forked from dolphin-emu/dolphin
		
	Also remedies places where the video backends and core rely on things being indirectly included.
		
			
				
	
	
		
			297 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/HW/Memmap.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/DataReader.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/GeometryShaderManager.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/VertexManagerBase.h"
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#include "VideoCommon/VertexShaderManager.h"
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#include "VideoCommon/XFMemory.h"
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static void XFMemWritten(u32 transferSize, u32 baseAddress)
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{
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	VertexManagerBase::Flush();
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	VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
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}
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static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
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{
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	u32 address = baseAddress;
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	u32 dataIndex = 0;
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	while (transferSize > 0 && address < 0x1058)
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	{
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		u32 newValue = src.Peek<u32>(dataIndex * sizeof(u32));
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		u32 nextAddress = address + 1;
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		switch (address)
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		{
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		case XFMEM_ERROR:
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		case XFMEM_DIAG:
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		case XFMEM_STATE0: // internal state 0
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		case XFMEM_STATE1: // internal state 1
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		case XFMEM_CLOCK:
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		case XFMEM_SETGPMETRIC:
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			nextAddress = 0x1007;
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			break;
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		case XFMEM_CLIPDISABLE:
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			//if (data & 1) {} // disable clipping detection
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			//if (data & 2) {} // disable trivial rejection
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			//if (data & 4) {} // disable cpoly clipping acceleration
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			break;
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		case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004
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			break;
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		case XFMEM_SETNUMCHAN:
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			if (xfmem.numChan.numColorChans != (newValue & 3))
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				VertexManagerBase::Flush();
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			break;
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		case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
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		case XFMEM_SETCHAN1_AMBCOLOR:
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			{
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				u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR;
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				if (xfmem.ambColor[chan] != newValue)
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				{
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					VertexManagerBase::Flush();
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					VertexShaderManager::SetMaterialColorChanged(chan);
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				}
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				break;
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			}
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		case XFMEM_SETCHAN0_MATCOLOR: // Channel Material Color
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		case XFMEM_SETCHAN1_MATCOLOR:
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			{
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				u8 chan = address - XFMEM_SETCHAN0_MATCOLOR;
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				if (xfmem.matColor[chan] != newValue)
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				{
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					VertexManagerBase::Flush();
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					VertexShaderManager::SetMaterialColorChanged(chan + 2);
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				}
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				break;
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			}
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		case XFMEM_SETCHAN0_COLOR: // Channel Color
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		case XFMEM_SETCHAN1_COLOR:
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		case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
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		case XFMEM_SETCHAN1_ALPHA:
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			if (((u32*)&xfmem)[address] != (newValue & 0x7fff))
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				VertexManagerBase::Flush();
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			break;
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		case XFMEM_DUALTEX:
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			if (xfmem.dualTexTrans.enabled != (newValue & 1))
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				VertexManagerBase::Flush();
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			break;
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		case XFMEM_SETMATRIXINDA:
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			//_assert_msg_(GX_XF, 0, "XF matrixindex0");
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			VertexShaderManager::SetTexMatrixChangedA(newValue);
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			break;
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		case XFMEM_SETMATRIXINDB:
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			//_assert_msg_(GX_XF, 0, "XF matrixindex1");
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			VertexShaderManager::SetTexMatrixChangedB(newValue);
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			break;
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		case XFMEM_SETVIEWPORT:
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		case XFMEM_SETVIEWPORT+1:
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		case XFMEM_SETVIEWPORT+2:
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		case XFMEM_SETVIEWPORT+3:
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		case XFMEM_SETVIEWPORT+4:
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		case XFMEM_SETVIEWPORT+5:
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			VertexManagerBase::Flush();
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			VertexShaderManager::SetViewportChanged();
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			PixelShaderManager::SetViewportChanged();
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			GeometryShaderManager::SetViewportChanged();
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			nextAddress = XFMEM_SETVIEWPORT + 6;
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			break;
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		case XFMEM_SETPROJECTION:
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		case XFMEM_SETPROJECTION+1:
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		case XFMEM_SETPROJECTION+2:
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		case XFMEM_SETPROJECTION+3:
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		case XFMEM_SETPROJECTION+4:
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		case XFMEM_SETPROJECTION+5:
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		case XFMEM_SETPROJECTION+6:
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			VertexManagerBase::Flush();
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			VertexShaderManager::SetProjectionChanged();
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			GeometryShaderManager::SetProjectionChanged();
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			nextAddress = XFMEM_SETPROJECTION + 7;
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			break;
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		case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens
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			if (xfmem.numTexGen.numTexGens != (newValue & 15))
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				VertexManagerBase::Flush();
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			break;
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		case XFMEM_SETTEXMTXINFO:
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		case XFMEM_SETTEXMTXINFO+1:
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		case XFMEM_SETTEXMTXINFO+2:
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		case XFMEM_SETTEXMTXINFO+3:
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		case XFMEM_SETTEXMTXINFO+4:
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		case XFMEM_SETTEXMTXINFO+5:
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		case XFMEM_SETTEXMTXINFO+6:
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		case XFMEM_SETTEXMTXINFO+7:
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			VertexManagerBase::Flush();
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			nextAddress = XFMEM_SETTEXMTXINFO + 8;
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			break;
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		case XFMEM_SETPOSMTXINFO:
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		case XFMEM_SETPOSMTXINFO+1:
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		case XFMEM_SETPOSMTXINFO+2:
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		case XFMEM_SETPOSMTXINFO+3:
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		case XFMEM_SETPOSMTXINFO+4:
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		case XFMEM_SETPOSMTXINFO+5:
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		case XFMEM_SETPOSMTXINFO+6:
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		case XFMEM_SETPOSMTXINFO+7:
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			VertexManagerBase::Flush();
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			nextAddress = XFMEM_SETPOSMTXINFO + 8;
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			break;
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		// --------------
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		// Unknown Regs
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		// --------------
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		// Maybe these are for Normals?
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		case 0x1048: //xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ??
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		case 0x1049:
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		case 0x104a:
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		case 0x104b:
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		case 0x104c:
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		case 0x104d:
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		case 0x104e:
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		case 0x104f:
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			DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x", address, newValue);
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			break;
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		case 0x1013:
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		case 0x1014:
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		case 0x1015:
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		case 0x1016:
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		case 0x1017:
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		default:
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			if (newValue != 0) // Ignore writes of zero.
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				WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x", address, newValue);
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			break;
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		}
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		int transferred = nextAddress - address;
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		address = nextAddress;
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		transferSize -= transferred;
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		dataIndex += transferred;
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	}
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}
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void LoadXFReg(u32 transferSize, u32 baseAddress, DataReader src)
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{
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	// do not allow writes past registers
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	if (baseAddress + transferSize > 0x1058)
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	{
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		INFO_LOG(VIDEO, "XF load exceeds address space: %x %d bytes", baseAddress, transferSize);
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		if (baseAddress >= 0x1058)
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			transferSize = 0;
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		else
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			transferSize = 0x1058 - baseAddress;
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	}
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	// write to XF mem
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	if (baseAddress < 0x1000 && transferSize > 0)
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	{
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		u32 end = baseAddress + transferSize;
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		u32 xfMemBase = baseAddress;
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		u32 xfMemTransferSize = transferSize;
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		if (end >= 0x1000)
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		{
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			xfMemTransferSize = 0x1000 - baseAddress;
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			baseAddress = 0x1000;
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			transferSize = end - 0x1000;
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		}
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		else
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		{
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			transferSize = 0;
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		}
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		XFMemWritten(xfMemTransferSize, xfMemBase);
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		for (u32 i = 0; i < xfMemTransferSize; i++)
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		{
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			((u32*)&xfmem)[xfMemBase + i] = src.Read<u32>();
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		}
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	}
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	// write to XF regs
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	if (transferSize > 0)
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	{
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		XFRegWritten(transferSize, baseAddress, src);
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		for (u32 i = 0; i < transferSize; i++)
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		{
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			((u32*)&xfmem)[baseAddress + i] = src.Read<u32>();
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		}
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	}
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}
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// TODO - verify that it is correct. Seems to work, though.
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void LoadIndexedXF(u32 val, int refarray)
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{
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	int index = val >> 16;
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	int address = val & 0xFFF; // check mask
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	int size = ((val >> 12) & 0xF) + 1;
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	//load stuff from array to address in xf mem
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	u32* currData = (u32*)(&xfmem) + address;
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	u32* newData;
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	if (Fifo::g_use_deterministic_gpu_thread)
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	{
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		newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
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	}
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	else
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	{
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		newData = (u32*)Memory::GetPointer(g_main_cp_state.array_bases[refarray] + g_main_cp_state.array_strides[refarray] * index);
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	}
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	bool changed = false;
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	for (int i = 0; i < size; ++i)
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	{
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		if (currData[i] != Common::swap32(newData[i]))
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		{
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			changed = true;
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			XFMemWritten(size, address);
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			break;
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		}
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	}
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	if (changed)
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	{
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		for (int i = 0; i < size; ++i)
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			currData[i] = Common::swap32(newData[i]);
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	}
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}
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void PreprocessIndexedXF(u32 val, int refarray)
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{
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	int index = val >> 16;
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	int size = ((val >> 12) & 0xF) + 1;
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	u32* new_data = (u32*)Memory::GetPointer(g_preprocess_cp_state.array_bases[refarray] + g_preprocess_cp_state.array_strides[refarray] * index);
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	size_t buf_size = size * sizeof(u32);
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	Fifo::PushFifoAuxBuffer(new_data, buf_size);
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}
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