forked from dolphin-emu/dolphin
		
	Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			65 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _NGLINIT_H
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#define _NGLINIT_H
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#include "Config.h"
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#include "pluginspecs_video.h"
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#include "GUI/ConfigDlg.h"
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#include "GLWindow.h"
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// backends
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#include "SDLWindow.h"
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#include "X11Window.h"
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#include "WXGLWindow.h"
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#include "Win32Window.h"
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#ifndef GL_DEPTH24_STENCIL8_EXT // allows FBOs to support stencils
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#define GL_DEPTH_STENCIL_EXT 0x84F9
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#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
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#define GL_DEPTH24_STENCIL8_EXT 0x88F0
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#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
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#endif
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#define GL_REPORT_ERROR() { err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG("%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#if defined(_DEBUG) || defined(DEBUGFAST) 
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#define GL_REPORT_ERRORD() { GLenum err = glGetError(); if( err != GL_NO_ERROR ) { ERROR_LOG("%s:%d: gl error 0x%x\n", __FILE__, (int)__LINE__, err); HandleGLError(); } }
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#else
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#define GL_REPORT_ERRORD()
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#endif
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void OpenGL_AddBackends(ConfigDialog *frame);
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void OpenGL_AddResolutions(ConfigDialog *frame);
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// TODO old interface removal
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
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bool OpenGL_MakeCurrent();
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void OpenGL_SwapBuffers();
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void OpenGL_SetWindowText(const char *text);
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void OpenGL_Shutdown();
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void OpenGL_Update();
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u32 OpenGL_GetWidth();
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u32 OpenGL_GetHeight();
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void OpenGL_SetSize(u32 width, u32 height);
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int OpenGL_GetXoff();
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int OpenGL_GetYoff();
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float OpenGL_GetXmax();
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float OpenGL_GetYmax();
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#endif
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