forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			360 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			360 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
 | |
| // Licensed under GPLv2+
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #include <algorithm>
 | |
| #include <cinttypes>
 | |
| #include <cstddef>
 | |
| #include <cstring>
 | |
| #include <string>
 | |
| #include <vector>
 | |
| 
 | |
| #include "Common/CommonTypes.h"
 | |
| #include "Common/FileUtil.h"
 | |
| #include "Common/Logging/Log.h"
 | |
| #include "Common/MsgHandler.h"
 | |
| #include "Common/StringUtil.h"
 | |
| #include "DiscIO/FileSystemGCWii.h"
 | |
| #include "DiscIO/Filesystem.h"
 | |
| #include "DiscIO/Volume.h"
 | |
| 
 | |
| namespace DiscIO
 | |
| {
 | |
| CFileSystemGCWii::CFileSystemGCWii(const IVolume* _rVolume)
 | |
|     : IFileSystem(_rVolume), m_Initialized(false), m_Valid(false), m_Wii(false)
 | |
| {
 | |
|   m_Valid = DetectFileSystem();
 | |
| }
 | |
| 
 | |
| CFileSystemGCWii::~CFileSystemGCWii()
 | |
| {
 | |
|   m_FileInfoVector.clear();
 | |
| }
 | |
| 
 | |
| u64 CFileSystemGCWii::GetFileSize(const std::string& _rFullPath)
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | |
| 
 | |
|   if (pFileInfo != nullptr && !pFileInfo->IsDirectory())
 | |
|     return pFileInfo->m_FileSize;
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| const std::string CFileSystemGCWii::GetFileName(u64 _Address)
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   for (auto& fileInfo : m_FileInfoVector)
 | |
|   {
 | |
|     if ((fileInfo.m_Offset <= _Address) && ((fileInfo.m_Offset + fileInfo.m_FileSize) > _Address))
 | |
|     {
 | |
|       return fileInfo.m_FullPath;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return "";
 | |
| }
 | |
| 
 | |
| u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
 | |
|                                u64 _OffsetInFile)
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | |
|   if (pFileInfo == nullptr)
 | |
|     return 0;
 | |
| 
 | |
|   if (_OffsetInFile >= pFileInfo->m_FileSize)
 | |
|     return 0;
 | |
| 
 | |
|   u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
 | |
| 
 | |
|   DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64
 | |
|                     " Size: %" PRIx64,
 | |
|             read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset,
 | |
|             pFileInfo->m_FileSize);
 | |
| 
 | |
|   m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_Wii);
 | |
|   return read_length;
 | |
| }
 | |
| 
 | |
| bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath,
 | |
|                                   const std::string& _rExportFilename)
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   const SFileInfo* pFileInfo = FindFileInfo(_rFullPath);
 | |
| 
 | |
|   if (!pFileInfo)
 | |
|     return false;
 | |
| 
 | |
|   u64 remainingSize = pFileInfo->m_FileSize;
 | |
|   u64 fileOffset = pFileInfo->m_Offset;
 | |
| 
 | |
|   File::IOFile f(_rExportFilename, "wb");
 | |
|   if (!f)
 | |
|     return false;
 | |
| 
 | |
|   bool result = true;
 | |
| 
 | |
|   while (remainingSize)
 | |
|   {
 | |
|     // Limit read size to 128 MB
 | |
|     size_t readSize = (size_t)std::min(remainingSize, (u64)0x08000000);
 | |
| 
 | |
|     std::vector<u8> buffer(readSize);
 | |
| 
 | |
|     result = m_rVolume->Read(fileOffset, readSize, &buffer[0], m_Wii);
 | |
| 
 | |
|     if (!result)
 | |
|       break;
 | |
| 
 | |
|     f.WriteBytes(&buffer[0], readSize);
 | |
| 
 | |
|     remainingSize -= readSize;
 | |
|     fileOffset += readSize;
 | |
|   }
 | |
| 
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| bool CFileSystemGCWii::ExportApploader(const std::string& _rExportFolder) const
 | |
| {
 | |
|   u32 apploader_size;
 | |
|   u32 trailer_size;
 | |
|   const u32 header_size = 0x20;
 | |
|   if (!m_rVolume->ReadSwapped(0x2440 + 0x14, &apploader_size, m_Wii) ||
 | |
|       !m_rVolume->ReadSwapped(0x2440 + 0x18, &trailer_size, m_Wii))
 | |
|     return false;
 | |
|   apploader_size += trailer_size + header_size;
 | |
|   DEBUG_LOG(DISCIO, "Apploader size -> %x", apploader_size);
 | |
| 
 | |
|   std::vector<u8> buffer(apploader_size);
 | |
|   if (m_rVolume->Read(0x2440, apploader_size, buffer.data(), m_Wii))
 | |
|   {
 | |
|     std::string exportName(_rExportFolder + "/apploader.img");
 | |
| 
 | |
|     File::IOFile AppFile(exportName, "wb");
 | |
|     if (AppFile)
 | |
|     {
 | |
|       AppFile.WriteBytes(buffer.data(), apploader_size);
 | |
|       return true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| u64 CFileSystemGCWii::GetBootDOLOffset() const
 | |
| {
 | |
|   u32 offset = 0;
 | |
|   m_rVolume->ReadSwapped(0x420, &offset, m_Wii);
 | |
|   return static_cast<u64>(offset) << GetOffsetShift();
 | |
| }
 | |
| 
 | |
| u32 CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
 | |
| {
 | |
|   // The dol_offset value is usually obtained by calling GetBootDOLOffset.
 | |
|   // If GetBootDOLOffset fails by returning 0, GetBootDOLSize should also fail.
 | |
|   if (dol_offset == 0)
 | |
|     return 0;
 | |
| 
 | |
|   u32 dol_size = 0;
 | |
|   u32 offset = 0;
 | |
|   u32 size = 0;
 | |
| 
 | |
|   // Iterate through the 7 code segments
 | |
|   for (u8 i = 0; i < 7; i++)
 | |
|   {
 | |
|     if (!m_rVolume->ReadSwapped(dol_offset + 0x00 + i * 4, &offset, m_Wii) ||
 | |
|         !m_rVolume->ReadSwapped(dol_offset + 0x90 + i * 4, &size, m_Wii))
 | |
|       return 0;
 | |
|     dol_size = std::max(offset + size, dol_size);
 | |
|   }
 | |
| 
 | |
|   // Iterate through the 11 data segments
 | |
|   for (u8 i = 0; i < 11; i++)
 | |
|   {
 | |
|     if (!m_rVolume->ReadSwapped(dol_offset + 0x1c + i * 4, &offset, m_Wii) ||
 | |
|         !m_rVolume->ReadSwapped(dol_offset + 0xac + i * 4, &size, m_Wii))
 | |
|       return 0;
 | |
|     dol_size = std::max(offset + size, dol_size);
 | |
|   }
 | |
| 
 | |
|   return dol_size;
 | |
| }
 | |
| 
 | |
| bool CFileSystemGCWii::ExportDOL(const std::string& _rExportFolder) const
 | |
| {
 | |
|   u64 DolOffset = GetBootDOLOffset();
 | |
|   u32 DolSize = GetBootDOLSize(DolOffset);
 | |
| 
 | |
|   if (DolOffset == 0 || DolSize == 0)
 | |
|     return false;
 | |
| 
 | |
|   std::vector<u8> buffer(DolSize);
 | |
|   if (m_rVolume->Read(DolOffset, DolSize, &buffer[0], m_Wii))
 | |
|   {
 | |
|     std::string exportName(_rExportFolder + "/boot.dol");
 | |
| 
 | |
|     File::IOFile DolFile(exportName, "wb");
 | |
|     if (DolFile)
 | |
|     {
 | |
|       DolFile.WriteBytes(&buffer[0], DolSize);
 | |
|       return true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| std::string CFileSystemGCWii::GetStringFromOffset(u64 _Offset) const
 | |
| {
 | |
|   std::string data(255, 0x00);
 | |
|   m_rVolume->Read(_Offset, data.size(), (u8*)&data[0], m_Wii);
 | |
|   data.erase(std::find(data.begin(), data.end(), 0x00), data.end());
 | |
| 
 | |
|   // TODO: Should we really always use SHIFT-JIS?
 | |
|   // It makes some filenames in Pikmin (NTSC-U) sane, but is it correct?
 | |
|   return SHIFTJISToUTF8(data);
 | |
| }
 | |
| 
 | |
| const std::vector<SFileInfo>& CFileSystemGCWii::GetFileList()
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   return m_FileInfoVector;
 | |
| }
 | |
| 
 | |
| const SFileInfo* CFileSystemGCWii::FindFileInfo(const std::string& _rFullPath)
 | |
| {
 | |
|   if (!m_Initialized)
 | |
|     InitFileSystem();
 | |
| 
 | |
|   for (auto& fileInfo : m_FileInfoVector)
 | |
|   {
 | |
|     if (!strcasecmp(fileInfo.m_FullPath.c_str(), _rFullPath.c_str()))
 | |
|       return &fileInfo;
 | |
|   }
 | |
| 
 | |
|   return nullptr;
 | |
| }
 | |
| 
 | |
| bool CFileSystemGCWii::DetectFileSystem()
 | |
| {
 | |
|   u32 magic_bytes;
 | |
|   if (m_rVolume->ReadSwapped(0x18, &magic_bytes, false) && magic_bytes == 0x5D1C9EA3)
 | |
|   {
 | |
|     m_Wii = true;
 | |
|     return true;
 | |
|   }
 | |
|   else if (m_rVolume->ReadSwapped(0x1c, &magic_bytes, false) && magic_bytes == 0xC2339F3D)
 | |
|   {
 | |
|     m_Wii = false;
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| void CFileSystemGCWii::InitFileSystem()
 | |
| {
 | |
|   m_Initialized = true;
 | |
|   u32 const shift = GetOffsetShift();
 | |
| 
 | |
|   // read the whole FST
 | |
|   u32 fst_offset_unshifted;
 | |
|   if (!m_rVolume->ReadSwapped(0x424, &fst_offset_unshifted, m_Wii))
 | |
|     return;
 | |
|   u64 FSTOffset = static_cast<u64>(fst_offset_unshifted) << shift;
 | |
| 
 | |
|   // read all fileinfos
 | |
|   u32 name_offset, offset, size;
 | |
|   if (!m_rVolume->ReadSwapped(FSTOffset + 0x0, &name_offset, m_Wii) ||
 | |
|       !m_rVolume->ReadSwapped(FSTOffset + 0x4, &offset, m_Wii) ||
 | |
|       !m_rVolume->ReadSwapped(FSTOffset + 0x8, &size, m_Wii))
 | |
|     return;
 | |
|   SFileInfo root = {name_offset, static_cast<u64>(offset) << shift, size};
 | |
| 
 | |
|   if (!root.IsDirectory())
 | |
|     return;
 | |
| 
 | |
|   // 12 bytes (the size of a file entry) times 10 * 1024 * 1024 is 120 MiB,
 | |
|   // more than total RAM in a Wii. No file system should use anywhere near that much.
 | |
|   static const u32 ARBITRARY_FILE_SYSTEM_SIZE_LIMIT = 10 * 1024 * 1024;
 | |
|   if (root.m_FileSize > ARBITRARY_FILE_SYSTEM_SIZE_LIMIT)
 | |
|   {
 | |
|     // Without this check, Dolphin can crash by trying to allocate too much
 | |
|     // memory when loading the file systems of certain malformed disc images.
 | |
| 
 | |
|     ERROR_LOG(DISCIO, "File system is abnormally large! Aborting loading");
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (m_FileInfoVector.size())
 | |
|     PanicAlert("Wtf?");
 | |
|   u64 NameTableOffset = FSTOffset;
 | |
| 
 | |
|   m_FileInfoVector.reserve((size_t)root.m_FileSize);
 | |
|   for (u32 i = 0; i < root.m_FileSize; i++)
 | |
|   {
 | |
|     const u64 read_offset = FSTOffset + (i * 0xC);
 | |
|     name_offset = 0;
 | |
|     m_rVolume->ReadSwapped(read_offset + 0x0, &name_offset, m_Wii);
 | |
|     offset = 0;
 | |
|     m_rVolume->ReadSwapped(read_offset + 0x4, &offset, m_Wii);
 | |
|     size = 0;
 | |
|     m_rVolume->ReadSwapped(read_offset + 0x8, &size, m_Wii);
 | |
|     m_FileInfoVector.emplace_back(name_offset, static_cast<u64>(offset) << shift, size);
 | |
|     NameTableOffset += 0xC;
 | |
|   }
 | |
| 
 | |
|   BuildFilenames(1, m_FileInfoVector.size(), "", NameTableOffset);
 | |
| }
 | |
| 
 | |
| size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
 | |
|                                         const std::string& _szDirectory, u64 _NameTableOffset)
 | |
| {
 | |
|   size_t CurrentIndex = _FirstIndex;
 | |
| 
 | |
|   while (CurrentIndex < _LastIndex)
 | |
|   {
 | |
|     SFileInfo& rFileInfo = m_FileInfoVector[CurrentIndex];
 | |
|     u64 const uOffset = _NameTableOffset + (rFileInfo.m_NameOffset & 0xFFFFFF);
 | |
|     std::string const offset_str{GetStringFromOffset(uOffset)};
 | |
|     bool const is_dir = rFileInfo.IsDirectory();
 | |
|     rFileInfo.m_FullPath.reserve(_szDirectory.size() + offset_str.size());
 | |
| 
 | |
|     rFileInfo.m_FullPath.append(_szDirectory.data(), _szDirectory.size())
 | |
|         .append(offset_str.data(), offset_str.size())
 | |
|         .append("/", size_t(is_dir));
 | |
| 
 | |
|     if (!is_dir)
 | |
|     {
 | |
|       ++CurrentIndex;
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     // check next index
 | |
|     CurrentIndex = BuildFilenames(CurrentIndex + 1, (size_t)rFileInfo.m_FileSize,
 | |
|                                   rFileInfo.m_FullPath, _NameTableOffset);
 | |
|   }
 | |
| 
 | |
|   return CurrentIndex;
 | |
| }
 | |
| 
 | |
| u32 CFileSystemGCWii::GetOffsetShift() const
 | |
| {
 | |
|   return m_Wii ? 2 : 0;
 | |
| }
 | |
| 
 | |
| }  // namespace
 |