forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <wx/button.h>
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#include <wx/listbox.h>
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#include <wx/sizer.h>
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#include "DolphinWX/NetPlay/ChangeGameDialog.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list)
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    : wxDialog(parent, wxID_ANY, _("Change Game"))
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{
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  m_game_lbox =
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      new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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  m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
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  NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
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  wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
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  ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
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  wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
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  szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
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  szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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  SetSizerAndFit(szr);
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  SetFocus();
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}
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wxString ChangeGameDialog::GetChosenGameName() const
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{
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  return m_game_name;
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}
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void ChangeGameDialog::OnPick(wxCommandEvent& event)
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{
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  m_game_name = m_game_lbox->GetStringSelection();
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  EndModal(wxID_OK);
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}
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