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f4f93f624ae7e707aaa0968cc58cb254cd64a3b3
dolphin
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XTra.KrazzY
f4f93f624a
Made DSPSpy build in VC++ (when having devKitPro)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3121
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
..
Core
DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
2009-05-01 15:17:03 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
DSPSpy
Made DSPSpy build in VC++ (when having devKitPro)
2009-05-01 15:29:27 +00:00
DSPTool
debugfast build fixing. make the hle bios loading-or-not logic make sense.
2009-05-01 08:23:25 +00:00
Plugins
wiimote for osx WIP
2009-04-30 14:23:45 +00:00
PluginSpecs
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
TestSuite
wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
2009-04-21 13:17:02 +00:00
Dolphin.sln
Made DSPSpy build in VC++ (when having devKitPro)
2009-05-01 15:29:27 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00