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f9187ab5085db5eb2607350b00a021ccfdf16cd9
dolphin
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NeoBrainX
f9187ab508
DX11: Use a ring buffer in the utility functions for speedup.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6301
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-22 20:48:20 +00:00
..
Core
Main change: Implemented EFB pokes in DX9/DX11.
2010-10-22 19:40:05 +00:00
DSPSpy
fixes for my previous commits
2010-08-14 09:07:28 +00:00
DSPTool
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Plugins
DX11: Use a ring buffer in the utility functions for speedup.
2010-10-22 20:48:20 +00:00
PluginSpecs
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00
TestSuite
Add Turntable.cpp to SCons build.
2010-10-03 08:20:24 +00:00
UnitTests
Build but don't install the dsptool/tester/MemcardManager tools
2010-07-22 03:38:32 +00:00
Dolphin.sln
Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
2010-10-12 19:42:29 +00:00