forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef FPU_ROUND_MODE_H_
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#define FPU_ROUND_MODE_H_
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#include "CommonTypes.h"
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namespace FPURoundMode
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{
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	enum RoundModes
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	{
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		ROUND_NEAR = 0,
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		ROUND_CHOP,
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		ROUND_UP,
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		ROUND_DOWN
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	};
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	enum PrecisionModes {
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		PREC_24 = 0,
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		PREC_53,
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		PREC_64
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	};
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	void SetRoundMode(u32 mode);
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	void SetPrecisionMode(u32 mode);
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	void SetSIMDMode(u32 mode);
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/*
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 * There are two different flavors of float to int conversion:
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 * _mm_cvtps_epi32() and _mm_cvttps_epi32(). 
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 *
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 * The first rounds according to the MXCSR rounding bits.
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 * The second one always uses round towards zero.
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 */
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	void SaveSIMDState();
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	void LoadSIMDState();
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	void LoadDefaultSIMDState();
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}
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#endif
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