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			break;
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	}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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	switch (event.GetId())
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	{
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	    case IDM_DEBUG_GO:
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	    {
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		    // [F|RES] prolly we should disable the other buttons in go mode too ...
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		    if (CCPU::IsStepping())
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		    {
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			    CCPU::EnableStepping(false);
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		    }
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		    else
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		    {
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			    CCPU::EnableStepping(true);  // Break
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			    Host_UpdateLogDisplay();
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		    }
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			wxThread::Sleep(20);
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		    JumpToAddress(PC);
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		    Update();
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	    }
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		break;
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	    case IDM_STEP:
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			SingleCPUStep();
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		    break;
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	    case IDM_STEPOVER:
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		    CCPU::EnableStepping(true);   // TODO: Huh?
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		    break;
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	    case IDM_SKIP:
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		    PC += 4;
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		    Update();
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		    break;
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	    case IDM_SETPC:
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		    PC = codeview->GetSelection();
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		    Update();
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		    break;
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	    case IDM_GOTOPC:
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		    JumpToAddress(PC);
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		    break;
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	}
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	UpdateButtonStates();	
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	// Update all toolbars in the aui manager
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	Parent->UpdateGUI();
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}
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void CCodeWindow::JumpToAddress(u32 _Address)
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{
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    codeview->Center(_Address);
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	UpdateLists();
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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{
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	UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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	if (!GetToolBar()) return;
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	wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
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	wxString txt = pAddrCtrl->GetValue();
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	std::string text(txt.mb_str());
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	text = StripSpaces(text);
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	if (text.size() == 8)
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	{
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		u32 addr;
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		sscanf(text.c_str(), "%08x", &addr);
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		JumpToAddress(addr);
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	}
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	event.Skip(1);
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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	int index   = callstack->GetSelection();
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	if (index >= 0) {
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		u32 address = (u32)(u64)(callstack->GetClientData(index));
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		if (address)
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			JumpToAddress(address);
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	}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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	int index = callers->GetSelection();
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	if (index >= 0) {
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		u32 address = (u32)(u64)(callers->GetClientData(index));
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		if (address)
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			JumpToAddress(address);
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	}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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	int index = calls->GetSelection();
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	if (index >= 0) {
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		u32 address = (u32)(u64)(calls->GetClientData(index));
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		if (address)
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			JumpToAddress(address);
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	}
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}
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void CCodeWindow::SingleCPUStep()
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{
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	CCPU::StepOpcode(&sync_event);
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	//            if (CCPU::IsStepping())
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	//	            sync_event.Wait();
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	wxThread::Sleep(20);
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	// need a short wait here
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	JumpToAddress(PC);
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	Update();
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	Host_UpdateLogDisplay();
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}
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void CCodeWindow::UpdateLists()
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{
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	callers->Clear();
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	u32 addr = codeview->GetSelection();
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	Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
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	if (!symbol)
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		return;
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	for (int i = 0; i < (int)symbol->callers.size(); i++)
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	{
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		u32 caller_addr = symbol->callers[i].callAddress;
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		Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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		if (caller_symbol) {
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			int idx = callers->Append(wxString::FromAscii(StringFromFormat("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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			callers->SetClientData(idx, (void*)caller_addr);
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		}
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	}
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	calls->Clear();
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	for (int i = 0; i < (int)symbol->calls.size(); i++)
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	{
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		u32 call_addr = symbol->calls[i].function;
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		Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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		if (call_symbol) {
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			int idx = calls->Append(wxString::FromAscii(StringFromFormat("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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			calls->SetClientData(idx, (void*)call_addr);
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		}
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	}
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}
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void CCodeWindow::UpdateCallstack()
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{
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	//if (PowerPC::GetState() == PowerPC::CPU_POWERDOWN) return;
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	if (Core::GetState() == Core::CORE_STOPPING) return;
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	callstack->Clear();
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	std::vector<Dolphin_Debugger::CallstackEntry> stack;
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	bool ret = Dolphin_Debugger::GetCallstack(stack);
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	for (size_t i = 0; i < stack.size(); i++)
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	{
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		int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
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		callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
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	}
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	if (!ret)
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		callstack->Append(wxString::FromAscii("invalid callstack"));
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}
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void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{	
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	// Configure the code window
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	wxBoxSizer* sizerBig   = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
	wxBoxSizer* sizerLeft  = new wxBoxSizer(wxVERTICAL);
 | 
						|
 | 
						|
	DebugInterface* di = &PowerPC::debug_interface;
 | 
						|
 | 
						|
	codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
 | 
						|
	sizerBig->Add(sizerLeft, 2, wxEXPAND);
 | 
						|
	sizerBig->Add(codeview, 5, wxEXPAND);
 | 
						|
 | 
						|
	sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
 | 
						|
	sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
 | 
						|
	sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
 | 
						|
	sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
 | 
						|
 | 
						|
	SetSizer(sizerBig);
 | 
						|
 | 
						|
	sizerLeft->SetSizeHints(this);
 | 
						|
	sizerLeft->Fit(this);
 | 
						|
	sizerBig->SetSizeHints(this);
 | 
						|
	sizerBig->Fit(this);
 | 
						|
 | 
						|
	sync_event.Init();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// -------
 | 
						|
// Menus
 | 
						|
 | 
						|
// Create CPU Mode menus
 | 
						|
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
 | 
						|
{
 | 
						|
	// Create menu
 | 
						|
	//pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
 | 
						|
	pMenuBar = _pMenuBar;
 | 
						|
 | 
						|
	// Add separator to mark beginning of debugging menus
 | 
						|
 | 
						|
	// CPU Mode
 | 
						|
	wxMenu* pCoreMenu = new wxMenu;
 | 
						|
 | 
						|
	wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
 | 
						|
		, wxString::FromAscii("This is nessesary to get break points"
 | 
						|
		" and stepping to work as explained in the Developer Documentation. But it can be very"
 | 
						|
		" slow, perhaps slower than 1 fps.")
 | 
						|
		, wxITEM_CHECK);
 | 
						|
	interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
 | 
						|
	pCoreMenu->AppendSeparator();
 | 
						|
 | 
						|
	jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING, _T("&JIT Block Linking off"),
 | 
						|
		_T("Provide safer execution by not linking the JIT blocks."),
 | 
						|
		wxITEM_CHECK);
 | 
						|
 | 
						|
	jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
 | 
						|
		_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
 | 
						|
		_T(" [This option must be selected before a game is started.]"),
 | 
						|
		wxITEM_CHECK);
 | 
						|
	pCoreMenu->Append(IDM_CLEARCODECACHE, _T("&Clear JIT cache"));
 | 
						|
 | 
						|
	pCoreMenu->AppendSeparator();
 | 
						|
	pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
 | 
						|
	pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op"));
 | 
						|
 | 
						|
	#ifdef JIT_OFF_OPTIONS
 | 
						|
		pCoreMenu->AppendSeparator();
 | 
						|
		jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
 | 
						|
			_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
 | 
						|
			wxITEM_CHECK);
 | 
						|
		jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
			jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T("    &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
			jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T("    &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
				jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T("        &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
		jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	#endif
 | 
						|
 | 
						|
	pMenuBar->Append(pCoreMenu, _T("&JIT"));
 | 
						|
 | 
						|
	CreateMenuSymbols();
 | 
						|
}
 | 
						|
// Create View menu
 | 
						|
void CCodeWindow::CreateMenuView(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
 | 
						|
{
 | 
						|
	//wxMenu* pDebugDialogs = new wxMenu;
 | 
						|
 | 
						|
	wxMenuItem* pRegister = _pMenu->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pRegister->Check(bRegisterWindow);
 | 
						|
	wxMenuItem* pBreakPoints = _pMenu->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pBreakPoints->Check(bBreakpointWindow);
 | 
						|
	wxMenuItem* pMemory = _pMenu->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pMemory->Check(bMemoryWindow);
 | 
						|
	wxMenuItem* pJit = _pMenu->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pJit->Check(bJitWindow);
 | 
						|
	wxMenuItem* pSound = _pMenu->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pSound->Check(bSoundWindow);
 | 
						|
	wxMenuItem* pVideo = _pMenu->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
 | 
						|
	pVideo->Check(bVideoWindow);
 | 
						|
 | 
						|
	//pMenuBar->Append(pDebugDialogs, _T("&Views"));	
 | 
						|
}
 | 
						|
 | 
						|
void CCodeWindow::CreateMenuOptions(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
 | 
						|
{
 | 
						|
	wxMenuItem* boottopause = _pMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
 | 
						|
		wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
 | 
						|
	boottopause->Check(bBootToPause);
 | 
						|
 | 
						|
	wxMenuItem* automaticstart = _pMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
 | 
						|
		, wxString::FromAscii(
 | 
						|
		"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
 | 
						|
		" if you have not given it an elf file with the --elf command line. [This can be"
 | 
						|
		" convenient if you are bugtesting with a certain game and want to rebuild"
 | 
						|
		" and retry it several times, either with changes to Dolphin or if you are"
 | 
						|
		" developing a homebrew game.]")
 | 
						|
		, wxITEM_CHECK);
 | 
						|
	automaticstart->Check(bAutomaticStart);	
 | 
						|
 | 
						|
	_pMenu->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
 | 
						|
}
 | 
						|
 | 
						|
// CPU Mode and JIT Menu
 | 
						|
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
 | 
						|
{
 | 
						|
	switch (event.GetId())
 | 
						|
	{
 | 
						|
		case IDM_INTERPRETER:
 | 
						|
			PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
 | 
						|
 | 
						|
		case IDM_BOOTTOPAUSE:
 | 
						|
			bBootToPause = !bBootToPause; return;
 | 
						|
		case IDM_AUTOMATICSTART:
 | 
						|
			bAutomaticStart = !bAutomaticStart; return;
 | 
						|
 | 
						|
		case IDM_JITOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITLSOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
 | 
						|
			case IDM_JITLSLXZOFF:
 | 
						|
				Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
 | 
						|
				case IDM_JITLSLWZOFF:
 | 
						|
					Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
 | 
						|
			case IDM_JITLSLBZXOFF:
 | 
						|
				Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITLSFOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITLSPOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITFPOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITIOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITPOFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
 | 
						|
		case IDM_JITSROFF:
 | 
						|
			Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;		
 | 
						|
	}
 | 
						|
 | 
						|
	// Clear the JIT cache to enable these changes
 | 
						|
	jit.ClearCache();
 | 
						|
	// Update
 | 
						|
	UpdateButtonStates();
 | 
						|
}
 | 
						|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
 | 
						|
{
 | 
						|
	switch (event.GetId())
 | 
						|
	{
 | 
						|
		case IDM_LOGINSTRUCTIONS:
 | 
						|
			PPCTables::LogCompiledInstructions(); break;
 | 
						|
 | 
						|
		case IDM_CLEARCODECACHE:
 | 
						|
			jit.ClearCache(); break;
 | 
						|
 | 
						|
		case IDM_SEARCHINSTRUCTION:
 | 
						|
		{
 | 
						|
			wxString str;
 | 
						|
			str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this);
 | 
						|
			for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) {
 | 
						|
				const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
 | 
						|
				if (name && !strcmp((const char *)str.mb_str(), name))
 | 
						|
					NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// Shortcuts
 | 
						|
bool CCodeWindow::UseInterpreter()
 | 
						|
{
 | 
						|
	return GetMenuBar()->IsChecked(IDM_INTERPRETER);
 | 
						|
}
 | 
						|
bool CCodeWindow::BootToPause()
 | 
						|
{
 | 
						|
	return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
 | 
						|
}
 | 
						|
bool CCodeWindow::AutomaticStart()
 | 
						|
{
 | 
						|
	return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
 | 
						|
}
 | 
						|
bool CCodeWindow::UnlimitedJITCache()
 | 
						|
{
 | 
						|
	return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
 | 
						|
}
 | 
						|
bool CCodeWindow::JITBlockLinking()
 | 
						|
{
 | 
						|
	return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// Toolbar
 | 
						|
void CCodeWindow::InitBitmaps()
 | 
						|
{
 | 
						|
	// load original size 48x48
 | 
						|
	m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
 | 
						|
	m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
 | 
						|
	m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
 | 
						|
	m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
 | 
						|
	m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
 | 
						|
	m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
 | 
						|
	m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png);
 | 
						|
 | 
						|
	// scale to 16x16 for toolbar
 | 
						|
	for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++)
 | 
						|
	{
 | 
						|
		m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
 | 
						|
{
 | 
						|
	int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
 | 
						|
		h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
 | 
						|
 | 
						|
	toolBar->SetToolBitmapSize(wxSize(w, h));
 | 
						|
	toolBar->AddTool(IDM_DEBUG_GO,	_T("Play"),			m_Bitmaps[Toolbar_DebugGo]);
 | 
						|
	toolBar->AddTool(IDM_STEP,		_T("Step"),			m_Bitmaps[Toolbar_Step]);
 | 
						|
	toolBar->AddTool(IDM_STEPOVER,	_T("Step Over"),    m_Bitmaps[Toolbar_StepOver]);
 | 
						|
	toolBar->AddTool(IDM_SKIP,		_T("Skip"),			m_Bitmaps[Toolbar_Skip]);
 | 
						|
	toolBar->AddSeparator();
 | 
						|
	toolBar->AddTool(IDM_GOTOPC,    _T("Show PC"),		m_Bitmaps[Toolbar_GotoPC]);
 | 
						|
	toolBar->AddTool(IDM_SETPC,		_T("Set PC"),		m_Bitmaps[Toolbar_SetPC]);
 | 
						|
	toolBar->AddSeparator();
 | 
						|
	toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
 | 
						|
 | 
						|
	// after adding the buttons to the toolbar, must call Realize() to reflect
 | 
						|
	// the changes
 | 
						|
	toolBar->Realize();
 | 
						|
}
 | 
						|
 | 
						|
// Update GUI
 | 
						|
void CCodeWindow::Update()
 | 
						|
{
 | 
						|
	if (!codeview) return;
 | 
						|
 | 
						|
	codeview->Refresh();
 | 
						|
	UpdateCallstack();
 | 
						|
	UpdateButtonStates();
 | 
						|
 | 
						|
	/* DO NOT Automatically show the current PC position when a breakpoint is hit or
 | 
						|
	   when we pause SINCE THIS CAN BE CALLED AT OTHER TIMES TOO */
 | 
						|
	//codeview->Center(PC);
 | 
						|
}
 | 
						|
 | 
						|
void CCodeWindow::UpdateButtonStates()
 | 
						|
{
 | 
						|
	bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
 | 
						|
	//	bool Running = (Core::GetState() == Core::CORE_RUN);
 | 
						|
	bool Pause = (Core::GetState() == Core::CORE_PAUSE);
 | 
						|
	bool Stepping = CCPU::IsStepping();
 | 
						|
	wxAuiToolBar* ToolBar = GetToolBar();
 | 
						|
 | 
						|
	// Toolbar
 | 
						|
	// ------------------
 | 
						|
	if (!ToolBar) return;
 | 
						|
 | 
						|
	if (!Initialized)
 | 
						|
	{
 | 
						|
		ToolBar->EnableTool(IDM_DEBUG_GO, false);
 | 
						|
		ToolBar->EnableTool(IDM_STEPOVER, false);
 | 
						|
		ToolBar->EnableTool(IDM_SKIP, false);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		if (!Stepping)
 | 
						|
		{
 | 
						|
			ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
 | 
						|
			ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Pause"));
 | 
						|
			ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugPause]);
 | 
						|
			ToolBar->EnableTool(IDM_DEBUG_GO, true);
 | 
						|
			ToolBar->EnableTool(IDM_STEPOVER, false);
 | 
						|
			ToolBar->EnableTool(IDM_SKIP, false);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
 | 
						|
			ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Play"));
 | 
						|
			ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
 | 
						|
			ToolBar->EnableTool(IDM_DEBUG_GO, true);
 | 
						|
			ToolBar->EnableTool(IDM_STEPOVER, true);
 | 
						|
			ToolBar->EnableTool(IDM_SKIP, true);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	ToolBar->EnableTool(IDM_STEP, Initialized && Stepping && UseInterpreter());	
 | 
						|
	
 | 
						|
	if (ToolBar) ToolBar->Realize();
 | 
						|
 | 
						|
	// Menu bar
 | 
						|
	// ------------------
 | 
						|
	GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
 | 
						|
 | 
						|
	GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_JITOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITIOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITPOFF, Pause);
 | 
						|
	GetMenuBar()->Enable(IDM_JITSROFF, Pause);
 | 
						|
 | 
						|
	GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
 | 
						|
	GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
 | 
						|
 | 
						|
	GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
 | 
						|
	GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
 | 
						|
    GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
 | 
						|
	GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
 | 
						|
 | 
						|
	// Update Fonts
 | 
						|
	callstack->SetFont(DebuggerFont);
 | 
						|
	symbols->SetFont(DebuggerFont);
 | 
						|
	callers->SetFont(DebuggerFont);
 | 
						|
	calls->SetFont(DebuggerFont);
 | 
						|
}
 | 
						|
 | 
						|
void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar)
 | 
						|
{
 | 
						|
	/*
 | 
						|
	// delete and recreate the toolbar
 | 
						|
	wxToolBarBase* toolBar = GetToolBar();
 | 
						|
	delete toolBar;
 | 
						|
	SetToolBar(NULL);
 | 
						|
	
 | 
						|
 | 
						|
	long style = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
 | 
						|
	style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
 | 
						|
	wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR_DEBUG);
 | 
						|
 | 
						|
	PopulateToolbar(theToolBar);
 | 
						|
	SetToolBar(theToolBar);
 | 
						|
	*/
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// Show Tool Tip for menu items
 | 
						|
void CCodeWindow::DoTip(wxString text)
 | 
						|
{
 | 
						|
	// Create a blank tooltip to clear the eventual old one
 | 
						|
	static wxTipWindow *tw = NULL;
 | 
						|
	if (tw)
 | 
						|
	{
 | 
						|
		tw->SetTipWindowPtr(NULL);
 | 
						|
		tw->Close();
 | 
						|
	}
 | 
						|
	tw = NULL;
 | 
						|
 | 
						|
	// Don't make a new one for blank text
 | 
						|
	if(text.empty()) return;
 | 
						|
 | 
						|
	tw = new wxTipWindow(this, text, 175, &tw);
 | 
						|
 | 
						|
	// Move it to the right
 | 
						|
	#ifdef _WIN32
 | 
						|
		POINT point;
 | 
						|
		GetCursorPos(&point);		
 | 
						|
		tw->SetPosition(wxPoint(point.x + 25, point.y));
 | 
						|
	#endif
 | 
						|
}
 | 
						|
 | 
						|
// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
 | 
						|
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
 | 
						|
{
 | 
						|
	event.Skip(); // This doesn't hurt right?
 | 
						|
 | 
						|
	/* We assume the debug build user don't need to see this all the time. And these tooltips
 | 
						|
	   may not be entirely stable. So we leave them out of debug builds. I could for example
 | 
						|
	   get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
 | 
						|
	#if !defined(_DEBUG) || defined(DEBUGFAST)
 | 
						|
		//DoTip(pMenuBar->GetHelpString(event.GetId()));
 | 
						|
	#endif
 | 
						|
}
 | 
						|
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
 | 
						|
{
 | 
						|
	event.Skip();
 | 
						|
 | 
						|
	#if !defined(_DEBUG) || defined(DEBUGFAST)
 | 
						|
		// The IDM_ADDRBOX id seems to come with this outside the toolbar
 | 
						|
		//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
 | 
						|
	#endif
 | 
						|
}
 | 
						|
 |