forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			231 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			231 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <d3dx9.h>
 | 
						|
 | 
						|
#include "Common.h"
 | 
						|
 | 
						|
#include "D3DBase.h"
 | 
						|
#include "D3DTexture.h"
 | 
						|
 | 
						|
#include "Render.h"
 | 
						|
 | 
						|
#include "TextureDecoder.h"
 | 
						|
#include "TextureCache.h"
 | 
						|
 | 
						|
#include "Globals.h"
 | 
						|
#include "main.h"
 | 
						|
 | 
						|
u8 *TextureCache::temp = NULL;
 | 
						|
TextureCache::TexCache TextureCache::textures;
 | 
						|
 | 
						|
extern int frameCount;
 | 
						|
 | 
						|
#define TEMP_SIZE (1024*1024*4)
 | 
						|
 | 
						|
void TextureCache::TCacheEntry::Destroy()
 | 
						|
{
 | 
						|
	if (texture)
 | 
						|
		texture->Release();
 | 
						|
	texture = 0;
 | 
						|
	if (!isRenderTarget) {
 | 
						|
		u32 *ptr = (u32*)g_VideoInitialize.pGetMemoryPointer(addr + hashoffset*4);
 | 
						|
		if (*ptr == hash)
 | 
						|
			*ptr = oldpixel;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void TextureCache::Init()
 | 
						|
{
 | 
						|
	temp = (u8*)VirtualAlloc(0,TEMP_SIZE,MEM_COMMIT,PAGE_READWRITE);  	
 | 
						|
	TexDecoder_SetTexFmtOverlayOptions(g_Config.bTexFmtOverlayEnable,g_Config.bTexFmtOverlayCenter);
 | 
						|
}
 | 
						|
 | 
						|
void TextureCache::Invalidate()
 | 
						|
{
 | 
						|
	TexCache::iterator iter = textures.begin();
 | 
						|
	for (; iter != textures.end(); iter++)
 | 
						|
		iter->second.Destroy();
 | 
						|
	textures.clear();
 | 
						|
	TexDecoder_SetTexFmtOverlayOptions(g_Config.bTexFmtOverlayEnable, g_Config.bTexFmtOverlayCenter);
 | 
						|
}
 | 
						|
 | 
						|
void TextureCache::Shutdown()
 | 
						|
{
 | 
						|
	Invalidate();
 | 
						|
 | 
						|
	VirtualFree(temp, 0, MEM_RELEASE);	
 | 
						|
	temp = NULL;
 | 
						|
}
 | 
						|
 | 
						|
void TextureCache::Cleanup()
 | 
						|
{
 | 
						|
	TexCache::iterator iter=textures.begin();
 | 
						|
 | 
						|
	while(iter != textures.end())
 | 
						|
	{
 | 
						|
		if (frameCount>20+iter->second.frameCount)
 | 
						|
		{
 | 
						|
			if (!iter->second.isRenderTarget)
 | 
						|
			{
 | 
						|
				iter->second.Destroy();
 | 
						|
				iter = textures.erase(iter);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				iter++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
            iter++;
 | 
						|
        }
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void TextureCache::Load(int stage, DWORD address, int width, int height, int format, int tlutaddr, int tlutfmt)
 | 
						|
{
 | 
						|
	if (address == 0)
 | 
						|
		return;
 | 
						|
	TexCache::iterator iter = textures.find(address);
 | 
						|
	
 | 
						|
	u8 *ptr = g_VideoInitialize.pGetMemoryPointer(address);
 | 
						|
 | 
						|
	int palSize = TexDecoder_GetPaletteSize(format);
 | 
						|
	u32 palhash = 0xc0debabe;
 | 
						|
	if (palSize)
 | 
						|
	{
 | 
						|
		if (palSize>16) 
 | 
						|
			palSize = 16; //let's not do excessive amount of checking
 | 
						|
		u8 *pal = g_VideoInitialize.pGetMemoryPointer(tlutaddr);
 | 
						|
		if (pal != 0)
 | 
						|
		{
 | 
						|
			for (int i=0; i<palSize; i++)
 | 
						|
			{
 | 
						|
				palhash = _rotl(palhash,13);
 | 
						|
				palhash ^= pal[i];
 | 
						|
				palhash += 31;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	static LPDIRECT3DTEXTURE9 lastTexture[8] = {0,0,0,0,0,0,0,0};
 | 
						|
 | 
						|
	if (iter != textures.end())
 | 
						|
	{
 | 
						|
		TCacheEntry &entry = iter->second;
 | 
						|
 | 
						|
		if (entry.isRenderTarget || (((u32 *)ptr)[entry.hashoffset] == entry.hash && palhash == entry.paletteHash)) //stupid, improve
 | 
						|
		{
 | 
						|
			iter->second.frameCount = frameCount;
 | 
						|
			if (lastTexture[stage] == iter->second.texture)
 | 
						|
			{
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			lastTexture[stage] = iter->second.texture;
 | 
						|
			
 | 
						|
			// D3D::dev->SetTexture(stage,iter->second.texture);
 | 
						|
			Renderer::SetTexture( stage, iter->second.texture );
 | 
						|
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			TCacheEntry &entry = iter->second;
 | 
						|
/*			if (width == iter->second.w && height==entry.h && format==entry.fmt)
 | 
						|
			{
 | 
						|
				LPDIRECT3DTEXTURE9 tex = entry.texture;
 | 
						|
				int bs = TexDecoder_GetBlockWidthInTexels(format)-1; //TexelSizeInNibbles(format)*width*height/16;
 | 
						|
				int expandedWidth = (width+bs) & (~bs);
 | 
						|
				D3DFORMAT dfmt = TexDecoder_Decode(temp,ptr,expandedWidth,height,format, tlutaddr, tlutfmt);
 | 
						|
				D3D::ReplaceTexture2D(tex,temp,width,height,expandedWidth,dfmt);
 | 
						|
				D3D::dev->SetTexture(stage,tex);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{*/
 | 
						|
				iter->second.Destroy();
 | 
						|
				textures.erase(iter);
 | 
						|
			//}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	int bs = TexDecoder_GetBlockWidthInTexels(format)-1; //TexelSizeInNibbles(format)*width*height/16;
 | 
						|
	int expandedWidth = (width+bs) & (~bs);
 | 
						|
	PC_TexFormat pcfmt = TexDecoder_Decode(temp,ptr,expandedWidth,height,format, tlutaddr, tlutfmt);
 | 
						|
	D3DFORMAT d3d_fmt;
 | 
						|
	switch (pcfmt) {
 | 
						|
	case PC_TEX_FMT_BGRA32:
 | 
						|
		d3d_fmt = D3DFMT_A8R8G8B8;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	//Make an entry in the table
 | 
						|
	TCacheEntry entry;
 | 
						|
	entry.hashoffset = 0; 
 | 
						|
	entry.hash = (u32)(((double)rand() / RAND_MAX) * 0xFFFFFFFF);
 | 
						|
	entry.paletteHash = palhash;
 | 
						|
	entry.oldpixel = ((u32 *)ptr)[entry.hashoffset];
 | 
						|
	((u32 *)ptr)[entry.hashoffset] = entry.hash;
 | 
						|
 | 
						|
	entry.addr = address;
 | 
						|
	entry.isRenderTarget=false;
 | 
						|
	entry.isNonPow2 = ((width&(width-1)) || (height&(height-1)));
 | 
						|
	entry.texture = D3D::CreateTexture2D((BYTE*)temp, width, height, expandedWidth, d3d_fmt);
 | 
						|
	entry.frameCount = frameCount;
 | 
						|
	entry.w=width;
 | 
						|
	entry.h=height;
 | 
						|
	entry.fmt=format;
 | 
						|
	textures[address] = entry;
 | 
						|
	
 | 
						|
	if (g_Config.bDumpTextures)
 | 
						|
	{ // dump texture to file
 | 
						|
		static int counter = 0;
 | 
						|
		char szTemp[MAX_PATH];
 | 
						|
		sprintf(szTemp, "%s\\txt_%04i_%i.png", g_Config.texDumpPath, counter++, format);
 | 
						|
		
 | 
						|
	    D3DXSaveTextureToFile(szTemp,D3DXIFF_BMP,entry.texture,0);
 | 
						|
	}
 | 
						|
 | 
						|
	INCSTAT(stats.numTexturesCreated);
 | 
						|
	SETSTAT(stats.numTexturesAlive, (int)textures.size());
 | 
						|
 | 
						|
	//Set the texture!
 | 
						|
	// D3D::dev->SetTexture(stage,entry.texture);
 | 
						|
	Renderer::SetTexture( stage, entry.texture );
 | 
						|
 | 
						|
	lastTexture[stage] = entry.texture;
 | 
						|
}
 | 
						|
 
 | 
						|
 | 
						|
void TextureCache::CopyEFBToRenderTarget(DWORD address, RECT *source)
 | 
						|
{
 | 
						|
	TexCache::iterator iter;
 | 
						|
	LPDIRECT3DTEXTURE9 tex;
 | 
						|
	iter = textures.find(address);
 | 
						|
	if (iter != textures.end())
 | 
						|
	{
 | 
						|
		if (!iter->second.isRenderTarget)
 | 
						|
		{
 | 
						|
			g_VideoInitialize.pLog("Using non-rendertarget texture as render target!!! WTF?", FALSE);
 | 
						|
			//TODO: remove it and recreate it as a render target
 | 
						|
		}
 | 
						|
		tex = iter->second.texture;
 | 
						|
		iter->second.frameCount=frameCount;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		TCacheEntry entry;
 | 
						|
		entry.isRenderTarget=true;
 | 
						|
		entry.hash = 0;
 | 
						|
		entry.hashoffset = 0;
 | 
						|
		entry.frameCount = frameCount;
 | 
						|
		// TODO(ector): infer this size in some sensible way
 | 
						|
		D3D::dev->CreateTexture(512,512,1,D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &entry.texture, 0);
 | 
						|
		textures[address] = entry;
 | 
						|
		tex = entry.texture;
 | 
						|
	}
 | 
						|
	LPDIRECT3DSURFACE9 srcSurface,destSurface;
 | 
						|
	tex->GetSurfaceLevel(0,&destSurface);
 | 
						|
	srcSurface = D3D::GetBackBufferSurface();
 | 
						|
	D3D::dev->StretchRect(srcSurface,source,destSurface,0,D3DTEXF_NONE);
 | 
						|
	destSurface->Release();
 | 
						|
}
 |