forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			275 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			275 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| #include <cstddef>
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| #include <cstdlib>
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| #include <set>
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| #include <string>
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| 
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| #include "Common/CommonTypes.h"
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| #include "Common/Logging/Log.h"
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| #include "Common/MemArena.h"
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| #include "Common/MsgHandler.h"
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| #include "Common/StringUtil.h"
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| #else
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| #include <cerrno>
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| #include <cstring>
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| #include <fcntl.h>
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| #include <sys/mman.h>
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| #include <unistd.h>
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| #ifdef ANDROID
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| #include <linux/ashmem.h>
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| #include <sys/ioctl.h>
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| #endif
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| #endif
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| 
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| #ifdef ANDROID
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| #define ASHMEM_DEVICE "/dev/ashmem"
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| 
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| static int AshmemCreateFileMapping(const char* name, size_t size)
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| {
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|   int fd, ret;
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|   fd = open(ASHMEM_DEVICE, O_RDWR);
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|   if (fd < 0)
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|     return fd;
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| 
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|   // We don't really care if we can't set the name, it is optional
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|   ioctl(fd, ASHMEM_SET_NAME, name);
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| 
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|   ret = ioctl(fd, ASHMEM_SET_SIZE, size);
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|   if (ret < 0)
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|   {
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|     close(fd);
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|     NOTICE_LOG(MEMMAP, "Ashmem returned error: 0x%08x", ret);
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|     return ret;
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|   }
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|   return fd;
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| }
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| #endif
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| 
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| void MemArena::GrabSHMSegment(size_t size)
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| {
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| #ifdef _WIN32
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|   hMemoryMapping =
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|       CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
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| #elif defined(ANDROID)
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|   fd = AshmemCreateFileMapping("Dolphin-emu", size);
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|   if (fd < 0)
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|   {
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|     NOTICE_LOG(MEMMAP, "Ashmem allocation failed");
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|     return;
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|   }
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| #else
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|   for (int i = 0; i < 10000; i++)
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|   {
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|     std::string file_name = StringFromFormat("/dolphinmem.%d", i);
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|     fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600);
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|     if (fd != -1)
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|     {
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|       shm_unlink(file_name.c_str());
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|       break;
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|     }
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|     else if (errno != EEXIST)
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|     {
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|       ERROR_LOG(MEMMAP, "shm_open failed: %s", strerror(errno));
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|       return;
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|     }
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|   }
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|   if (ftruncate(fd, size) < 0)
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|     ERROR_LOG(MEMMAP, "Failed to allocate low memory space");
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| #endif
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| }
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| 
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| void MemArena::ReleaseSHMSegment()
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| {
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| #ifdef _WIN32
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|   CloseHandle(hMemoryMapping);
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|   hMemoryMapping = 0;
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| #else
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|   close(fd);
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| #endif
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| }
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| 
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| void* MemArena::CreateView(s64 offset, size_t size, void* base)
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| {
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| #ifdef _WIN32
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|   return MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
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| #else
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|   void* retval = mmap(base, size, PROT_READ | PROT_WRITE,
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|                       MAP_SHARED | ((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
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| 
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|   if (retval == MAP_FAILED)
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|   {
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|     NOTICE_LOG(MEMMAP, "mmap failed");
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|     return nullptr;
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|   }
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|   else
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|   {
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|     return retval;
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|   }
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| #endif
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| }
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| 
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| void MemArena::ReleaseView(void* view, size_t size)
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| {
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| #ifdef _WIN32
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|   UnmapViewOfFile(view);
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| #else
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|   munmap(view, size);
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| #endif
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| }
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| 
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| u8* MemArena::FindMemoryBase()
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| {
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| #if _ARCH_64
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| #ifdef _WIN32
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|   // 64 bit
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|   u8* base = (u8*)VirtualAlloc(0, 0x400000000, MEM_RESERVE, PAGE_READWRITE);
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|   VirtualFree(base, 0, MEM_RELEASE);
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|   return base;
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| #else
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|   // Very precarious - mmap cannot return an error when trying to map already used pages.
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|   // This makes the Windows approach above unusable on Linux, so we will simply pray...
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|   return reinterpret_cast<u8*>(0x2300000000ULL);
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| #endif
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| 
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| #else  // 32 bit
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| #ifdef ANDROID
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|   // Android 4.3 changed how mmap works.
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|   // if we map it private and then munmap it, we can't use the base returned.
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|   // This may be due to changes in them support a full SELinux implementation.
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|   const int flags = MAP_ANON | MAP_SHARED;
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| #else
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|   const int flags = MAP_ANON | MAP_PRIVATE;
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| #endif
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|   const u32 MemSize = 0x31000000;
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|   void* base = mmap(0, MemSize, PROT_NONE, flags, -1, 0);
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|   if (base == MAP_FAILED)
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|   {
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|     PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
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|     return 0;
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|   }
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|   munmap(base, MemSize);
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|   return static_cast<u8*>(base);
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| #endif
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| }
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| 
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| // yeah, this could also be done in like two bitwise ops...
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| #define SKIP(a_flags, b_flags)                                                                     \
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|   if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))                                         \
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|     continue;                                                                                      \
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|   if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))                                       \
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|     continue;
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| 
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| static bool Memory_TryBase(u8* base, MemoryView* views, int num_views, u32 flags, MemArena* arena)
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| {
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|   // OK, we know where to find free space. Now grab it!
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|   // We just mimic the popular BAT setup.
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| 
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|   int i;
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|   for (i = 0; i < num_views; i++)
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|   {
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|     MemoryView* view = &views[i];
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|     void* view_base;
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|     bool use_sw_mirror;
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| 
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|     SKIP(flags, view->flags);
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| 
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| #if _ARCH_64
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|     // On 64-bit, we map the same file position multiple times, so we
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|     // don't need the software fallback for the mirrors.
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|     view_base = base + view->virtual_address;
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|     use_sw_mirror = false;
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| #else
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|     // On 32-bit, we don't have the actual address space to store all
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|     // the mirrors, so we just map the fallbacks somewhere in our address
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|     // space and use the software fallbacks for mirroring.
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|     view_base = base + (view->virtual_address & 0x3FFFFFFF);
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|     use_sw_mirror = true;
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| #endif
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| 
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|     if (use_sw_mirror && (view->flags & MV_MIRROR_PREVIOUS))
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|     {
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|       view->view_ptr = views[i - 1].view_ptr;
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|     }
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|     else
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|     {
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|       view->mapped_ptr = arena->CreateView(view->shm_position, view->size, view_base);
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|       view->view_ptr = view->mapped_ptr;
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|     }
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| 
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|     if (!view->view_ptr)
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|     {
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|       // Argh! ERROR! Free what we grabbed so far so we can try again.
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|       MemoryMap_Shutdown(views, i + 1, flags, arena);
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|       return false;
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|     }
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| 
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|     if (view->out_ptr)
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|       *(view->out_ptr) = (u8*)view->view_ptr;
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|   }
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| 
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|   return true;
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| }
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| 
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| static u32 MemoryMap_InitializeViews(MemoryView* views, int num_views, u32 flags)
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| {
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|   u32 shm_position = 0;
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|   u32 last_position = 0;
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| 
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|   for (int i = 0; i < num_views; i++)
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|   {
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|     // Zero all the pointers to be sure.
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|     views[i].mapped_ptr = nullptr;
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| 
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|     SKIP(flags, views[i].flags);
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| 
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|     if (views[i].flags & MV_MIRROR_PREVIOUS)
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|       shm_position = last_position;
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|     views[i].shm_position = shm_position;
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|     last_position = shm_position;
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|     shm_position += views[i].size;
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|   }
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| 
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|   return shm_position;
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| }
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| 
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| u8* MemoryMap_Setup(MemoryView* views, int num_views, u32 flags, MemArena* arena)
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| {
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|   u32 total_mem = MemoryMap_InitializeViews(views, num_views, flags);
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| 
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|   arena->GrabSHMSegment(total_mem);
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| 
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|   // Now, create views in high memory where there's plenty of space.
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|   u8* base = MemArena::FindMemoryBase();
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|   // This really shouldn't fail - in 64-bit, there will always be enough
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|   // address space.
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|   if (!Memory_TryBase(base, views, num_views, flags, arena))
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|   {
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|     PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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|     exit(0);
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|     return nullptr;
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|   }
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| 
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|   return base;
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| }
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| 
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| void MemoryMap_Shutdown(MemoryView* views, int num_views, u32 flags, MemArena* arena)
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| {
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|   std::set<void*> freeset;
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|   for (int i = 0; i < num_views; i++)
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|   {
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|     MemoryView* view = &views[i];
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|     if (view->mapped_ptr && !freeset.count(view->mapped_ptr))
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|     {
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|       arena->ReleaseView(view->mapped_ptr, view->size);
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|       freeset.insert(view->mapped_ptr);
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|       view->mapped_ptr = nullptr;
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|     }
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|   }
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| }
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