forked from dolphin-emu/dolphin
		
	Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			43 lines
		
	
	
		
			747 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			747 B
		
	
	
	
		
			Python
		
	
	
	
	
	
# -*- python -*-
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import sys
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Import('env')
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icenv = env.Clone()
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files = [
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	'Configuration.cpp',
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	'EventHandler.cpp',
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	'InputCommon.cpp',
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	'SDL_Util.cpp',
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	'ControllerInterface/ControllerInterface.cpp',
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	]
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if env['HAVE_X11']:
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	files += [
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		"X11InputBase.cpp",
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		]
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if env['HAVE_WX']:
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	files += [
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		"WXInputBase.cpp",
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		]
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if icenv['HAVE_SDL']:
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	files += [
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		'ControllerInterface/SDL/SDL.cpp'
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		]
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if sys.platform == 'darwin':
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	files += [
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		'ControllerInterface/OSX/OSX.mm',
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		'ControllerInterface/OSX/OSXKeyboard.mm',
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		'ControllerInterface/OSX/OSXMouse.mm'
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		]
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	icenv['FRAMEWORKS'] = ['IOKit']
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if sys.platform == 'linux2':
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	files += [
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		'ControllerInterface/Xlib/Xlib.cpp'
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		]
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icenv.StaticLibrary(env['local_libs'] + "inputcommon", files)
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