forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			537 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			537 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <array>
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#include <map>
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#include <string>
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#include <utility>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/dialog.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/GCKeyboard.h"
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#include "Core/HW/GCPad.h"
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#include "Core/HW/SI.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "Core/HotkeyManager.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayProto.h"
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#include "DolphinWX/Config/GCAdapterConfigDiag.h"
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#include "DolphinWX/ControllerConfigDiag.h"
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#include "DolphinWX/InputConfigDiag.h"
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#include "InputCommon/GCAdapter.h"
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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#include "DolphinWX/X11Utils.h"
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#endif
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ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
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    : wxDialog(parent, wxID_ANY, _("Dolphin Controller Configuration"))
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{
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  m_gc_pad_type_strs = {{_("None"), _("Standard Controller"), _("GameCube Adapter for Wii U"),
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                         _("Steering Wheel"), _("Dance Mat"), _("DK Bongos"), _("GBA"),
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                         _("Keyboard"), _("AM Baseboard")}};
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  wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
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  // Combine all UI controls into their own encompassing sizer.
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  wxBoxSizer* control_sizer = new wxBoxSizer(wxVERTICAL);
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  control_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5);
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  control_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxALL, 5);
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  main_sizer->Add(control_sizer, 0, wxEXPAND);
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  main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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  Bind(wxEVT_BUTTON, &ControllerConfigDiag::Save, this, wxID_OK);
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  Bind(wxEVT_BUTTON, &ControllerConfigDiag::Cancel, this, wxID_CANCEL);
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  SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
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  SetSizerAndFit(main_sizer);
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  Center();
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}
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wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
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{
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  wxStaticBoxSizer* const gamecube_static_sizer =
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      new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Controllers"));
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  wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5);
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  wxStaticText* pad_labels[4];
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  wxChoice* pad_type_choices[4];
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  for (int i = 0; i < 4; i++)
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  {
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    pad_labels[i] = new wxStaticText(this, wxID_ANY, wxString::Format(_("Port %i"), i + 1));
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    // Create an ID for the config button.
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    const wxWindowID button_id = wxWindow::NewControlId();
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    m_gc_port_config_ids.emplace(button_id, i);
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    gamecube_configure_bt[i] =
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        new wxButton(this, button_id, _("Configure"), wxDefaultPosition, wxSize(100, 25));
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    gamecube_configure_bt[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnGameCubeConfigButton,
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                                   this);
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    // Create a control ID for the choice boxes on the fly.
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    const wxWindowID choice_id = wxWindow::NewControlId();
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    m_gc_port_choice_ids.emplace(choice_id, i);
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    // Only add AM-Baseboard to the first pad.
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    if (i == 0)
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      pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize,
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                                         m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
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    else
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      pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize,
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                                         m_gc_pad_type_strs.size() - 1, m_gc_pad_type_strs.data());
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    pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this);
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    // Disable controller type selection for certain circumstances.
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    if (Core::g_want_determinism)
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      pad_type_choices[i]->Disable();
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    // Set the saved pad type as the default choice.
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    switch (SConfig::GetInstance().m_SIDevice[i])
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    {
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    case SIDEVICE_GC_CONTROLLER:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
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      break;
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    case SIDEVICE_WIIU_ADAPTER:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
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      break;
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    case SIDEVICE_GC_STEERING:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
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      break;
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    case SIDEVICE_DANCEMAT:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
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      break;
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    case SIDEVICE_GC_TARUKONGA:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
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      break;
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    case SIDEVICE_GC_GBA:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
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      gamecube_configure_bt[i]->Disable();
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      break;
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    case SIDEVICE_GC_KEYBOARD:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
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      break;
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    case SIDEVICE_AM_BASEBOARD:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[8]);
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      break;
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    default:
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      pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
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      gamecube_configure_bt[i]->Disable();
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      break;
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    }
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    // Add to the sizer
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    gamecube_flex_sizer->Add(pad_labels[i], 0, wxALIGN_CENTER_VERTICAL);
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    gamecube_flex_sizer->Add(pad_type_choices[i], 0, wxALIGN_CENTER_VERTICAL);
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    gamecube_flex_sizer->Add(gamecube_configure_bt[i], 1, wxEXPAND);
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  }
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  gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
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  gamecube_static_sizer->AddSpacer(5);
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  return gamecube_static_sizer;
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}
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wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
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{
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  wxStaticText* wiimote_label[4];
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  wxChoice* wiimote_source_ch[4];
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  for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
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  {
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    wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
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    static const std::array<wxString, 4> src_choices = {
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        {_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")}};
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    // reserve four ids, so that we can calculate the index from the ids later on
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    // Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more
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    // complicated..
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    int source_ctrl_id = wxWindow::NewControlId();
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    m_wiimote_index_from_ctrl_id.emplace(source_ctrl_id, i);
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    int config_bt_id = wxWindow::NewControlId();
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    m_wiimote_index_from_conf_bt_id.emplace(config_bt_id, i);
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    wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
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    wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize,
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                                        src_choices.size(), src_choices.data());
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    wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
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    wiimote_configure_bt[i] =
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        new wxButton(this, config_bt_id, _("Configure"), wxDefaultPosition, wxSize(80, 25));
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    wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::ConfigEmulatedWiimote, this);
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    // Disable controller type selection for certain circumstances.
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    bool wii_game_started =
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        SConfig::GetInstance().bWii || Core::GetState() == Core::CORE_UNINITIALIZED;
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    if (Core::g_want_determinism || !wii_game_started)
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      wiimote_source_ch[i]->Disable();
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    m_orig_wiimote_sources[i] = g_wiimote_sources[i];
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    wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
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    if (!wii_game_started || (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU &&
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                              m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID))
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      wiimote_configure_bt[i]->Disable();
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  }
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  // "Wiimotes" layout
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  wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Wiimotes"));
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  wxBoxSizer* const wiimote_control_section = new wxBoxSizer(wxHORIZONTAL);
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  wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
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  for (unsigned int i = 0; i < 4; ++i)
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  {
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    wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
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    wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
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    wiimote_sizer->Add(wiimote_configure_bt[i]);
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  }
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  wiimote_control_section->Add(wiimote_sizer, 1, wxEXPAND, 5);
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  // Disable some controls when emulation is running
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  if (Core::GetState() != Core::CORE_UNINITIALIZED && NetPlay::IsNetPlayRunning())
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  {
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    for (int i = 0; i < 4; ++i)
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    {
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      wiimote_label[i]->Disable();
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      wiimote_source_ch[i]->Disable();
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    }
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  }
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  wiimote_group->Add(wiimote_control_section, 0, wxEXPAND);
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  wiimote_group->AddSpacer(5);
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  wiimote_group->Add(CreateBalanceBoardSizer(), 0, wxEXPAND);
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  wiimote_group->AddSpacer(5);
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  wiimote_group->Add(CreateRealWiimoteSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
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  wiimote_group->AddSpacer(5);
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  wiimote_group->Add(CreateGeneralWiimoteSettingsSizer(), 0,
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                     wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
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  return wiimote_group;
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}
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wxStaticBoxSizer* ControllerConfigDiag::CreateBalanceBoardSizer()
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{
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  wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
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  wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
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  int source_ctrl_id = wxWindow::NewControlId();
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  m_wiimote_index_from_ctrl_id.emplace(source_ctrl_id, WIIMOTE_BALANCE_BOARD);
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  static const std::array<wxString, 2> src_choices = {{_("None"), _("Real Balance Board")}};
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  wxChoice* const bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize,
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                                           src_choices.size(), src_choices.data());
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  bb_source->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
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  m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
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  bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
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  bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
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  bb_group->Add(bb_sizer, 1, wxEXPAND, 5);
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  // Disable when emulation is running.
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  if (Core::GetState() != Core::CORE_UNINITIALIZED)
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    bb_source->Disable();
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  return bb_group;
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}
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wxStaticBoxSizer* ControllerConfigDiag::CreateRealWiimoteSizer()
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{
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  // "Real wiimotes" controls
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  wxButton* const refresh_btn = new wxButton(this, wxID_ANY, _("Refresh"));
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  refresh_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::RefreshRealWiimotes, this);
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  wxStaticBoxSizer* const real_wiimotes_group =
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      new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
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  wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
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  if (!WiimoteReal::g_wiimote_scanner.IsReady())
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    real_wiimotes_group->Add(
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        new wxStaticText(this, wxID_ANY, _("A supported Bluetooth device could not be found.\n"
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                                           "You must manually connect your Wiimotes.")),
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        0, wxALIGN_CENTER | wxALL, 5);
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  wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
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  continuous_scanning->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnContinuousScanning, this);
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  continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
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  real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
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  real_wiimotes_sizer->AddStretchSpacer();
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  real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
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  real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
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  return real_wiimotes_group;
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}
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wxStaticBoxSizer* ControllerConfigDiag::CreateGeneralWiimoteSettingsSizer()
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{
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  const wxString str[] = {_("Bottom"), _("Top")};
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  wxChoice* const WiiSensBarPos =
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      new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
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  wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
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  wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
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  wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
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  auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
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  wiimote_speaker->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnEnableSpeaker, this);
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  wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
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  wxStaticText* const WiiSensBarPosText =
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      new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
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  wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
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  wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
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  wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
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  wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
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  wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
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  wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
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  // With some GTK themes, no minimum size will be applied - so do this manually here
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  WiiSensBarSens->SetMinSize(wxSize(100, -1));
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  WiimoteSpkVolume->SetMinSize(wxSize(100, -1));
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  // Disable some controls when emulation is running
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  if (Core::GetState() != Core::CORE_UNINITIALIZED)
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  {
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    WiiSensBarPos->Disable();
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    WiiSensBarSens->Disable();
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    WiimoteSpkVolume->Disable();
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    WiimoteMotor->Disable();
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    WiiSensBarPosText->Disable();
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    WiiSensBarSensText->Disable();
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    WiiSensBarSensMinText->Disable();
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    WiiSensBarSensMaxText->Disable();
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    WiimoteSpkVolumeText->Disable();
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    WiimoteSpkVolumeMinText->Disable();
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    WiimoteSpkVolumeMaxText->Disable();
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  }
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  // "General Settings" initialization
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  WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
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  WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
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  WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
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  WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
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  WiiSensBarPos->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnSensorBarPos, this);
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  WiiSensBarSens->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSensorBarSensitivity, this);
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  WiimoteSpkVolume->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSpeakerVolume, this);
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  WiimoteMotor->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnMotor, this);
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  // "General Settings" layout
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  wxStaticBoxSizer* const general_sizer =
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      new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
 | 
						|
  wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
 | 
						|
 | 
						|
  wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
  sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
  sensbarsens_sizer->Add(WiiSensBarSens);
 | 
						|
  sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
 | 
						|
  wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
  spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
  spkvol_sizer->Add(WiimoteSpkVolume);
 | 
						|
  spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
 | 
						|
  choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
  choice_sizer->Add(WiiSensBarPos);
 | 
						|
  choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
  choice_sizer->Add(sensbarsens_sizer);
 | 
						|
  choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
 | 
						|
  choice_sizer->Add(spkvol_sizer);
 | 
						|
 | 
						|
  wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
 | 
						|
  general_wiimote_sizer->Add(WiimoteMotor);
 | 
						|
  general_wiimote_sizer->Add(wiimote_speaker);
 | 
						|
 | 
						|
  general_sizer->Add(choice_sizer);
 | 
						|
  general_sizer->Add(general_wiimote_sizer);
 | 
						|
 | 
						|
  return general_sizer;
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
 | 
						|
{
 | 
						|
  InputConfig* const wiimote_plugin = Wiimote::GetConfig();
 | 
						|
 | 
						|
  HotkeyManagerEmu::Enable(false);
 | 
						|
 | 
						|
  InputConfigDialog m_ConfigFrame(this, *wiimote_plugin,
 | 
						|
                                  _("Dolphin Emulated Wiimote Configuration"),
 | 
						|
                                  m_wiimote_index_from_conf_bt_id[ev.GetId()]);
 | 
						|
  m_ConfigFrame.ShowModal();
 | 
						|
 | 
						|
  HotkeyManagerEmu::Enable(true);
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
 | 
						|
{
 | 
						|
  WiimoteReal::Refresh();
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::SelectSource(wxCommandEvent& event)
 | 
						|
{
 | 
						|
  // This needs to be changed now in order for refresh to work right.
 | 
						|
  // Revert if the dialog is canceled.
 | 
						|
  int index = m_wiimote_index_from_ctrl_id[event.GetId()];
 | 
						|
 | 
						|
  if (index != WIIMOTE_BALANCE_BOARD)
 | 
						|
  {
 | 
						|
    WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
 | 
						|
    if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU &&
 | 
						|
        g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
 | 
						|
      wiimote_configure_bt[index]->Disable();
 | 
						|
    else
 | 
						|
      wiimote_configure_bt[index]->Enable();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    WiimoteReal::ChangeWiimoteSource(index, event.GetInt() ? WIIMOTE_SRC_REAL : WIIMOTE_SRC_NONE);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::RevertSource()
 | 
						|
{
 | 
						|
  for (int i = 0; i < MAX_BBMOTES; ++i)
 | 
						|
    g_wiimote_sources[i] = m_orig_wiimote_sources[i];
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::Save(wxCommandEvent& event)
 | 
						|
{
 | 
						|
  std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
 | 
						|
 | 
						|
  IniFile inifile;
 | 
						|
  inifile.Load(ini_filename);
 | 
						|
 | 
						|
  for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
 | 
						|
  {
 | 
						|
    std::string secname("Wiimote");
 | 
						|
    secname += (char)('1' + i);
 | 
						|
    IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
 | 
						|
 | 
						|
    sec.Set("Source", (int)g_wiimote_sources[i]);
 | 
						|
  }
 | 
						|
 | 
						|
  std::string secname("BalanceBoard");
 | 
						|
  IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
 | 
						|
  sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
 | 
						|
 | 
						|
  inifile.Save(ini_filename);
 | 
						|
 | 
						|
  event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::Cancel(wxCommandEvent& event)
 | 
						|
{
 | 
						|
  RevertSource();
 | 
						|
  event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
 | 
						|
{
 | 
						|
  const unsigned int device_num = m_gc_port_choice_ids[event.GetId()];
 | 
						|
  const wxString device_name = event.GetString();
 | 
						|
 | 
						|
  SIDevices tempType;
 | 
						|
  if (device_name == m_gc_pad_type_strs[1])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_GC_CONTROLLER;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[2])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_WIIU_ADAPTER;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[3])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_GC_STEERING;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[4])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_DANCEMAT;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[5])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_GC_TARUKONGA;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[6])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_GC_GBA;
 | 
						|
    gamecube_configure_bt[device_num]->Disable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[7])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_GC_KEYBOARD;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else if (device_name == m_gc_pad_type_strs[8])
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_AM_BASEBOARD;
 | 
						|
    gamecube_configure_bt[device_num]->Enable();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    tempType = SIDEVICE_NONE;
 | 
						|
    gamecube_configure_bt[device_num]->Disable();
 | 
						|
  }
 | 
						|
 | 
						|
  SConfig::GetInstance().m_SIDevice[device_num] = tempType;
 | 
						|
 | 
						|
  if (GCAdapter::UseAdapter())
 | 
						|
    GCAdapter::StartScanThread();
 | 
						|
  else
 | 
						|
    GCAdapter::StopScanThread();
 | 
						|
 | 
						|
  if (Core::IsRunning())
 | 
						|
    SerialInterface::ChangeDevice(tempType, device_num);
 | 
						|
}
 | 
						|
 | 
						|
void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
 | 
						|
{
 | 
						|
  InputConfig* const pad_plugin = Pad::GetConfig();
 | 
						|
  InputConfig* const key_plugin = Keyboard::GetConfig();
 | 
						|
  const int port_num = m_gc_port_config_ids[event.GetId()];
 | 
						|
 | 
						|
  HotkeyManagerEmu::Enable(false);
 | 
						|
 | 
						|
  if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
 | 
						|
  {
 | 
						|
    InputConfigDialog m_ConfigFrame(this, *key_plugin, _("GameCube Controller Configuration"),
 | 
						|
                                    port_num);
 | 
						|
    m_ConfigFrame.ShowModal();
 | 
						|
  }
 | 
						|
  else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
 | 
						|
  {
 | 
						|
    GCAdapterConfigDiag m_ConfigFramg(this, _("Wii U Gamecube Controller Adapter Configuration"),
 | 
						|
                                      port_num);
 | 
						|
    m_ConfigFramg.ShowModal();
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    InputConfigDialog m_ConfigFrame(this, *pad_plugin, _("GameCube Controller Configuration"),
 | 
						|
                                    port_num);
 | 
						|
    m_ConfigFrame.ShowModal();
 | 
						|
  }
 | 
						|
 | 
						|
  HotkeyManagerEmu::Enable(true);
 | 
						|
}
 |